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Kiyici, Mubin – Turkish Online Journal of Educational Technology - TOJET, 2011
HCI is a field which has an increasing popularity by virtue of the spread of the computers and internet and gradually contributes to the production of the user-friendlier software and hardware with the contribution of the scientists from different disciplines. Teacher candidates studying at the computer and instructional technologies department…
Descriptors: Man Machine Systems, Computer Software, Educational Technology, Phenomenology
Adams, W.; Reid, S.; LeMaster, R.; McKagan, S.; Perkins, K.; Dubson, M.; Wieman, C. – Journal of Interactive Learning Research, 2008
Interactive computer simulations with complex representations and sophisticated graphics are a relatively new addition to the classroom, and research in this area is limited. We have conducted over 200 individual student interviews during which the students described what they were thinking as they interacted with simulations. These interviews…
Descriptors: Computer Assisted Instruction, Physics, Educational Technology, Computer System Design
Mizokawa, Donald T.; Levin, Joel – Educational Technology, 1988
Presents a set of guidelines for the display features and content of information that should be given to the learner in a computer-generated error message. Examples of common errors and suggested message displays are given. (8 references) (CLB)
Descriptors: Computer Assisted Instruction, Courseware, Guidelines, Interactive Video

Bork, Alfred – Educational Leadership, 1986
Outlines the need for the development of computer-based curriculum in a trial set of courses that incorporates interactive technology. If the trial courses are successful it could lead to a major national curriculum development effort. (MD)
Descriptors: Computers, Courseware, Curriculum Development, Elementary Secondary Education
Sales, Gregory C. – Computing Teacher, 1989
Explains how the different levels of instructional videodisc programs serve different teaching situations. Characteristics of the software and the hardware system required for its use are described; the role of the teacher is discussed; and levels of interactivity between the student and the computer are described. (LRW)
Descriptors: Computer Assisted Instruction, Courseware, Instructional Effectiveness, Interaction

Collis, Betty A.; De Diana, Italo – Journal of Research on Computing in Education, 1990
Provides an example that illustrates the interrelationship of the factors that influence educational software portability. Nielsen's seven-level approach to human-computer interaction is used as the basis for a model for factors that influence portability, and five phases in the life cycle of a software product being adapted are considered. (10…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Man Machine Systems
Lam, Anton S. Y.; Chang, C. S. – Educational Technology, 1992
Describes the design of a prototype of a computerized courseware production and presentation system that provides a user-friendly environment for the creation, maintenance, and presentation of courseware. Object-oriented material is discussed, types of operations that may act on the objects are explained, and interaction techniques are described.…
Descriptors: Authoring Aids (Programing), Computer Software Development, Courseware, Man Machine Systems

MacKnight, Carol B.; Balagopalan, Santosh – Journal of Educational Technology Systems, 1989
Compares the strengths and weaknesses of four authoring systems that can be used for courseware development: (1) Quest; (2) PCD3; (3) IconAuthor; and (4) Course of Action. Evaluation procedures used to assess their power, ease of use, and productivity aids are explained; menu and icon structures are described; and interactive design implications…
Descriptors: Authoring Aids (Programing), Comparative Analysis, Courseware, Evaluation Methods
Wang, Te-Hua; Chang, Flora Chia-I – International Journal of Distance Education Technologies, 2007
The sharable content object reference model (SCORM) includes a representation of distance learning contents and a behavior definition of how users should interact with the contents. Generally, SCORMcompliant systems were based on multimedia and Web technologies on PCs. We further build a pervasive learning environment, which allows users to read…
Descriptors: Programming, Distance Education, Teaching Methods, Educational Technology

Rambally, Gerard K.; Rambally, Rodney S. – Computers and Education, 1987
Identifies human factor issues involved in the student-computer interface in computer assisted instruction and makes specific recommendations for screen design. Factors considered include simplicity, spaciousness, relevance, standardization, changing display screen contents, color coding, shape and size coding, and brightness coding. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Design Requirements

Collis, Betty A.; De Diana, Italo – Journal of Research on Computing in Education, 1990
Provides an overview of the articles in this special issue, which deals with the portability, or transferability, of educational computer software. Motivations for portable software relating to cost, personnel, and time are discussed, and factors affecting portability are described, including technical factors, educational factors, social/cultural…
Descriptors: Computer Assisted Instruction, Computer Software Development, Cost Effectiveness, Courseware

Hill, William C. – Human-Computer Interaction, 1993
Describes a study of graduate students that observed the interaction between users of a graphical statistical package and a human playing the role of a simulated intelligent advisory system to guide the design of advice-offering user-assistance software. The use of video to examine the users' role in the interaction is discussed. (Contains 37…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Graduate Students
Jonassen, David H.; Hannum, Wallace H. – Educational Technology, 1987
Presents a list of recommended practices for designing computer-based instruction courseware based on principles derived from learning research. Research-based principles and the corresponding design practices are outlined for the areas of stimulus design, learner responses, feedback, and lesson control. (6 references) (CLB)
Descriptors: Computer Assisted Instruction, Courseware, Feedback, Guidelines
Lynch, William – Educational Technology, 1990
Discussion of the social role that computers play in the classroom focuses on an empirical study of human-computer interaction. Classes of high school and undergraduate students are described that were chosen to examine interactivity patterns among students with significantly different social characteristics. (11 references) (LRW)
Descriptors: Computer Assisted Instruction, Courseware, Higher Education, Interaction

Ramsey, Bonnie Becker; Murphy, Pat – Journal of Interactive Instruction Development, 1996
This article uses the example of a single training course to show how to incorporate human factors into the interactive multimedia courseware development process. Three types of testing to identify human factors issues in courseware are discussed: usability testing, pilot testing, and field testing. (Author/LRW)
Descriptors: Computer Software Development, Course Content, Courseware, Field Tests