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Conkright, Thomas D.; Joliat, Judy – Journal of Interactive Instruction Development, 1996
Discusses the challenges, solutions, and compromises involved in creating computer-delivered training courseware for Apollo Travel Services, a company whose 50,000 agents must access a mainframe from many different computing configurations. Initial difficulties came in trying to manage random access memory and quicken response time, but the future…
Descriptors: Computer Software Development, Courseware, Industrial Training, Problems
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Waldman, Doreen P. – Journal of Interactive Instruction Development, 1996
Interactive multimedia is finding favor as a time-saving training tool. This article discusses how organizations could justify investing in instructional multimedia by quantifying: (1) productivity lost through lack of training; (2) costs of time spent in other types of training, particularly those conducted offsite; and (3) savings represented by…
Descriptors: Costs, Courseware, Measurement Objectives, Measurement Techniques
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Golas, Katherine C.; Montag, Bruce C. – Journal of Interactive Instruction Development, 1996
Describes the evolution and emergence of three-dimensional media (3D) as interactive courseware. Topics of discussion include how the new media is developed; what training applications it can offer; systems requirements in hardware and architecture; specific tasks and phases in the development process; costs; and advantages and limitations. (BEW)
Descriptors: Computer Software Development, Costs, Courseware, Educational Media
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Hamilton, Gregory C. – Journal of Interactive Instruction Development, 1997
Discussion of the Instructional Systems Development (ISD) model for developing instructional materials focuses on a computer program that integrates the tasks of course mapping, flowcharting, storyboarding, screen layout, and testing for courseware development. Authoring is practically eliminated, resulting in a significant time savings.…
Descriptors: Computer Software, Computer Software Development, Courseware, Evaluation Methods
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Majchrzak, Tina L. – Journal of Interactive Instruction Development, 1996
Describes and compares two methods for developing multimedia courseware for use on the Internet: an authoring tool called Shockwave, and an object-oriented language called Java. Topics include vector graphics, browsers, interaction with network protocols, data security, multithreading, and computer languages versus development environments. (LRW)
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Graphics, Computer Software Development
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Chapman, Bryan L. – Journal of Interactive Instruction Development, 1994
Discusses the effect of object-oriented programming on the evolution of authoring systems. Topics include the definition of an object; examples of object-oriented authoring interfaces; what object-orientation means to an instructional developer; how object orientation increases productivity and enhances interactivity; and the future of courseware…
Descriptors: Authoring Aids (Programming), Cognitive Development, Courseware, Information Technology
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Ramsey, Bonnie Becker; Murphy, Pat – Journal of Interactive Instruction Development, 1996
This article uses the example of a single training course to show how to incorporate human factors into the interactive multimedia courseware development process. Three types of testing to identify human factors issues in courseware are discussed: usability testing, pilot testing, and field testing. (Author/LRW)
Descriptors: Computer Software Development, Course Content, Courseware, Field Tests
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Ryan, William J. – Journal of Interactive Instruction Development, 1993
Presents perspectives on networked training based on the development of an electronic education system at the Westinghouse Savannah River Company that integrated motion video, text, and data information with multiple audio sources. The technology options of compact disc, digital video architecture, and digital video interactive are discussed. (LRW)
Descriptors: Audiotape Recordings, Computer Assisted Instruction, Computer Networks, Courseware
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Metcalf, Karen K.; Barlow, Amy; Hudson, Lisa; Jones, Elizabeth; Lyons, Dennis; Piersall, James; Munfus, Laureen – Journal of Interactive Instruction Development, 1998
Provides guidelines on how to adapt common games such as checkers, tic tac toe, obstacle courses, and memory joggers into interactive games in multimedia courseware. Emphasizes creating generic games that can be recycled and used for multiple topics to save development time and keep costs low. Discusses topic themes, game structure, and…
Descriptors: Computer Games, Computer Software Development, Computer Uses in Education, Cost Effectiveness
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Or-Bach, Rachel – Journal of Interactive Instruction Development, 2000
Describes the experience gained during several years of teaching courses on CBT (computer-based training) design to undergraduate students with varying backgrounds and interests. Discusses the theoretical background for the potential benefits; preparation for lifelong learning; information technology literacy and teaching multimedia development; a…
Descriptors: Computer Assisted Instruction, Courseware, Educational Technology, Higher Education
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Cavanagh, Thomas; Dickenson, Sabrina; Brandt, Suzanne – Journal of Interactive Instruction Development, 1999
Describes the CTP (Cooperation, Technology, and Performance) model and explains how it is used by the Department of Veterans Affairs-Veteran's Benefit Administration (VBA) for training. Discusses task analysis; computer-based training; cooperative-based learning environments; technology-based learning; performance-assessment methods; courseware…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Development, Cooperative Learning