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Ingólfur Gíslason – Research in Mathematics Education, 2024
I explore students' discourses in small groups working on mathematical problems using GeoGebra, focusing on the Cartesian connection between algebra and geometry. Specifically, the interest lies in what is internally persuasive for students in upper-secondary school (11th grade) with histories of low attainment. Three problem-solving episodes are…
Descriptors: High School Students, Grade 11, Secondary School Mathematics, Geometry
Rebecca K. Y. Lee; Bernard Y. N. Ng; Minghui Daisy Chen – Biochemistry and Molecular Biology Education, 2025
During COVID-19 pandemic, there was a change in the teaching mode from face-to-face to online teaching. It was especially challenging for teachers to motivate students to learn through distance learning. This shift in teaching mode also lowered student-student and student-teacher interactions. In this project, a biochemistry courseware,…
Descriptors: COVID-19, Pandemics, Independent Study, Cooperative Learning
Haering, Marlo; Bano, Muneera; Zowghi, Didar; Kearney, Matthew; Maalej, Walid – IEEE Transactions on Learning Technologies, 2021
With the vast number of apps and the complexity of their features, it is becoming challenging for teachers to select a suitable learning app for their courses. Several evaluation frameworks have been proposed in the literature to assist teachers with this selection. The iPAC framework is a well-established mobile learning framework highlighting…
Descriptors: Automation, Courseware, Computer Software Evaluation, Computer Software Selection
Gilbert, Stephen B.; Slavina, Anna; Dorneich, Michael C.; Sinatra, Anne M.; Bonner, Desmond; Johnston, Joan; Holub, Joseph; MacAllister, Anastacia; Winer, Eliot – International Journal of Artificial Intelligence in Education, 2018
With the movement in education towards collaborative learning, it is becoming more important that learners be able to work together in groups and teams. Intelligent tutoring systems (ITSs) have been used successfully to teach individuals, but so far only a few ITSs have been used for the purpose of training teams. This is due to the difficulty of…
Descriptors: Tutors, Teamwork, Intelligent Tutoring Systems, Tutoring
Birgin, Osman; Topuz, Faden – Journal of Educational Research, 2021
The purpose of this study was to examine the effects of using GeoGebra software in a computer-supported collaborative learning (CSCL) environment on seventh grade students' geometry achievement, retention of learning, and attitudes toward geometry. The study was designed using a quasi-experimental research method with pretest, post-test and…
Descriptors: Courseware, Cooperative Learning, Instructional Effectiveness, Direct Instruction
Yimer, Sirak Tsegaye – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The purpose of the study was to explore whether learners' conceptual knowledge (CK) or procedural knowledge (PK) understanding of calculus using the stimulus of active technology-based learning strategy better influence their content knowledge (COK) development. The quantitative methods were used in a quasi-experimental design. CK, PK and COK…
Descriptors: Stimulation, Knowledge Level, Active Learning, Learning Strategies
Taleyarkhan, Manaz; Dasgupta, Chandan; Garcia, John Mendoza; Magana, Alejandra J. – Journal of Science Education and Technology, 2018
Engineering design thinking is hard to teach and still harder to learn by novices primarily due to the undetermined nature of engineering problems that often results in multiple solutions. In this paper, we investigate the effect of teaching engineering design thinking to freshmen students by using a computer-aided Design (CAD) simulation…
Descriptors: Design, Educational Technology, Engineering Education, Engineering Technology
Wang, Ning; Chen, Xuemin; Lan, Qianlong; Song, Gangbing; Parsaei, Hamid R.; Ho, Siu-Chun – IEEE Transactions on Learning Technologies, 2017
With the unprecedented growth of e-learning, more and more new IT technologies are used to develop e-learning tools. As one of the most common forms of social computing, Wiki technology has been used to develop the collaborative and cooperative learning platform to support multiple users learning online effectively. In this paper, we propose a new…
Descriptors: Engineering Education, Web 2.0 Technologies, Virtual Classrooms, Cooperative Learning
Yadav, Rajan; Tiruwa, Anurag; Suri, Pradeep Kumar – Journal of International Education in Business, 2017
Purpose: The growing use of internet-based learning (IBL) platforms in institutions of higher education is producing profound changes in the traditional teaching learning process worldwide. This paper aims to identify and understand the ways in which higher education institutions draw benefits by the use of such means, synthesizing the literature…
Descriptors: Internet, Web Based Instruction, Electronic Learning, Higher Education
Haberern, Colleen – Mathematics Teaching in the Middle School, 2016
With the adoption of the Common Core State Standards for Mathematics (CCSSM), many teachers are changing their classroom structure from teacher-directed to student-centered. When the author began designing and using problem-based tasks she saw a drastic improvement in student engagement and problem-solving skills. The author describes the Cake…
Descriptors: Common Core State Standards, Problem Based Learning, Instructional Innovation, Instructional Effectiveness
Carroll, John M.; Jiang, Hao; Borge, Marcela – Education and Information Technologies, 2015
Teams of students in an upper-division undergraduate Usability Engineering course used a collaborative environment to carry out a series of three distributed collaborative homework assignments. Assignments were case-based analyses structured using a jigsaw design; students were provided a collaborative software environment and introduced to a…
Descriptors: Problem Based Learning, Homework, Cooperative Learning, Usability
Tsai, Chia-Wen – Interactive Learning Environments, 2016
As more and more educational institutions are providing online courses, it is necessary to design effective teaching methods integrated with technologies to benefit both teachers and students. The researcher in this study designed innovative online teaching methods of team-based learning (TBL) and co-regulated learning (CRL) to improve students'…
Descriptors: Student Development, Online Courses, Teamwork, Cooperative Learning
Graham, Deryn – E-Learning and Digital Media, 2018
There is a growing prevalence in the use of digital media for education management and international partnerships; however, research continues to reflect the position that the absence of social interaction is a major barrier to a positive on-line learning experience. In 2007, a paper described the application of PESTE (Political, Economic, Social,…
Descriptors: Courseware, Electronic Learning, Educational Administration, Educational Technology
Fitzgerald, Neil; Li, Luisa – Journal of Chemical Education, 2015
An undergraduate analytical chemistry course has been adapted to a flipped course format. Course content was provided by video clips, text, graphics, audio, and simple animations organized as concept maps using the cloud-based presentation platform, Prezi. The advantages of using Prezi to present course content in a flipped course format are…
Descriptors: Undergraduate Students, Courseware, Concept Mapping, Course Content
Peled, Shir; Schocken, Shimon – International Association for Development of the Information Society, 2014
The ability to develop engaging simulations and constructive learning experiences using mobile devices is unprecedented, presenting a disruption in educational practices of historical proportions. In this paper we describe some of the unique virtues that mobile learning hold for early age mathematics education. In particular, we describe how…
Descriptors: Electronic Learning, Mathematics Education, Learning Experience, Educational Practices