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Pui Yi Mok; Hsueh-Hua Chuang; Ming-Min Cheng; Thomas J. Smith – Journal of Creative Behavior, 2025
Considering the pivotal role of creativity across various eras and the rapid integration of Artificial Intelligence (AI) in both creative processes and education, this study introduces and provides validity evidence for the AI-assisted Creativity Questionnaire (AICQ). This new 16-item instrument aims to quantify human creative potential in…
Descriptors: Artificial Intelligence, Creativity, Technology Integration, Intelligent Tutoring Systems
Shah, Bhagyashree; Gustafsson, Erik – Journal of Creative Behavior, 2021
The current study aimed to investigate whether age, gender, and testing environment may have an effect on children's creativity in a real-life setting. Participants included 111 children aged from seven to eleven years. They were given one verbal (Guilford's Alternative Uses Task) and one figural (Test for Creative Thinking-Drawing Production)…
Descriptors: Age Differences, Gender Differences, Testing, Physical Environment
Clegg, Helen; Owton, Helen; Allen-Collinson, Jacquelyn – Research in Dance Education, 2018
In the 'Western' world, dance is generally considered a feminised activity and gender traditionally tends to be drawn along binary lines. Traditional notions of idealised gendered bodies in dance are often valorised. Psychologically, girls are expected to be passive, by unquestioningly accepting the instructions of the dance teacher, whereas boys…
Descriptors: Foreign Countries, Dance, Dance Education, Teacher Attitudes
Al-Dababneh, Kholoud A.; al-Masa'deh, Mu'tasem M.; Oliemat, Enass M. – Early Child Development and Care, 2015
This study aims to investigate the effects of a training programme in creativity on developing creative abilities among 9-10-year-old children with visual impairment in Jordan. The study sample consisted of 41 students from fourth and fifth grades, who were randomly selected and divided into two experimental groups and two control groups. To…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Grade 5
Amado, Diana; Del Villar, Fernando; Sánchez-Miguel, Pedro Antonio; Leo, Francisco Miguel; García-Calvo, Tomás – Journal of Creative Behavior, 2016
The aim of this study was to learn about the effectiveness of two dance teaching techniques, the creative examination technique and the direct instruction technique, on the satisfaction of basic psychological needs, the level of self-determination, the perception of usefulness, enjoyment and effort of physical education students. Likewise, it…
Descriptors: Creativity, Teaching Methods, Creativity Tests, Student Motivation
Tidikis, Viktoria; Ash, Ivan K. – Creativity Research Journal, 2013
This study investigated the effects of working in dyads and their associated gender composition on performance (solution rate and time) and process variables (number of impasses, number of passed solutions, and number of problem solving suggestions and interactions) in a set of classic insight problem solving tasks. Two types of insight problems…
Descriptors: Interpersonal Communication, Problem Solving, Higher Education, Undergraduate Students
Cheung, Ping Chung; Lau, Sing – Creativity Research Journal, 2013
The Wallach-Kogan Creativity Tests were translated into Chinese and later fully computerized for research in Hong Kong. The normative data of two cohorts (1994 and 2002) of school children were employed to test the hypothesis that growth in creative thinking occurs in a society or culture during a period of education and curriculum reforms that…
Descriptors: Creativity, Gender Differences, Educational Change, Curriculum Development
Hamlen, Karla R. – Journal of Educational Computing Research, 2009
This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…
Descriptors: Elementary School Students, Creativity, Play, Video Games
Rostan, Susan M. – Journal of Creative Behavior, 2005
This study focuses on behavior associated with young art students' developing artistic talent ("skills and art-making behavior") and creativity ("personal expressions of visual information"). The study examines the role of personal expertise in a student's development of problem finding, domain-specific technical skill,…
Descriptors: Expertise, Imagination, Talent, Art Education