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Donzallaz, Michelle C.; Haaf, Julia M.; Stevenson, Claire E. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
When producing creative ideas (i.e., ideas that are original and useful) two main processes occur: ideation, where people brainstorm ideas, and evaluation, where they decide if the ideas are creative or not. While much is known about the ideation phase, the cognitive processes involved in creativity evaluation are less clear. In this article, we…
Descriptors: Creativity, Evaluation, Creative Thinking, Models
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Micu, Adriana – NORDSCI, 2022
The work CREATIVITY, STIMULATION VECTORS AND PLASTIC EDUCATION aims to investigate from multiple points of view the issue of the creative act in relation to education, the environment, the enabling factors that can influence creativity. The environment that stimulates and valorizes creativity is vital for the field of plastic creation, but…
Descriptors: Creativity, Art Education, Environmental Influences, Stimulation
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Alberto Giretti; Dilan Durmus; Massimo Vaccarini; Matteo Zambelli; Andrea Guidi; Franco Ripa di Meana – International Association for Development of the Information Society, 2023
This paper provides a possible strategy for integrating large language artificial intelligence models (LLMs) in supporting students' education in artistic or design activities. We outline the methodological foundations concerning the integration of CHATGPT LLM in the educational approach aimed at enhancing artistic conception and design ideation.…
Descriptors: Art Education, Design, Artificial Intelligence, Computer Software
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Robert Zheng – International Association for Development of the Information Society, 2024
The current examined the roles of cognitive strategies using Chi's framework in mobile learning. Three conditions (active, constructive, and interactive) were created for a college statistics I course where students were randomly assigned to each condition. The results indicate constructive and interactive support students' problem solving and…
Descriptors: Cognitive Processes, Creative Thinking, Telecommunications, Handheld Devices
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Franco Ripa di Meana; Andrea Guidi; Alberto Giretti; Massimo Vaccarini; Matteo Zambelli; Dilan Durmus – International Association for Development of the Information Society, 2024
This paper presents a methodology for exploring the potential of artificial intelligence in supporting divergent thinking within academic arts education. Thirteen students from Rome Fine Arts Academy engaged with excerpts from Shakespeare's "Hamlet," using artificial intelligence (AI) tools such as Kobi, Chat GPT, and Midjourney to…
Descriptors: Foreign Countries, College Students, Art Education, Artificial Intelligence
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Corey Brady; Lauren Vogelstein – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
There are strong motivations to implement integrated STEAM activities that engage with key ideas in mathematics. In integrating mathematics with other STEM disciplines, however, epistemic tensions can emerge. Rather than attempting to suppress, avoid, or adjudicate these tensions, we propose a strategy of "epistemic rekeying," in which…
Descriptors: Middle School Mathematics, Middle School Students, Mathematics Instruction, Mathematics Anxiety
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Dorfman, Leonid; Kalugin, Alexey; Mishkevich, Arina – International Society for Technology, Education, and Science, 2020
Most studies of the relationship between intelligence and divergent thinking and between personality and divergent thinking put in examination singly. Apparently, an integration of intelligence and personality would lead to finding a common source of their shared effects on divergent thinking. 425 undergraduate students at universities of Perm…
Descriptors: Undergraduate Students, Foreign Countries, Intelligence, Creative Thinking
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Alex Kourchev – AERA Online Paper Repository, 2024
This study explores different conceptualizations of creativity within an educational setting, using textual coding and network mapping on data from a creativity-focused course. Two primary conceptualizations emerged: the Freedom-Possession and Playful-Adaptation conceptualizations. Each was associated with unique practices and elements of the…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Creative Activities
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Miliou, Ourania; Angeli, Charoula – International Association for Development of the Information Society, 2023
In recent decades, the research community has focused on younger generations' technology readiness, known as The Digital Natives Debate. At the higher education level, this debate led to studies on the quality of digital technology use among undergraduate students. However, empirical investigations on how digital literacy programs can support…
Descriptors: Student Projects, Active Learning, Digital Literacy, Educational Quality
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Alexandra Rysulová – NORDSCI, 2023
Game jams, previously unexplored in education, involve interdisciplinary teams developing game prototypes rapidly. These events promote collaboration, diverse game development experiences, and innovative design. This paper examines game jams' educational potential, highlighting their role in cultivating technical prowess and vital soft skills like…
Descriptors: Game Based Learning, Soft Skills, 21st Century Skills, Interdisciplinary Approach
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Miha Kim; Dong-Yeong Lee – International Association for Development of the Information Society, 2022
Due to COVID-19, all classes in schools have been converted to distance learning using online platforms. However, various problems were raised when converting face-to-face classes to online distance learning. In particular, the difficulties were more pronounced for practical design courses because they include practical experience. In this…
Descriptors: COVID-19, Pandemics, Teaching Methods, Teacher Attitudes
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Demir-Kaçan, Sibel; Kaçan, Ahmet – International Journal of Psychology and Educational Studies, 2022
Students can develop their creative thinking processes and problem scenarios with robotic applications. Therefore, the research objective is that robotic applications can solve students' problem scenarios. This study was conducted in Samsun/Turkey in the Ministry of Education for 10 weeks and involved 8 elementary school students.. For this study,…
Descriptors: Foreign Countries, Creative Thinking, Problem Solving, Robotics
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Vasquez-Martinez, Claudio-Rafael; Gonzalez-Gonzalez, Felipe; Flores, Francisco; Guerra, Martha; Cardona-T, Jose-Gerardo; Valdez-Jimenez, Liliana; Espino, Piero; Olaguez, Eugenia; Muñoz, Humberto; Chavoya, Jorge; Rendon, Hector; Zúñiga, Luz-María; Franco, Yolanda; Rojas-Garcia, Sandra-Yarely; Alvarez, Maria-Ines; Torres-Mata, Joaquin; Betancourt-Nuñez, Erik-Moises; Rodriguez-Ramirez, Sergio-Esteban; Alvarez-Gomez, Miguel; Cabral-Araiza, Jesus; Anguiano, Carlos – Bulgarian Comparative Education Society, 2020
To satisfy the imperative need for developing life skills in basic education students throughout the country, it is important to think about continue educational inclusion, which is to be understood as the idea of Education for All. Education for all should satisfy the basic needs of learning while developing the individual and social welfare of…
Descriptors: Access to Education, Inclusion, Daily Living Skills, Critical Thinking
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Pala, Ferhat Kadir; Mihci Türker, Pinar – Interactive Learning Environments, 2021
In this study, the effects of Arduino IDE and C++ programming languages were investigated on the computational thinking skills of preservice teachers. The Computational Thinking Skills Scale was administered to preservice teachers. Firstly, a basic programming training was given and then it was asked to create group projects on a voluntary basis.…
Descriptors: Programming, Computer Science Education, Computation, Thinking Skills
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Noviansyah Kusmahardhika; Bela Mulia Wati; Triastono Imam Prasetyo – International Society for Technology, Education, and Science, 2023
21st-century skills can be applied to STEM education. The Merdeka Curriculum also has a passion to support teachers and schools in exploring and implementing STEM as a learning approach to improve student competence. The study aims to develop learning tools consisting of the syllabus, lesson plans, and student worksheets (SLS) that are valid and…
Descriptors: Creative Thinking, Cognitive Processes, Thinking Skills, Skill Development
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