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Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Gross, Madeleine E.; Martini, Daniel; Schooler, Jonathan W. – Creativity Research Journal, 2023
Can watching avant-garde film temporarily shift individuals' thinking styles? What factors influence how individuals respond to avant-garde films? The perception of meaning is a critical element in the positive reception of visual artworks and may be an important mediating step in influencing creative thought. This highlights a unique problem for…
Descriptors: Films, Creative Thinking, Cognitive Style, Literary Genres
Rashad L. Burden – ProQuest LLC, 2023
The challenges that are encountered in private schools are in constant flux. Teachers and administrators are tasked with leading and guiding future generations in tumultuous times. A leader's creativity has a significant influence on the diverse teams that are engaging school-age children. Creative leadership is lacking in academic research in…
Descriptors: Creativity, Leadership, Nonprofit Organizations, Private Education
Carmen Saunders-Russell – Journal on Excellence in College Teaching, 2023
The author explains how using creative assignments reinforces invention, problem-solving, and critical thinking skills in undergraduate health administration students. While several studies look at the use of creative assignments to help students develop these skills, few studies exist on their use in health administration. In addition, the use of…
Descriptors: Creativity, Assignments, Innovation, Problem Solving
Jason D. Bader; Norm Friesen; Patrick R. Lowenthal; Chareen Snelson – Quarterly Review of Distance Education, 2024
Research has illustrated the role visual design plays in effective communication and instruction. However, more research has yet to investigate how online course designers (i.e., anyone who designs online courses) add visual appeal to online courses. This study explored the visual design process in online course development. It examines how…
Descriptors: Design, Electronic Learning, Online Courses, Curriculum Design
K. Woodworth; C. Benge – SRI Education, a Division of SRI International, 2022
More than fifteen years ago, the Hewlett Foundation commissioned the researchers at SRI International to create the first comprehensive, statewide study of arts education in California. The resulting report, 2007's "An Unfinished Canvas," revealed the degree to which California was failing to provide standards-based courses in arts…
Descriptors: Art Education, Art Teachers, Creativity, Creative Development
Vivianna Marie Goh; Susan Bibler Coutin; Kameryn Denaro; Michael Dennin; Richard Matthew; Dmitry Tsukerman – Journal of Service-Learning in Higher Education, 2024
In response to the COVID-19 pandemic, a California public university launched the Pandemic Histories Archive Project (PHAP) in collaboration with the library. This online service-learning opportunity empowered undergraduates to describe and reflect on their pandemic experiences and represent their communities by contributing to the library's…
Descriptors: Service Learning, Archives, Partnerships in Education, COVID-19
Nadine El-Awar – ProQuest LLC, 2023
As schools continue to focus on outcome-based instructional practices, less emphasis is placed on the creativity and reasoning necessary for students to become effective critical thinkers. As a result, students struggle to demonstrate creative problem-solving skills in the classroom. This study examines how the facilitation of an instructional…
Descriptors: Grade 7, Middle School Students, Science Instruction, Problem Solving
Amy Stornaiuolo; Jennifer Higgs; Opal Jawale; Rhianne Mae Martin – English Teaching: Practice and Critique, 2024
Purpose: With the rapid advancement of generative artificial intelligence (AI), it is important to consider how young people are making sense of these tools in their everyday lives. Drawing on critical postdigital approaches to learning and literacy, this study aims to center the experiences and perspectives of young people who encounter and…
Descriptors: Artificial Intelligence, Digital Literacy, Writing (Composition), Positive Attitudes
Baumsteiger, Rachel; Riches, Brian; Mangan, Susan A.; McConchie, James; Bronk, Kendall Cotton – Journal of Character Education, 2022
Youth purpose has important implications for behavior and well-being, yet there is limited information about the types of purpose that young people pursue. The current study contributes insight into the content of purpose through a survey of 316 adolescents and young adults. Analyses of responses revealed that young people rated their purposes as…
Descriptors: Adolescents, Young Adults, Goal Orientation, Self Concept
Omar, Mohamed; Karakok, Gulden; Savic, Milos; El Turkey, Houssein; Tang, Gail – PRIMUS, 2019
Challenging mathematics problems were posed as a substantial part of homework in an elective combinatorics course. The intent was to encourage undergraduate students' exploration as well as develop their technical writing skills. The bulk of students' grades on these problems rested on a three-page reflective write-up using a rubric on…
Descriptors: Mathematics Instruction, Undergraduate Students, Creativity, Student Attitudes
Thevenin, Benjamin – Journal of Media Literacy Education, 2020
This article describes "Dark Ride: Disneyland" - a mobile game that encourages Disneyland guests to critically consider Disney's representations of history, culture, and technology. The game was the creation of a group of faculty, students and professionals associated with Brigham Young University. The article contextualizes the game and…
Descriptors: Corporations, Educational Games, Media Literacy, Handheld Devices
Gilligan, James R. – English Education, 2020
This article examines the need to implement practical methods for helping teacher candidates in English language arts develop effective dispositions. The author suggests that candidates compose proleptic autobiographies--a form of discourse that describes an envisioned future as if it has occurred in the past--as a way to articulate the…
Descriptors: Language Arts, Preservice Teacher Education, Preservice Teachers, Teacher Characteristics
Zuidema, Leah A.; Daichendt, G. James; Fulcher, Kerry – Christian Higher Education, 2019
Professors from across the academic disciplines at Council for Christian College & Universities (CCCU) institutions have traditionally excelled in their teaching. In recent years, CCCU faculty have also increasingly been expected to conduct research and to publish scholarly work. As CCCU institutions expand research and scholarship…
Descriptors: Christianity, Church Related Colleges, Benchmarking, College Faculty
Stark, Deborah Roderick; Brown, Deborah; Jerald, Judith – ZERO TO THREE, 2019
A secret sauce for family and community engagement emerged as a result of a technical assistance project that supported Early Head Start-Child Care Partnership grantees in California. Power-sharing, communication, creativity, and continuous recommitment to families were key ingredients of that sauce. When these were present, programs were able to…
Descriptors: Family Involvement, Community Involvement, Early Intervention, Participative Decision Making