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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
Yoon, Sangil – ProQuest LLC, 2010
ICUE (Interactivity Centered Usability Evaluation) is an enhanced usability testing protocol created by the researcher. ICUE augments the facilitator's role for usability testing, and offers strategies in developing and presenting usability tasks during a testing session. ICUE was designed to address weaknesses found in the usability evaluation of…
Descriptors: Use Studies, Management Systems, Testing, Interaction
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Wills, Gary B.; Bailey, Christopher P.; Davis, Hugh C.; Gilbert, Lester; Howard, Yvonne; Jeyes, Steve; Millard, David E.; Price, Joseph; Sclater, Niall; Sherratt, Robert; Tulloch, Iain; Young, Rowin – Assessment & Evaluation in Higher Education, 2009
This article reports on the e-Framework Reference Model for Assessment (FREMA) project that aimed at creating a reference model for the assessment domain: a guide to what resources (standards, projects, people, organisations, software, services and use cases) exist for the domain, aimed at helping strategists understand the state of e-learning…
Descriptors: Concept Mapping, Topology, Courseware, Electronic Learning