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Wang, Cheng-Hung; Lin, Hao-Chiang Koong – Journal of Educational Computing Research, 2018
Computers and the Internet are indispensable in modern life. Increasingly useful digital environments and technological developments have reshaped models of knowledge acquisition. Studies on the development of online learning have yielded valuable insights. In the design of online teaching systems that can replicate face-to-face teaching,…
Descriptors: Affective Objectives, Tutoring, Learning Processes, Educational Technology
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Moll, Mark; Bordeaux, Janice; Kavraki, Lydia E. – Computer Science Education, 2013
Motion planning is a core problem in robotics concerned with finding feasible paths for a given robot. Motion planning algorithms perform a search in the high-dimensional continuous space of robot configurations and exemplify many of the core algorithmic concepts of search algorithms and associated data structures. Motion planning algorithms can…
Descriptors: Computer Software, Active Learning, Student Projects, Robotics
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Touretzky, David S. – Computer Science Education, 2013
Modern robots, like today's smartphones, are complex devices with intricate software systems. Introductory robot programming courses must evolve to reflect this reality, by teaching students to make use of the sophisticated tools their robots provide rather than reimplementing basic algorithms. This paper focuses on teaching with Tekkotsu, an open…
Descriptors: Robotics, Computer Science Education, Programming, Science Curriculum
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Norton, Geoff; Taylor, Mathew; Stewart, Terry; Blackburn, Greg; Jinks, Audrey; Razdar, Bahareh; Holmes, Paul; Marastoni, Enrique – Australasian Journal of Educational Technology, 2012
The pedagogical value of problem-based and inquiry-based learning activities has led to increased use of this approach in many courses. While scenarios or case studies were initially presented to learners as text-based material, the development of modern software technology provides the opportunity to deliver scenarios as e-learning modules,…
Descriptors: Educational Technology, Active Learning, Teaching Methods, Electronic Learning
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Liu, S.; Tang, J.; Deng, C.; Li, X.-F.; Gaudiot, J.-L. – IEEE Transactions on Education, 2011
Java Virtual Machine (JVM) education has become essential in training embedded software engineers as well as virtual machine researchers and practitioners. However, due to the lack of suitable instructional tools, it is difficult for students to obtain any kind of hands-on experience and to attain any deep understanding of JVM design. To address…
Descriptors: Educational Technology, Courseware, Computer System Design, Science Course Improvement Projects
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Huang, Chenn-Jung; Liu, Ming-Chou; Chang, Kuo-En; Sung, Yao-Ting; Huang, Tz-Hau; Chen, Chun-Hua; Shen, Hung-Yen; Huang, Kuo-Liang; Liao, Jia-Jian; Hu, Kai-Wen; Luo, Yun-Cheng; Chang, Tun-Yu – Educational Technology & Society, 2010
With rapid advances in the development of information technology, information access has become central to life in the 21st century. In recent years, the development of useful learning-assistance systems has become a popular topic in literature. Learners can benefit from guidance provided by a tool that assists learning when a student has trouble…
Descriptors: Electronic Learning, Feedback (Response), Information Technology, Teaching Methods
Mihai, Alexandra – European Journal of Open, Distance and E-Learning, 2009
This paper will be looking into the issue of quality assurance in online learning from the perspective of the e-learning tool developed by the Institute for European Studies in Brussels--the E-modules. The E-modules have been designed with the purpose of offering a structured and interactive way of learning how the European Union functions. As…
Descriptors: Electronic Learning, Web Based Instruction, Online Courses, Quality Control
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Casquero, Oskar; Portillo, Javier; Ovelar, Ramon; Benito, Manuel; Romo, Jesus – Interactive Learning Environments, 2010
Universities can offer eLearning 2.0 tools and services to learners while obtaining clear benefits from releasing the control over some learning content. This means a shift from the institution centred and monolithic model of traditional virtual learning environments (VLEs) to a more heterogeneous and open model. This article tries to plot an…
Descriptors: Web Sites, Learning Processes, Internet, Client Server Architecture
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Strobl, Carola; Jacobs, Geert – Computer Assisted Language Learning, 2011
In this article, we set out to assess QuADEM (Quality Assessment of Digital Educational Material), one of the latest methods for evaluating online language learning courseware. What is special about QuADEM is that the evaluation is based on observing the actual usage of the online courseware and that, from a checklist of 12 different components,…
Descriptors: Foreign Countries, Electronic Learning, Video Technology, Feedback (Response)
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Sirohi, Vijayalaxmi – International Journal on E-Learning, 2007
The Internet has opened new ways of learning and has brought several advantages to computer-aided education. Global access, self-paced learning, asynchronous teaching, interactivity, and multimedia usage are some of these. Along with the advantages comes the challenge of designing the software using the available facilities. Integrating online…
Descriptors: Artificial Intelligence, Internet, Multimedia Instruction, Courseware
Gibson, Susan; Peacock, Kim – Journal of Distance Education, 2006
The main objective of this project was to provide a Web-based tool that included practical resources for faculty in education at one Canadian university who were seeking ways to make effective use of learning technologies to enhance learning environments. The site includes online tools and resources and integrates ideas from people in the faculty…
Descriptors: Protocol Analysis, Learning Experience, Courseware, Computer System Design
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Peachey, Paul; Jones, Paul; Jones, Amanda – Electronic Journal of e-Learning, 2006
This paper presents an empirical study involving initiatives that encouraged students to log onto online courses in entrepreneurship delivered by the University of Glamorgan. The aim of the research was to explore items of interest to the online students that may increase participation in the forums and hence potentially enhanced engagement with…
Descriptors: Student Participation, Student Motivation, Motivation Techniques, Online Courses
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Sidhu, S. Manjit; Selvanathan, N. – Campus-Wide Information Systems, 2005
Purpose: To expose engineering students to using modern technologies, such as multimedia packages, to learn, visualize and solve engineering problems, such as in mechanics dynamics. Design/methodology/approach: A multimedia problem-solving prototype package is developed to help students solve an engineering problem in a step-by-step approach. A…
Descriptors: Engineering Education, Mechanical Skills, Mechanics (Physics), Learning Modules
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Trigano, Philippe C.; Pacurar-Giacomini, Ecaterina – Educational Technology & Society, 2004
We are working on a method, called CEPIAH. We propose a web based system used to help teachers to design multimedia documents and to evaluate their prototypes. Our current research objectives are to create a methodology to sustain the educational hypermedia design and evaluation. A module is used to evaluate multimedia software applied in…
Descriptors: Multimedia Materials, Evaluation Criteria, Hypermedia, Teaching Methods