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Hodges, Bob – Learning & Leading with Technology, 1999
Describes the use of presentation software such as PowerPoint with elementary school students to create electronic books that use a combination of text, audio, and graphics. Discusses introducing the concept, planning the story on paper with the help of a worksheet, creating the story on the computer, and sharing stories. (LRW)
Descriptors: Computer Uses in Education, Courseware, Creative Writing, Elementary Education
Peer reviewed Peer reviewed
Cooper, Bridget; Brna, Paul – Educational Technology & Society, 2001
Explains the Networked Interactive Media in Schools (NIMIS) project based in Germany, England, and Portugal that is supported by the EU (European Union), and describes software that was designed to encourage literacy and creative writing using cartoon-style stories with pictures, sound, and text with the help of an agent. (Author/LRW)
Descriptors: Cartoons, Collaborative Writing, Computer Software Development, Courseware
Henney, Maribeth – Computing Teacher, 1988
Describes a project designed to teach elementary students to write interactive stories using an authoring system called Story Tree. Benefits of the project are discussed, including the development of oral language, listening, reading, and writing skills; and problems with the authoring system, the writing process, and the curriculum integration…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Courseware, Creative Writing
Hawk, Kim; And Others – 1993
The Anthology of Inmate Art project was a 353 Special Demonstration Project to encourage prison inmates enrolled in adult basic education/General Educational Development (ABE/GED) programs to create and publish their own works of art, poetry, and other creative writing. In addition to gaining experience in creative writing and discussing poetry,…
Descriptors: Adult Basic Education, Anthologies, Art Activities, Computer Literacy
Balajthy, Ernest – 1985
Many reading teachers, cognizant of the creative opportunities for skill development allowed by new reading-writing software, are choosing to use microcomputers in their classrooms full-time. Adventure story creation programs capitalize on reading-writing integration by allowing children, with appropriate assistance, to create their own…
Descriptors: Computer Assisted Instruction, Courseware, Creative Thinking, Creative Writing