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Showing 1 to 15 of 192 results Save | Export
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Sahin, Tolga – International Journal of Curriculum and Instruction, 2021
This quantitative study scrutinized the self-assessment of Physical Education and Sport teachers about their online physical education (PE) classes, which stemmed from the closure of schools and mandatory distance education during the COVID-19 outbreak. The data collecting tools of the study were the "Evaluation of Teacher Effectiveness…
Descriptors: Teacher Effectiveness, Self Evaluation (Individuals), Physical Education Teachers, Athletics
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Lubiano, Michael Leonard D.; Magpantay, Marife S. – International Journal of Research in Education and Science, 2021
This study enhanced the 7E instructional model towards enriching the science inquiry skills of senior high school learners in General Chemistry 1. A total of 136 Grade 12 learners enrolled in the Science, Technology, Engineering, and Mathematics (STEM) strand participated in the study. The study was composed of three phases. In Phase I, the…
Descriptors: Science Instruction, Teaching Methods, Inquiry, High School Students
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Lubiano, Michael Leonard D.; Magpantay, Marife S. – International Society for Technology, Education, and Science, 2021
This study enhanced the 7E instructional model towards enriching the science inquiry skills of senior high school learners in General Chemistry 1. A total of 136 Grade 12 learners enrolled in the Science, Technology, Engineering, and Mathematics (STEM) strand participated in the study. The study was composed of three phases. In Phase I, the…
Descriptors: Foreign Countries, Science Instruction, Teaching Methods, Inquiry
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Penn, P.; Wells, I. – Psychology Teaching Review, 2017
Over the last 15 years, the subject of feedback on assessment has come under considerable scrutiny in the literature, with a particular focus on the utility of feedback for subsequent assessment (i.e. feed-forward). Organisations such as the Higher Education Academy (HEA) have synthesised research on this topic into guidance for tutors through the…
Descriptors: Feedback (Response), Virtual Classrooms, Educational Environment, Courseware
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Santoso, Harry B.; Batuparan, Alivia Khaira; Isal, R. Yugo K.; Goodridge, Wade H. – Journal of Educators Online, 2018
Student Centered e-Learning Environment (SCELE) is a Moodle-based learning management system (LMS) that has been modified to enhance learning within a computer science department curriculum offered by the Faculty of Computer Science of large public university in Indonesia. This Moodle provided a mechanism to record students' activities when…
Descriptors: Case Studies, Educational Environment, Student Centered Learning, Electronic Learning
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Magdin, Martin – Turkish Online Journal of Educational Technology - TOJET, 2016
In the last decade, e-learning has been a standard part of the educational process at all types of schools--primary, secondary, and high schools. When used, e-learning can achieve significant savings not only in terms of time as well as operating costs. However, e-learning is also often criticized. This is mainly due to direct absence of teachers…
Descriptors: Electronic Learning, Notetaking, Courseware, Usability
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da Silva Marques Ribeiro, Andrea; Rodrigues Oliveira, Esequiel; Fortes Mello, Rodrigo – Open Praxis, 2017
Blended learning, the combination of face-to-face teaching with a virtual learning environment (VLE), is the theme of this study that aims at describing and analyzing the implementation of a VLE in the Institute of Application Fernando Rodrigues da Silveira, an academic unit of the State University of Rio de Janeiro. This study's main contribution…
Descriptors: Foreign Countries, Virtual Classrooms, Educational Environment, Blended Learning
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Kocakoyun, Senay; Bicen, Huseyin – Cypriot Journal of Educational Sciences, 2017
In this study, a mobile application was developed for courses at undergraduate level. The application has not only been developed and used, but has also been used practically for 8 weeks. In other words, the findings are based on a practical experience rather than a theoretical basis. This study aimed to determine the opinions of students who…
Descriptors: Undergraduate Students, Computer Software Evaluation, Computer System Design, Courseware
Mota, José Miguel; Ruiz-Rube, Iván; Dodero, Juan Manuel; Figueiredo, Mauro – International Association for Development of the Information Society, 2016
Augmented Reality (AR) technology allows the inclusion of virtual elements on a vision of actual physical environment for the creation of a mixed reality in real time. This kind of technology can be used in educational settings. However, the current AR authoring tools present several drawbacks, such as, the lack of a mechanism for tracking the…
Descriptors: Virtual Classrooms, Computer System Design, Computer Software Evaluation, Computer Software
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Kayal, Soumen; Das, Baisakhi – International Journal of Web-Based Learning and Teaching Technologies, 2017
One of the most impressive uses of information and communication technology is the advent of e-learning. The current E-learning system mainly plays a role of learning assistance such as providing learning content or learning information, and sometime it provides channels or platform in the learning environment for discussion and interaction. In…
Descriptors: Electronic Learning, Foreign Countries, Courseware, Open Source Technology
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Waragai, Ikumi; Raindl, Marco; Ohta, Tatsuya; Miyasaka, Kosuke – Research-publishing.net, 2016
This paper presents the prototype of a Mobile Language Learning Environment (MLLE) allowing learners of German at a Japanese university to map classroom learning content onto the pathways of their everyday lives, turning places they come by into mnemonic "loci", and thus changing their daily commute into a learning trail. Even though the…
Descriptors: Mnemonics, Electronic Learning, German, Concept Mapping
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Barbosa, Jorge Luis Victória; Barbosa, Débora Nice Ferrari; Rigo, Sandro José; de Oliveira, Jezer Machado; Rabello, Solon Andrade, Jr. – International Journal of Information and Communication Technology Education, 2014
The application of ubiquitous technologies in the improvement of education strategies is called Ubiquitous Learning. This article proposes the integration between two models dedicated to support ubiquitous learning environments, called Global and CoolEdu. CoolEdu is a generic collaboration model for decentralized environments. Global is an…
Descriptors: Educational Strategies, Educational Technology, Models, Educational Environment
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Gündüz, Abdullah Yasin; Alemdag, Ecenaz; Yasar, Sevil; Erdem, Mukaddes – Turkish Online Journal of Educational Technology - TOJET, 2016
Problem-based learning approach presents several advantages such as improving students' engagement in learning and fostering their higher-order thinking skills. Although there is a plethora of research regarding implementation of problem-based learning in classrooms, its design and application process for web-based environments need further…
Descriptors: Educational Environment, Problem Based Learning, Online Courses, Computer System Design
Rattanarungrot, Sasithorn; White, Martin; Newbury, Paul – International Association for Development of the Information Society, 2014
This paper describes the design of our service-oriented architecture to support mobile multiple object tracking augmented reality applications applied to education and learning scenarios. The architecture is composed of a mobile multiple object tracking augmented reality client, a web service framework, and dynamic content providers. Tracking of…
Descriptors: Handheld Devices, Electronic Learning, Learning Experience, Educational Experience
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Panagiotidis, Panagiotis – Research-publishing.net, 2013
Foreign language teachers are nowadays required to respond to the changes provoked by the advent of web 2.0 and the developments it has introduced in the learning behaviour of users, and to adopt a new teaching approach, integrating users' online social activities in their educational practice. In this new educational approach, users must be able…
Descriptors: Virtual Classrooms, Communities of Practice, Web 2.0 Technologies, Second Language Programs
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