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Mercier, Maxence; Lubart, Todd – Journal of Creative Behavior, 2021
The current study aimed to investigate whether board games could be used to improve creative potential. Games have proven to be effective learning tools, and some studies have indicated positive links between creativity and other types of games, namely video games and role-playing games. However, less is known regarding board games' potential…
Descriptors: Games, Game Based Learning, Play, Instructional Effectiveness
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Line Togsverd; Oline Pedersen – Scandinavian Journal of Educational Research, 2025
This paper contributes to the expanding body of research on Playful Learning (PL) within Higher Education (HE), offering an in-depth examination of narratives concerning student participation and engagement in PL emerging as educators reflect on their experiences with PL in Danish teacher education and social education. In attempt to nuance and…
Descriptors: Foreign Countries, Teacher Education, Interpersonal Competence, Higher Education
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Cheung, Rebecca Hun Ping – Pedagogy, Culture and Society, 2018
Hong Kong's policy and curriculum guide advocates the development of creativity, and stresses the importance of child-centred and play-based practices in preschools. Effective pedagogical approaches for creativity reform should reflect a sociocultural perspective. This study aimed to compare the pedagogical effects of two teaching approaches, in a…
Descriptors: Foreign Countries, Play, Creative Development, Teaching Methods
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Hamlen, Karla R. – Journal of Educational Computing Research, 2009
This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…
Descriptors: Elementary School Students, Creativity, Play, Video Games
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Trostle, Susan L.; Yawkey, Thomas D. – Journal of Creative Behavior, 1983
The article describes basic processes children use to create and imagine, examines the significance of objects in this growth, and shows ways in which objects can serve creativity (exploring, repeating previous actions, replicating, and transforming with objects). (CL)
Descriptors: Creative Development, Creative Thinking, Creativity, Object Manipulation
Trostle, Susan L.; Yawkey, Thomas D. – 1982
The intent of this article is to describe the basic processes used by the child in order to create and imagine; to explain the significance of objects for encouraging creativity, imagination, and intellectual growth; and to show how creative thinking is nurtured using the world of objects. Five reasons are advanced to support the claim that the…
Descriptors: Class Activities, Cognitive Processes, Creative Development, Creative Thinking
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Russ, Sandra W. – New Directions for Child Development, 1996
Reviews the major literature on creative processes in children that should be predictive of adult creativity, focusing on affective processes and children's play. Describes Russ's (1993) model of affect and creativity, and cognitive processes, personality processes, and affective processes important in creativity. Discusses theories of play,…
Descriptors: Adults, Affective Behavior, Children, Cognitive Development
Perry, Susan K.; Espeland, Pamela, Ed. – 1990
Recognizing that children need enrichment at home, this book offers hundreds of unusual ways for kids and parents to spend time together. It also demonstrates the fun people can have while learning, and the learning that goes on while having fun. Using this book as a guide, parents and children can survey new subjects ranging from cultural…
Descriptors: Brainstorming, Childrens Games, Creative Activities, Creative Development
Perry, Susan K. – 2001
Noting children's need for enrichment at home, this book offers hundreds of unusual ways for children and parents to spend time together. Using this book as a guide, parents and children can survey new subjects ranging from cultural diversity to photography, journal keeping, psychology, food science, gardening, and sports science. The activities…
Descriptors: Brainstorming, Childrens Games, Creative Activities, Creative Development