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Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts

MacKenzie, I. Scott – Journal of Computer Assisted Learning, 1990
Discusses the concept of intelligence and the extent to which it is present in intelligent tutoring systems and intelligent computer-assisted instruction. Topics discussed include courseware evaluation; artificial intelligence; the degree of learner control; knowledge acquisition; fault tolerance; and feedback and self-evaluation. (23 references)…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Software Evaluation, Courseware

Murphy, Cheryl A. – Computers in Human Behavior, 1995
Evaluates six "open" (empty of content and customized by users) software programs using the literature-based characteristics of documentation, learner control, branching capabilities, portability, ease of use, and cost-effectiveness. Interviewed computer-knowledgeable individuals to confirm the legitimacy of the evaluative characteristics. (LRW)
Descriptors: Branching, Computer Assisted Instruction, Computer Software Evaluation, Cost Effectiveness
Huenecke, Dorothy – Educational Technology, 1992
This critique of "Writing to Read," a computer-based reading and writing program, uses aesthetic criteria and artistic criticism. Observations of kindergarten and first grade classes are described; education as art is considered; the issues of time and control are examined; and the aesthetic criteria of balance and coherence are…
Descriptors: Aesthetic Values, Beginning Reading, Beginning Writing, Classroom Observation Techniques
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Fletcher, J. D. – 1992
What is known about the cost effectiveness of interactive courseware (ICW) is reviewed, and issues that remain are summarized. Effect size is used for reporting the effectiveness of ICW programs. Two ICW media are considered: computer-based instruction and interactive videodisc instruction. Effect sizes for computer-based instruction have been…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Software Evaluation, Cost Effectiveness
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction
Schnackenberg, Heidi L. – 1997
Learning English Electronically (LEE), a computer software package designed for adult English as a Second Language (ESL) students enrolled in intermediate level community college ESL classes, was evaluated at Glendale Community College in Glendale, Arizona to assess student and teacher attitudes toward the program. LEE consists of 43 lessons…
Descriptors: Adult Education, Community Colleges, Computer Assisted Instruction, Computer Software Evaluation