Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Computer Oriented Programs | 9 |
Creative Thinking | 9 |
Creativity | 9 |
Educational Technology | 4 |
Problem Solving | 4 |
Handheld Devices | 3 |
College Students | 2 |
Computer Software | 2 |
Creativity Tests | 2 |
Music Education | 2 |
Musical Composition | 2 |
More ▼ |
Source
Journal of Creative Behavior | 3 |
Creativity Research Journal | 1 |
Educational Technology | 1 |
Information Systems Education… | 1 |
Issues in Educational Research | 1 |
Journal of University… | 1 |
Author
Archambault, Francis X., Jr. | 1 |
Cropley, Arthur | 1 |
Cropley, David | 1 |
Cross, Emma | 1 |
Joubert, Mathilda | 1 |
Keiser, Larry | 1 |
Murcia, Karen | 1 |
Order, Simon | 1 |
Otti, Obinna | 1 |
Pepper, Coral | 1 |
Proctor, Tony | 1 |
More ▼ |
Publication Type
Journal Articles | 8 |
Reports - Research | 3 |
Tests/Questionnaires | 3 |
Information Analyses | 2 |
Opinion Papers | 2 |
Reports - Evaluative | 2 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Early Childhood Education | 1 |
Audience
Researchers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Torrance Tests of Creative… | 1 |
What Works Clearinghouse Rating
Murcia, Karen; Pepper, Coral; Joubert, Mathilda; Cross, Emma; Wilson, Sinead – Issues in Educational Research, 2020
We present research that explored digital coding in an Australian early years learning centre and how it impacted on a focus group of 3 and 4-year-old children's creativity. The questions that guided the design experimental method were: (1) how do young children develop and demonstrate creativity when learning through play with digital coding…
Descriptors: Foreign Countries, Preschool Children, Creative Thinking, Creativity
Cropley, David; Cropley, Arthur – Educational Technology, 2016
Computer-assisted assessment (CAA) is problematic when it comes to fostering creativity, because in educational thinking the essence of creativity is not finding the correct answer but generating novelty. The idea of "functional" creativity provides rubrics that can serve as the basis for forms of CAA leading to either formative or…
Descriptors: Creativity, Creativity Tests, Formative Evaluation, Computer Assisted Testing
Reisman, Fredricka; Keiser, Larry; Otti, Obinna – Creativity Research Journal, 2016
The Reisman Diagnostic Creativity Assessment (RDCA) is a free online self-report creativity assessment that provides immediate feedback to the user and is diagnostic, rather than predictive, with the focus on making the user aware of creative strengths and weaknesses. Several engineering and teacher education studies have included the RDCA over a…
Descriptors: Creativity, Creativity Tests, Creative Development, Computer Oriented Programs
Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2016
Interdisciplinary teaching and interpretation of technology for various applications provides a challenging and engaging environment for students to enhance their creativity, critical thinking and problem-solving skills. This paper presents results of a joint effort between faculty in the Department of Information Sciences and Technology and the…
Descriptors: Interdisciplinary Approach, Music Education, Information Science, Teaching Methods
Order, Simon – Journal of University Teaching and Learning Practice, 2015
Some educators have expressed a belief that smart phones and tablet devices will revolutionize teaching in technology-based music instruction. Arguably, such devices are the next step in music pedagogy. Some have suggested that the emergence of the iPad in the music technology landscape will democratize music making further in the same way that…
Descriptors: Educational Technology, Music Education, Music, Creativity

Proctor, Tony – Journal of Creative Behavior, 1991
This article describes 2 experiments conducted with a computer-aided problem-solving tool called BRAIN, involving 30 adults of varying backgrounds and 15 organizational executives. The BRAIN program encourages users to discover partially and fully formulated insights, through iterative generation of word lists and meaningful statements. Eighty…
Descriptors: Computer Oriented Programs, Computer Software, Creative Thinking, Creativity

Siau, Keng L. – Journal of Creative Behavior, 1995
This paper first reviews the theory of group creativity and then examines characteristics of electronic brainstorming that make it more effective than verbal brainstorming. The success of electronic brainstorming suggests it might be the key to overcoming the space and time constraints commonly faced by a creativity group. (Author/DB)
Descriptors: Brainstorming, Computer Oriented Programs, Creative Thinking, Creativity
Archambault, Francis X., Jr. – 1970
This paper describes a study of a computerized approach to scoring the Torrance Tests of Creative Thinking (TTCT). A total of 153 students from grades four through seven were involved, 100 in a developmental sample on which the computorized scoring procedures were developed, and a cross validation sample composed of the remaining 53. This research…
Descriptors: Computer Oriented Programs, Computers, Creative Thinking, Creativity

Wagner, Christian – Journal of Creative Behavior, 1996
This article argues that, if creativity is measured by outcomes, then basic forms of reasoning (deduction, induction, abduction, specialization/generalization, and elementary memory associations) can be considered mildly creative. The claim is backed by references to computer programs that have generated creative outcomes. Limitations of this…
Descriptors: Abstract Reasoning, Artificial Intelligence, Computer Oriented Programs, Creative Thinking