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Menorath, Darren; Antonczak, Laurent – International Association for Development of the Information Society, 2017
This paper examines the state of the art of mobile Augmented Reality (AR) and mobile Virtual Reality (VR) in relation to collaboration and professional practices in a creative digital environment and higher education. To support their discussion, the authors use a recent design-based research project named "Juxtapose," which explores…
Descriptors: Telecommunications, Handheld Devices, Simulated Environment, Teaching Methods
Cochrane, Thomas; Antonczak, Laurent; Guinibert, Matthew; Mulrennan, Danni – International Association for Development of the Information Society, 2014
This paper explores an overview of an evolving framework to enable creative pedagogies as applied to three different higher education contexts. Based upon our experiences, we propose a critical framework for supporting and implementing mobile social media for pedagogical change within higher education. Our framework maps the SAMR educational…
Descriptors: Social Networks, Educational Technology, Creative Teaching, Technology Uses in Education
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Cochrane, Thomas; Antonczak, Laurent; Keegan, Helen; Narayan, Vickel – Research in Learning Technology, 2014
Moving innovation in teaching and learning beyond isolated short-term projects is one of the holy grails of educational technology research, which is littered with the debris of a constant stream of comparative studies demonstrating no significant difference between innovative technologies and traditional pedagogical approaches. Meanwhile, the…
Descriptors: Guidelines, Instructional Innovation, Creative Teaching, Teaching Methods