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Gray Atherton; Rhys Hathaway; Ingela Visuri; Liam Cross – Autism: The International Journal of Research and Practice, 2025
Tabletop role-playing games (TTRPGs) are increasingly used in therapeutic and educational settings to improve the well-being of autistic people. This study investigated the potential of TTRPGs to provide a safe space where autistic adults could develop relationships with others while also engaging in character and world-building. Eight autistic…
Descriptors: Games, Autism Spectrum Disorders, Adults, Interpersonal Relationship
Smare, Zaina; Elfatihi, Mohamed – Issues in Educational Research, 2023
This article reviews the methodologies used in 76 empirical studies conducted on creative thinking in primary school education and published between 2011 and 2021. The studies were analysed for their context, foci of investigation and the methodologies used. Each study was coded and analysed quantitatively and qualitatively. The findings are…
Descriptors: Research Methodology, Creative Thinking, Foreign Countries, Elementary Education
Newton, Douglas; Wang, Yuqian; Newton, Lynn – Journal of Further and Higher Education, 2022
With the rapid development of artificial intelligence, work and leisure is expected to change, and human creative competence is expected to be increasingly important, partly for the workplace and the economy, but also for thriving and well-being. There is some interest in fostering creative competence in mathematics, where it is seen as relating…
Descriptors: Foreign Countries, Mathematics Education, Tutors, Creativity
París, Gemma; Hay, Penny – International Journal of Art & Design Education, 2020
The purpose of this article is to share ideas from "5x5x5=creativity," a research initiative established in Bath (UK) in 2000, with the aim of developing and embedding a creative and reflective pedagogy in schools and early years settings. "5x5x5=creativity" research, in partnership with schools, educators, artists, creative…
Descriptors: Art Education, Creativity, Transformative Learning, Creative Thinking
Simon Pietsch; Hugh Riddell; Carolyn Semmler; Nikos Ntoumanis; Daniel F. Gucciardi – Educational Psychology, 2024
SMART goals (specific, measurable, achievable, realistic, and timed) are advocated as the gold standard for goal setting. However, goals which are non-specific and exploratory, referred to as 'open goals', may be preferred in specific circumstances. In this pre-registered experiment, we compared SMART goals, compared to do-your-best (DYB), and…
Descriptors: Foreign Countries, Adults, Goal Orientation, Student Educational Objectives
Jose A. Diaz; Steven M. Nelson; A. Alexander Beaujean; Adam E. Green; Michael K. Scullin – Creativity Research Journal, 2024
The compound Remote Associates Test (RAT) is a classic measure of creativity. Participants are shown three cue words (sore-shoulder-sweat) and asked to generate a word that connects them (cold). Theoretical views of RAT performance differ in the degree to which they conceptualize performance as depending on automatic spreading activation across…
Descriptors: Test Items, Creative Thinking, Creativity Tests, Performance
Sarah Huxley – International Journal of Contemporary Educational Research, 2024
This paper presents how a playful and embodied pedagogical approach (fun-ing) (Huxley, 2023) was applied to an international online poetry workshop for young people, and in doing so, foregrounds qualities of learning experiences, rather than neo-liberal skills-based outcomes alone. The methodology of fun-ing is grounded in a reflexive and emplaced…
Descriptors: Foreign Countries, Poetry, Workshops, International Programs
Demetriou, Helen; Nicholl, Bill – Improving Schools, 2022
According to the age-old proverb from Plato's "Republic: necessity is the mother of invention," the main motivation for creating new discoveries is the need for them. However, as well as the necessity factor, we argue that a very important aspect that influences invention and creativity is the "empathy factor." This mixed…
Descriptors: Empathy, Foreign Countries, Creative Thinking, Creativity Tests
Eleni Meletiadou – IAFOR Journal of Education, 2024
Playmobil pro is an innovative modelling kit for adults that encourages creative thinking in the university/workplace. International multilingual students often disclose that they have little opportunity to develop their intercultural awareness, and cross-cultural and multilingual communicative competencies while engaging in meaningful activities…
Descriptors: Intercultural Communication, Cultural Differences, Cultural Background, Workshops
Mawtus, Bridget; Rodriguez-Cuadrado, Sara; Ludke, Karen M.; Nicolson, Roderick I. – Psychology Teaching Review, 2019
It is becoming clear that in the 21st century, a focus on skill development in education is necessary to complement the curriculum, particularly with regards to creative problem solving. The emerging Pedagogy of Play seems to provide a framework to facilitate this but is not easily applicable in the mainstream UK due to difficulties in empowering…
Descriptors: Creative Thinking, Thinking Skills, Skill Development, Adolescents
Ellison, Mark; Drew, Christopher – Journal of Research in Childhood Education, 2020
There is a persistent "gender gap" in boys' literacy in the United Kingdom. This article reports on one technology-based intervention that may aid teachers in supporting boys to develop creativity within their writing. Boys from a Year 3 class used Minecraft -- a sandbox computer game -- to create virtual worlds that might help them to…
Descriptors: Foreign Countries, Game Based Learning, Creativity, Males
Kirkham, Julie Ann; Kidd, Evan – Journal of Creative Behavior, 2017
Pretence and creativity are often regarded as ubiquitous characteristics of childhood, yet not all education systems value or promote these attributes to the same extent. Different pedagogies and practices are evident within the UK National Curriculum, Steiner and Montessori schools. In this study, 20 children participated from each of these…
Descriptors: National Curriculum, Creativity, Play, Foreign Countries
Hope, Max A. – FORUM: for promoting 3-19 comprehensive education, 2017
This article, based on a keynote presentation given at a conference in Tasmania, examines the notion of "attainment" and argues that a narrow focus on standardised test scores is highly problematic for those concerned with social justice. Using examples from the Freedom to Learn Project, this article presents two case studies of schools…
Descriptors: Educational Attainment, Standardized Tests, Scores, Social Justice
Robson, James; Holgate, Ben; Randhawa, Ashmita – Centre on Skills, Knowledge and Organisational Performance (SKOPE), 2021
This short report is a summary of the findings from "Storycraft: The Importance of Narrative and Narrative Skills in Business." This ground-breaking report reveals how prominent business leaders in the United Kingdom view and utilise narrative as an integral part of doing business. Based on extensive interviews with 34 business leaders,…
Descriptors: Foreign Countries, Story Telling, Business, Job Skills
Robson, James; Holgate, Ben; Randhawa, Ashmita – Centre on Skills, Knowledge and Organisational Performance (SKOPE), 2021
Narrative skills are fundamental and indispensable in business in the twenty-first century. The ability to devise, craft, and deliver a successful narrative is not only a pre-requisite for any Chief Executive Officer (CEO) or senior executive, but is also increasingly becoming necessary for employees in any organisation. This ground-breaking…
Descriptors: Foreign Countries, Story Telling, Business, Job Skills