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Showing 1 to 15 of 16 results Save | Export
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Kiernan, Louise; Ledwith, Ann; Lynch, Raymond – Design and Technology Education, 2022
While design is associated with novelty and creativity, few studies have explored the cognitive processes employed during team interactions. Design practice is collaborative where designers work in multidisciplinary teams. Along with the cognitive skills involved in designing, designers also need skills to work in teams, share information, and…
Descriptors: Design, Cognitive Processes, Teamwork, Interaction
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Gökçe Ketizmen; Hakan Keles – Design and Technology Education, 2023
The primary objective of this study is to evaluate the divergent thinking abilities of first-year architecture students who are currently enrolled in a course focused on thinking in architecture. The statistical analysis of student's studio works with Wallach Kogan's divergent thinking pre/post-tests results demonstrated that the post-test score…
Descriptors: Creative Thinking, Architecture, College Freshmen, Thinking Skills
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Kathryn McSweeney; Riikka Räisänen; Mari Kosunen; Päivi Fernström; Kaisa Hyrsky; Zoi Arvanitidou; Lorraine Portelli – Design and Technology Education, 2025
This article shares the outcomes of international workshops focused on traditional costume construction and surface embellishment techniques and designs. These workshops were inspired by the findings of the Creative Europe TRACtion (Traditional Costume Innovation) project. The latter motivated students and adult learners in the Republic of…
Descriptors: Teaching Methods, Design, Workshops, Clothing
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Soyupak, Ozan – Design and Technology Education, 2021
Design Sprint is an intensive and innovation-focused framework based on Design Thinking principles. This study discusses the potential usage of the design sprint framework in industrial design education, and focuses on its strengths and weaknesses as an educational tool. Within this context, the study reports on a design sprint workshop involving…
Descriptors: Design, Industrial Arts, Technology Education, Workshops
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Citrohn, Björn; Stolpe, Karin; Svensson, Maria; Bernhard, Jonte – Design and Technology Education, 2022
This study aims to investigate affordances of models and modelling in design projects in technology education. To learn more about affordances when working with models and modelling, four Swedish technology teachers were interviewed using a narrative approach. Despite a small number of informants data were rich, containing detailed descriptions of…
Descriptors: Foreign Countries, Technology Education, Design, Models
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Philip A. Jones – Design and Technology Education, 2024
This study explores the integration of Design Thinking into the Key Stage 3 Design and Technology (D&T) curriculum at a school in North-West England, focusing on fostering 21st-Century Skills alongside subject-specific knowledge. The research draws on a multiple case study approach derived from the 'Solving Genuine Problems for Authentic Users…
Descriptors: Foreign Countries, Design, Thinking Skills, 21st Century Skills
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Klapwijk, Remke; van den Burg, Niels – Design and Technology Education, 2020
Design and Technology Education is an excellent vehicle for the development of the so-called 21st-Century skills, such as creativity, critical thinking and cooperation. However, the development of these skills through design projects does not yet reach its full potential. Formative assessment is able to support the learning of 21st-Century skills.…
Descriptors: 21st Century Skills, Design, Creative Thinking, Elementary School Students
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Looijenga, Annemarie; Klapwijk, Remke M.; de Vries, Marc J. – Design and Technology Education, 2020
During a Design and Technology class, engagement is both required to start creative hands-on work and a sign of pupil's creative thinking. To find ways to achieve engagement, we can look to the Montessori tradition. Due to the fact that learning is regarded as feeding insight through experimenting, tasks have to offer pupils the opportunity to…
Descriptors: Learner Engagement, Elementary School Students, Preadolescents, Technology Education
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Schut, Alice; Klapwijk, Remke; Gielen, Mathieu; de Vries, Marc – Design and Technology Education, 2019
In this paper, we explore the divergent and convergent nature of design feedback and the various responses to this feedback from a group of 24 young novice designers (primary school children age 9-11) taking part in a co-design project. Earlier research emphasizes that feedback can encourage a designer to take divergent as well as convergent paths…
Descriptors: Student Reaction, Feedback (Response), Novices, Elementary School Students
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Reddy, Gudur Raghavendra; McDonagh, Deana; Harris, Maurita T.; Rogers, Wendy A. – Design and Technology Education, 2021
There is an increasing interest in design and creative thinking processes in the Sciences, Technology, Engineering, and Mathematics (STEM) and health education disciplines. Many new degree programs are integrating design thinking into their syllabi, with the intention of bringing creative problem-solving methods to these disciplines. In reality,…
Descriptors: Design, Thinking Skills, Creative Thinking, Problem Solving
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Börekçi, Naz A. G. Z. – Design and Technology Education, 2017
This paper presents the findings of visual analyses conducted on 369 sketch ideas generated in three 6-3-5 visual brainstorming sessions by a total of 25 participants, following the same design brief. The motivation for the study was an interest in the thematic content of the ideas generated as groups, and the individual representation styles used…
Descriptors: Visual Learning, Cognitive Style, Concept Formation, Brainstorming
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Önal, Gökçe Ketizmen – Design and Technology Education, 2017
This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…
Descriptors: Creativity, Design, Interaction, Spatial Ability
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Croft, Michael – Design and Technology Education, 2012
This paper starts from the premise that drawing can be a means of visualising thinking, with an emphasis on the process involved. A gap often seems to exist in the minds of students of visual/material creative fields in ideas-generative contexts, between thought and action. The thesis is that the gap between thinking and doing can be reduced to…
Descriptors: Foreign Countries, Research, Freehand Drawing, Visualization
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Erbil, Livanur; Dogan, Fehmi – Design and Technology Education, 2012
This paper investigates design collaboration with reference to convergent and divergent idea generation processes in architectural design teams entering a design competition. Study of design teams offer a unique opportunity to investigate how creativity is fostered through collaborative work. While views of creativity often relate creativity to…
Descriptors: Architecture, Cooperation, Building Design, Architectural Education
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Scheer, Andrea; Noweski, Christine; Meinel, Christoph – Design and Technology Education, 2012
In an ever changing society of the 21st century, there is a demand to equip students with meta competences going beyond cognitive knowledge. Education, therefore, needs a transition from transferring knowledge to developing individual potentials with the help of constructivist learning. Advantages of constructivist learning, and criteria for its…
Descriptors: Teachers, Teaching Methods, Learning Strategies, Foreign Countries
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