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Le, Siyu – Education and Information Technologies, 2023
A person cultivates their creative skills influenced by various types of activities. The purpose of the work is to study the peculiarities of the development of students' creative thinking skills, which are interrelated with the development of appropriate stages of team teaching, as well as to determine the impact of creative thinking on the…
Descriptors: Creative Thinking, Creativity, Cooperative Learning, Electronic Learning
Ayob, Adenan – Journal of Education and e-Learning Research, 2020
The purpose of this research is to study the effect of divergent thinking models based on bitmap graphical sources towards student's achievement in exploring fact essay writing content. The quasi-experimental method was used in this study through quantitative research design. The sample consisted of 30 form four students of one of the schools in…
Descriptors: Creative Thinking, Foreign Countries, Writing Instruction, Essays
Sun, Lulu – Engineering Design Graphics Journal, 2018
Engineering programs need to prepare the next generation of engineering professionals for tackling sustainability challenges that impact the social, environmental, and economic progress of the nation. This paper describes how the sustainable design concept was integrated into a freshman-level engineering gateway course that emphasized creative…
Descriptors: Teamwork, Creative Thinking, Engineering, Engineering Education
Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
Hummell, Laura – Technology Teacher, 2006
Synectics is a creative problem-solving process developed by William J. J. Gordon and George Prince in the 1960s (Gordon, 1961). A result of Gordon and Prince observing brainstorming sessions that achieved varying levels of success, Synectics outlines the processes that people can use to help them overcome mental blocks while working on difficult…
Descriptors: Technology Education, Creative Thinking, Problem Solving, Teaching Methods
von Wodtke, Mark – School Library Media Annual (SLMA), 1994
Presents concepts from von Wodtke's book, "Mind over Media," to suggest ways to teach thinking skills important for the electronic information age. Topics covered include how to use media interactively, navigating information environments, developing cognitive maps of media space, visualization, creative thinking, and collaboration. (KRN)
Descriptors: Cognitive Mapping, Computer Graphics, Concept Teaching, Cooperation
Schiffman, Shirl S. – Computing Teacher, 1986
Presents rationale for including use of productivity tool software--database management systems, spreadsheets, graphics software, word processing--in classrooms and reviews appropriate strategies for introducing students to these tools. Discussion covers adaptability of these tools to various academic disciplines and illustrates how students…
Descriptors: Cognitive Processes, Computer Graphics, Computer Literacy, Computer Software
Harris, La Verne Abe; Meyers, Frederick – Engineering Design Graphics Journal, 2007
Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…
Descriptors: Computer Graphics, Drafting, Engineering, Educational Technology
Merickel, Mark L. – 1992
The premise of the Creative Technology Project, a collaboration by Autodesk, Inc., the School of Education at Oregon State University, and Novato Unified School District in the San Francisco Bay Area, was that children's cognitive abilities could be enhanced by having them develop, displace, transform, and interact with 2D and 3D…
Descriptors: Cognitive Ability, Cognitive Processes, Computer Graphics, Computers

Trimble, Sherry – NASSP Bulletin, 1986
Today's educational software has transcended original drill and practice functions to provide enjoyable learning experiences through simulation, tutorial, and special education programs that develop reasoning and problem-solving skills. Teacher and administrator effectiveness can be enhanced by lesson design, scheduling, attendance, grade…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Simulation
Miller, Douglas S. – 1998
The intent of this project was to improve test and programming scores of 9th through 12th grade students enrolled in the Practical Computer Skills: Logo course in a north central Florida high school. An implementation program that demonstrated teacher-designed graphical computer language Logo programs, utilized multimedia techniques, and used…
Descriptors: Academic Achievement, Computer Graphics, Computer Science Education, Computer Uses in Education