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Showing 1 to 15 of 51 results Save | Export
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Siripon Saenboonsong; Akarapon Poonsawad – Journal of Education and Learning, 2024
The aims of this study were to synthesize and evaluate the learning model in gamification environment together with cartoon animation media to promote students' creative problem-solving skills. This study was divided into three phases, (i) synthesized and evaluated the appropriateness of learning model (ii) developed cartoon animation and (iii)…
Descriptors: Problem Solving, Creative Thinking, Cartoons, Gamification
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Ibrahim; Ibrahim Alhussain Khalil; Rully Charitas Indra Prahmana – Journal on Mathematics Education, 2024
Mathematical creative thinking skill often becomes the orientation of mathematics learning, aiming to enhance students' creativity in mathematics. Recognizing that creativity encompasses the capacity for thinking creatively and creativity disposition is essential. Building on this conceptual foundation, the primary objective of this study is to…
Descriptors: Creative Thinking, Mathematics Education, Algebra, Grade 8
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Eva-Lena Forslind; Stefan Hrastinski; Ingrid Forsler – Interactive Learning Environments, 2024
This article focuses on developing the idea process in visual art education by using digital peer feedback. In the school subject visual art, the visual idea process, e.g. when students sketch their ideas, is an important phase in a project. When an idea takes form, there is the possibility for considering the idea in a new way, for others to…
Descriptors: Foreign Countries, Grade 8, Art Education, Visual Arts
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Luecha Ladachart; Visit Radchanet; Wilawan Phothong; Ladapa Ladachart – Research in Science & Technological Education, 2024
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based…
Descriptors: Foreign Countries, Middle School Students, Grade 8, STEM Education
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Arabaci, Duygu; Baki, Adnan – Journal of Pedagogical Research, 2023
The purpose of this study was to examine the mathematical creativity of gifted and non-gifted students through the indicators of creativity (fluency, flexibility, and originality). The study involved 12 secondary school students (six gifted and six non-gifted) from different cities in the Black Sea Region of Türkiye. The data were collected…
Descriptors: Creativity, Academically Gifted, Problem Solving, Secondary School Students
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Theeraphan Julkaew; Khajornsak Buaraphan – Anatolian Journal of Education, 2025
This study aimed to develop the STREAM (Science-Technology-Religion-Engineering-Art and Mathematics) teaching model for enhancing grade 8 students' creative and engineering design process skills. The innovative STREAM teaching model consisted six common teaching steps: a) Introduce the STREAM situation; b) Identify the targeted problem; c) Explore…
Descriptors: STEM Education, Art Education, Religious Education, Religion
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Davi Apriandi; Ika Krisdiana; Edy Suprapto; Bima Adi Megantara – Journal of Learning for Development, 2023
Good learning devices greatly assist teachers in conveying the process of seeking knowledge to students. This study aimed to develop a STEAM-C (Science, Technology, Engineering, Art, Mathematics and Culture) integrated learning device in Masjid Kuno Taman, Indonesia to improve students' creative thinking skills. The learning devices included…
Descriptors: STEM Education, Art Education, Foreign Countries, Creative Thinking
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Mariana, Epifani Putri; Kristanto, Yosep Dwi – Online Submission, 2023
Teaching and learning in the 21st century should equip students with critical and creative thinking skills to be ready to live and contribute productively to society. One suitable learning approach is integrating STEAM education and computational thinking--the STEAM-CT approach. The present study aims to describe students' critical and creative…
Descriptors: Art Education, STEM Education, Critical Thinking, Creative Thinking
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Wan Mohd Faizal Wan Mohd Nasir; Lilia Halim; Nurazidawati Mohamad Arsad – Journal of Pedagogical Research, 2024
Mastering creative thinking skills (CTS) is crucial for enhancing students' science conceptual understanding. However, conventional teaching prioritizes linear thinking over the three sub-CTS essential to science learning: associative, visual, and divergent thinking. Weaknesses in these three sub-CTS cause students to have misconceptions,…
Descriptors: Foreign Countries, Public Schools, High School Students, Grade 8
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Chen, Yi-Ching; Chang, Yu-Shan; Chuang, Meng-Jung – Journal of Computer Assisted Learning, 2022
Virtual reality (VR) can promote design performance, and may generate a high cognitive load and affect creative design thinking as well. In order to examine the effect of VR application on cognitive load and engineering design creativity, this study recruited 81 eighth-grade students as participants and employed a non-equivalent-groups…
Descriptors: Computer Simulation, Cognitive Processes, Difficulty Level, Creative Thinking
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Somphol, Ruambhorn; Pimsak, Anucha; Payoungkiattikun, Wisarut; Hemtasin, Chulida – Journal of Educational Issues, 2022
The purposes of this research were to create project-based learning (PjBL) activities and to improve the students' 4Cs skills using PjBL. The 4Cs of the learning skills assessment test and a record of student behavior serve as research tools. The mean and percentage are the statistics that were employed in the study. The results demonstrate that:…
Descriptors: Secondary School Students, Skill Development, Active Learning, Student Projects
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Citrohn, Björn; Stolpe, Karin; Svensson, Maria; Bernhard, Jonte – Design and Technology Education, 2022
This study aims to investigate affordances of models and modelling in design projects in technology education. To learn more about affordances when working with models and modelling, four Swedish technology teachers were interviewed using a narrative approach. Despite a small number of informants data were rich, containing detailed descriptions of…
Descriptors: Foreign Countries, Technology Education, Design, Models
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Saregar, Antomi; Cahyanti, Umi Nur; Misbah; Susilowati, Nur Endah; Anugrah, Adyt; Muhammad, Nurlaela – International Journal of Evaluation and Research in Education, 2021
The research has been carried out at the Islamic junior high school of East Lampung to determine the effectiveness of the Connecting, Organizing, Reflecting, and Extending (CORE) learning model on students' creative thinking skills on sound waves topic. The research method used was a quasi-experimental design with Non-Equivalent Control Group…
Descriptors: Models, Instructional Effectiveness, Creative Thinking, Islam
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Fauzi, Kms. M. Amin; Dirgeyase, I. Wayan; Agus Priyatno, – International Education Studies, 2019
Mathematical creative ability is one of the most important skills students must have to process the information provided in resolving the problem. Before using mathematical creative skills, prior knowledge becomes the most crucial thing that allows students to connect all existing information so that they can construct new knowledge through…
Descriptors: Creative Thinking, Geometry, Metacognition, Prior Learning
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Rubenstein, Lisa DaVia; Callan, Gregory L.; Neumeister, Kristie; Ridgley, Lisa Marie; Finch, Maria Hernández – AERA Online Paper Repository, 2019
The purpose of this study was to explore students' approaches to problem identification and the effects of these approaches on problem identification, problem solving, and divergent thinking. Eighth and ninth grade students (N = 90) responded to semi-structured interview prompts while completing a creative problem-solving task (i.e., Creative…
Descriptors: Secondary School Students, Grade 8, Grade 9, Problem Solving
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