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Nesrin Hark Söylemez – SAGE Open, 2025
The aim of this study is to examine the intercultural sensitivity levels of teacher candidates using CART analysis and to develop a predictive model using machine learning algorithms. Additionally, this study provides a framework for understanding the relationship between internet usage and intercultural sensitivity. The participants comprised 416…
Descriptors: Preservice Teachers, Teacher Education Programs, Cultural Awareness, Gender Differences
Marli Crabtree; Kenneth L. Thompson; Ellen M. Robertson – HAPS Educator, 2024
Research has suggested that changing one's answer on multiple-choice examinations is more likely to lead to positive academic outcomes. This study aimed to further understand the relationship between changing answer selections and item attributes, student performance, and time within a population of 158 first-year medical students enrolled in a…
Descriptors: Anatomy, Science Tests, Medical Students, Medical Education
José Gómez-Galán; Eloy López-Meneses; David Cobos-Sanchiz – Discover Education, 2024
The COVID-19 pandemic forced the digitalization of education to be accelerated to continue the teaching-learning processes in confined populations. The irruption of this fact caused the evolution that had previously been occurring in the integration of digital technologies, and in general information and communication technologies (ICT), in…
Descriptors: Internet, COVID-19, Pandemics, Educational Change
Katarzyna Gajda – International Association for Development of the Information Society, 2024
The integration of mobile technology in language education represents notable progress, providing a versatile tool for learners of different ages to acquire a language. The poster will focus on research evaluating the efficacy of the Duolingo mobile app in augmenting Russian language proficiency for A1 and B1 level students at the University of…
Descriptors: Second Language Instruction, Second Language Learning, Computer Software, Computer Assisted Instruction
Chen, Jinglu; Tan, Ling; Liu, Lu; Wang, Ling – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2021
It has been demonstrated that the Simon effect may be increased or reversed due to proportion congruency manipulation, suggesting that learned spatial irrelevant stimulus-response (S-R) associations are used to guide responses. In this study, we tested the hypothesis that learning spatial irrelevant S-R associations by rewards may show a similar…
Descriptors: Reinforcement, Reaction Time, Prediction, Color
Wang, Juanjuan; Wang, Chen; Gu, Xiaoming; Sun, Yi – Psychology in the Schools, 2023
The COVID-19 pandemic has led to a global crisis resulting in lockdowns worldwide. Studies found that these could amplify negative affects predictive of disturbances in time perception. However, all existing studies on this topic concentrated on the general population during a lockdown at home. There was no research on university students living…
Descriptors: Dormitories, COVID-19, Pandemics, School Closing
Afful, Benedict; Akrong, Rexford – Journal of Education for Business, 2020
With the current debate on the effect of WhatsApp on academic performance, there is little rigorous econometric research backing each side of the argument. Applying a seemingly unrelated regression model to a primary data, it was found that the use of WhatsApp has a positive effect on the academic performance of students so long as the dominant…
Descriptors: Academic Achievement, Computer Software, Telecommunications, Handheld Devices
Lambert, Richard – Center for Educational Measurement and Evaluation, 2022
Each game within the Ignite by Hatch™ gaming environment belongs to an overall developmental domain and skills-based subdomain and is intended to meet the developmental needs of children at specific skill levels. These skill levels (Beginning, Emerging, Intermediate, Accomplishing, and Proficient+) form an intended developmental pathway. Children…
Descriptors: Formative Evaluation, Child Development, Developmental Stages, Computer Games
Dohn, Niels Bonderup – British Journal of Educational Technology, 2020
The ability to code computer programs is considered an important part of literacy in today's society. This paper reports from a case study in two sixth-grade classes where Scratch coding was part of six mathematics lessons. The aim of the study was to investigate how Scratch coding affected students' interest development in coding and in…
Descriptors: Coding, Secondary School Students, Mathematics Instruction, Student Interests
Derible, Albéric; Wiel, Éric – JALT CALL Journal, 2022
The current study focuses on an e-learning platform called Furago designed to provide language instructors with exercises complementing activities already implemented in their classes. Its objective was to assess the impact the use of Furago could have on the listening skills of first-year Japanese university students. Statistical analyses that…
Descriptors: French, Second Language Learning, Second Language Instruction, Computer Software
Alpullu, Aytekin; Demir, Gökalp – Journal of Education and Training Studies, 2019
The simplest and easiest type of physical activity for a healthy individual is walking. Development of technology day by day brought along inactivity and related diseases. The purpose of exercise is to prevent and slow down diseases caused by a sedentary lifestyle. The aim of the study is to reveal the effect of walking on body composition of the…
Descriptors: Correlation, Leisure Time, Recreational Activities, Physical Activity Level
Daly, Nigel P. – Language Learning & Technology, 2022
The road to second language competence is a long and arduous one, and much of its effort involves learning to recognize and use vocabulary. Fortunately, anytime-anywhere learning with smart phones and smart apps offer a means to lessen the burden and make vocabulary learning more efficient. Accordingly, this study investigated 134 students across…
Descriptors: Personal Autonomy, Independent Study, Computer Assisted Instruction, Language Tests
Farlik, John T. – ProQuest LLC, 2016
Project success has multiple definitions in the scholarly literature. Research has shown that some scholars and practitioners define project success as the completion of a project within schedule and within budget. Others consider a successful project as one in which the customer is satisfied with the product. This quantitative study was conducted…
Descriptors: Computer Software, Success, Interpersonal Communication, Statistical Analysis
Loewen, Shawn; Crowther, Dustin; Isbell, Daniel R.; Kim, Kathy Minhye; Maloney, Jeffrey; Miller, Zachary F.; Rawal, Hima – ReCALL, 2019
The growing availability of mobile technologies has contributed to an increase in mobile-assisted language learning in which learners can autonomously study a second language (L2) anytime or anywhere (e.g. Kukulska-Hulme, Lee & Norris, 2017; Reinders & Benson, 2017). Research investigating the effectiveness of such study for L2 learning,…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, Correlation
Dore, Rebecca A.; Logan, Jessica; Lin, Tzu-Jung; Purtell, Kelly M.; Justice, Laura – Grantee Submission, 2020
Media use could be detrimental to children's language and literacy skills because it may displace other language-enhancing activities like shared reading and caregiver-child interactions. Furthermore, the extent to which children use media with adults (joint media engagement), the extent to which they use interactive media (apps/games), and the…
Descriptors: Literacy, Language Acquisition, Parent Child Relationship, Computer Games

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