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Showing 1 to 15 of 34 results Save | Export
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Aristide Maniriho – Cogent Education, 2024
This study delves into the multifaceted relationship between student satisfaction and academic performance in undergraduate economics. While prior research often overlooks the complex interplay of these factors with cognitive potential, prior knowledge, and gender, this investigation sheds light on their combined influence on student success. Data…
Descriptors: Student Attitudes, Economics Education, Academic Achievement, Gender Differences
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Martin Mayerhofer; Marko Lüftenegger; Michael Eichmair – International Journal of STEM Education, 2024
Background: To master the secondary-tertiary transition into fields of science, technology, engineering, and mathematics (STEM), academic self-beliefs play a pivotal role, especially those related to learning mathematics. The framework of expectancy-value theory has been used widely in primary and secondary education and partly in tertiary…
Descriptors: STEM Education, College Preparation, Secondary School Students, Higher Education
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Gupta, Udita; Zheng, Robert Z. – European Journal of STEM Education, 2020
Cognitive load can play a key role in learners' abilities to solve complex problems like mathematics. Many factors can affect the presence of cognitive load in learning including instructional strategy, task difficulty and prior knowledge. To understand the interaction of above factors and their influence on learner cognitive load and performance,…
Descriptors: Cognitive Processes, Difficulty Level, Student Motivation, College Students
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Yeo, Jun-Hui; Cho, I.-Hsuan; Hwang, Gwo-Haur; Yang, Hsi-Hsun – Educational Technology Research and Development, 2022
Gender and prior knowledge may affect students' performance and motivation when simulations and games are used for learning. Accommodations should be made for students of different genders and with different levels of prior knowledge. A simulation digital game about the food chain concept geared for elementary school students was developed for…
Descriptors: Gender Differences, Prior Learning, Food, Biology
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Litster, Kristy; Moyer-Packenham, Patricia S. – Journal of Computers in Mathematics and Science Teaching, 2020
Digital math apps on touch-screen devices have become popular as effective tools to support mathematics learning. Many apps incorporate gaming elements such as points, stars, coins, or storylines to increase student interest and motivation. However, there is limited research regarding the balance of gaming and mathematics elements and how it…
Descriptors: Mathematics Instruction, Computer Games, Computer Software, Student Motivation
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Guo, Xiuyan; Lei, Pui-Wa – International Journal of Testing, 2020
Little research has been done on the effects of peer raters' quality characteristics on peer rating qualities. This study aims to address this gap and investigate the effects of key variables related to peer raters' qualities, including content knowledge, previous rating experience, training on rating tasks, and rating motivation. In an experiment…
Descriptors: Peer Evaluation, Error Patterns, Correlation, Knowledge Level
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Vázquez, Juan Antonio Valdivia; Ramirez-Montoya, Maria Soledad; Gónzalez, Jaime Ricardo Valenzuela – International Review of Research in Open and Distributed Learning, 2018
Understanding factors promoting or preventing participants' completion of a massive open online course (MOOC) is an important research topic, as attrition rates remain high for this environment. Motivation and digital skills have been identified as aspects promoting student engagement in a MOOC, and they are considered necessary for success.…
Descriptors: Online Courses, Large Group Instruction, Energy Conservation, Sustainability
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Mozelius, Peter; Fagerström, Andreas; Söderquist, Max – Electronic Journal of e-Learning, 2017
Game-based learning has been a strong emerging trend in the 21st century, but several research studies on game-based learning reports that the educational potential of games has not been fully realised. Many educational games do not combine learning outcomes with entertaining gameplay. At the same time as there is a tendency to digitise and…
Descriptors: Teaching Methods, Educational Games, Student Motivation, Knowledge Level
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Münchow, Hannes; Bannert, Maria – Educational Psychology, 2019
Emotional designing describes the elicitation of positive affect during learning through specific design elements of the learning environment to enhance learning. This experimental study examined the effectivity of an emotional design procedure on learning performance. Moreover, the learner's affective states before learning were taken into…
Descriptors: Educational Environment, Instructional Design, Affective Behavior, Student Motivation
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Codiroli Mcmaster, Natasha – British Journal of Sociology of Education, 2019
Prior research has shown that students from less educated families are less likely to study both science, technology, engineering and mathematics (STEM) subjects and arts and humanities subjects. This article used a large representative sample of university students in England to explore the relationship between students' enjoyment, perception of…
Descriptors: Student Attitudes, Majors (Students), Educational Attainment, Parent Background
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Song, H. S.; Kalet, A. L.; Plass, J. L. – Journal of Computer Assisted Learning, 2016
This study examined the direct and indirect effects of medical clerkship students' prior knowledge, self-regulation and motivation on learning performance in complex multimedia learning environments. The data from 386 medical clerkship students from six medical schools were analysed using structural equation modeling. The structural model revealed…
Descriptors: Prior Learning, Self Management, Self Control, Student Motivation
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Witherspoon, Eben B.; Schunn, Christian D.; Higashi, Ross M.; Baehr, Emily C. – International Journal of STEM Education, 2016
Background: Robotics competitions are increasingly popular and potentially provide an on-ramp to computer science, which is currently highly gender imbalanced. However, within competitive robotics teams, student participation in programming is not universal. This study gathered surveys from over 500 elementary, middle, and high school robotics…
Descriptors: Gender Differences, Robotics, Prior Learning, Correlation
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Vrieling, Emmy; Stijnen, Sjef; Bastiaens, Theo – Teaching in Higher Education, 2018
Many recent studies have stressed the importance of teacher candidates' (TCs) self-regulated learning (SRL) skills for successful learning. Because of the promising consequences of SRL for academic performance, teacher educators (TEs) are encouraged to increase TCs' SRL opportunities in educational programs. Because of the difficulty and…
Descriptors: Metacognition, Preservice Teachers, Academic Achievement, Correlation
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Rotgans, Jerome I.; Schmidt, Henk G. – International Journal of Teaching and Learning in Higher Education, 2012
The objective of the present study was to examine how motivation is related to academic achievement. The "Motivated Strategies for Learning Questionnaire" (MSLQ) was administered to 1,166 students at a polytechnic in Singapore as a measure for motivational beliefs and self-regulated learning strategies. In addition, students' prior…
Descriptors: Academic Achievement, Student Motivation, Prior Learning, Learning Strategies
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Juarez-Collazo, Norma A.; Elen, Jan; Clarebout, Geraldine – Turkish Online Journal of Educational Technology - TOJET, 2013
It is still unclear on what and how tool and learner characteristics influence tool use and consequently performance in computer-based learning environments (CBLEs). This study examines the relationships between tool-related characteristics (tool presentation: non-/embedded tool and instructional cues: non-/explained tool functionality) and…
Descriptors: Student Characteristics, Computer Uses in Education, Correlation, Self Efficacy
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