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Román, Pedro Ángel Latorre; Vallejo, Antonio Pantoja; Aguayo, Beatriz Berrios – Creativity Research Journal, 2018
The purpose of this study was to evaluate the effectiveness of an aerobics games class on creativity in children during the school day. Participants were 96 students (age = 9.84 ± 1.12 years), 48 girls and 48 boys. The students were randomly assigned to the experimental group (EG, n = 48) or the control group (CG, n = 48). The Prueba de…
Descriptors: Exercise, Creativity, Games, Children
Ertürkler, Aysen; Bagci, Hakan – Educational Research and Reviews, 2019
The aim of this study is to reveal a new and unique technique that can be used in music lessons and other courses and to determine the impact of the Enriched Creative Activities Program with the Aytürk Technique, which was developed by Ertürkler, on the creative thinking abilities of students. The study was designed according to a pretest-posttest…
Descriptors: Creative Activities, Creativity, Music, Music Education
Suacamram, Mayuree – International Journal of Instruction, 2019
Creativity is essential for everyone; it will be one of their valuable assets that will become beneficial their organization. This study aims to develop a series of workshop classes to promote learners' creativity based on the C-K theory. This research method uses pretest-posttest control group design. The research is divided into three stages:…
Descriptors: Creativity, Teaching Methods, Theories, Design
Hidayanti, Winda Ismi; Rochintaniawati, Diana; Agustin, Rika Rafikah – Journal of Science Learning, 2018
This research investigated the effect of brainstorming on students' creative thinking skills in learning nutrition. The method that was used in this research is quasi experimental with pretest posttest design. The sample was taken by purposive sampling technique where one group was assigned as experimental group (n=25 students) and the other one…
Descriptors: Brainstorming, Creative Thinking, Thinking Skills, Nutrition
Ndiung, Sabina; Dantes, Nyoman; Ardana, I Made; Marhaeni, A. A. I. N. – International Journal of Instruction, 2019
This study aimed at finding out the effect of Treffinger creative learning model with RME principles on creative thinking skills by controlling numerical ability. This study was conducted to the fifth grade students of elementary schools in Manggarai regency using post-test only control group design of experiment. This study involved 101 fifth…
Descriptors: Models, Creative Thinking, Creativity, Creative Development
Hsiao, Shih-Wen; Wang, Ming-Feng; Chen, Chien-Wie – International Journal of Technology and Design Education, 2017
Creativity is a critical aspect of competitiveness in all trades and professions. In the case of designers, creativity is of the utmost importance. Based on the perspective of industrial design, the relationship between creativity and time pressure was investigated in this study using control and experimental groups. In the first part of the…
Descriptors: Creativity, Time Management, Stress Variables, Industrial Arts
Karaca, Tulin; Koray, Ozlem – Eurasian Journal of Educational Research, 2017
Purpose: The purpose of this study is to examine the effects of the creative reversal act (CREACT) used in teaching ecosystems topics on the creativity levels of middle school students. Research Methods: The research was conducted using a quasi-experimental design, a quantitative research method, and a pretest-posttest control group design. The…
Descriptors: Middle School Students, Creativity, Statistical Analysis, Pretests Posttests
Ruggiero, Fabiana; Lavazza, Andrea; Vergari, Maurizio; Priori, Alberto; Ferrucci, Roberta – Creativity Research Journal, 2018
Creativity is the ability to come up with new and original solutions to problems. It is characterized along a dipole spectrum, with the opposing ends defined as convergent and divergent thinking. Previous studies have provided evidence that various cognitive functions and insight into non-verbal problems can be enhanced using non-invasive brain…
Descriptors: Creativity, Brain Hemisphere Functions, Lateral Dominance, Adults
Luo, Lingling; Li, Peng; Zhang, Ping – Asian Journal of Education and Training, 2017
In order to test the feasibility of the curriculum system of TRIZ used in humanities and social science majors, this study will test whether it is effective to cultivate students' creativity and to train their ability to solve problems. This study designs the randomly experimental targets in the two control groups for pretest and post-test. This…
Descriptors: Humanities Instruction, Feasibility Studies, Comparative Analysis, Creativity
Doron, Eyal – Creativity Research Journal, 2016
Creative ability can be developed and improved through intervention and training. This study presents a unique and innovative intervention program for enhancing creative thinking among children, focusing on divergent thinking skills. The program was designed as a short-term (10 weeks) training and conducted with 150 school students ranging in age…
Descriptors: Creativity, Creative Thinking, Intervention, Elementary School Students
Dahmen-Wassenberg, Phoebe; Kämmerle, Monika; Unterrainer, Human-Friedrich; Fink, Andreas – Creativity Research Journal, 2016
This study examined the relation between different facets of creativity and personality, focusing on the dark side of personality. In a sample of 247 students, psychometric measures for the assessment of the dark triad of personality (subclinical narcissism, Machiavellianism, subclinical psychopathy), personality organization (structural deficit:…
Descriptors: Creativity, Personality, Creative Thinking, Creativity Tests
Lebuda, Izabela; Karwowski, Maciej – Creativity Research Journal, 2013
The main goal of this study was to examine the effects of authors' name and gender on judges' assessment of product creativity in 4 different domains (art, science, music, and poetry). A total of 119 participants divided into 5 groups assessed products signed with a fictional author's name (unique vs. typical, male vs. female) or in an anonymous…
Descriptors: Influences, Creativity, Statistical Significance, Naming
Linda M. Bradford – ProQuest LLC, 2012
In spite of the growing popularity of virtual worlds for gaming, recreation, and education, few studies have explored the efficacy of 3D immersive virtual worlds in post-secondary instruction; even fewer discuss the ability of virtual worlds to help young adults develop creative thinking. This study investigated the effect of virtual world…
Descriptors: Creativity Tests, Creative Thinking, Higher Education, College Students
Hu, Weiping; Wu, Baojun; Jia, Xiaojuan; Yi, Xinfa; Duan, Chunyan; Meyer, Winter; Kaufman, James C. – Journal of Creative Behavior, 2013
The "Learn to Think" (LTT) Intervention Program was developed for raising thinking abilities of primary and secondary school students. It has been implemented in more than 300 schools, and more than 200,000 students took part in the experiment over a 10"year span. Several longitudinal intervention studies showed that LTT could…
Descriptors: Learning Motivation, Intervention, Secondary School Students, Learning Strategies
Alias, Norlidah; Siraj, Saedah; Daud, Mohd Khairul Azman Md; Hussin, Zaharah – Turkish Online Journal of Educational Technology - TOJET, 2013
The study examines the effectiveness of Facebook based learning to enhance creativity among Islamic Studies students in the secondary educational setting in Malaysia. It describes the design process by employing the Isman Instructional Design Model. A quantitative study was carried out using experimental method and background survey. The…
Descriptors: Program Effectiveness, Student Attitudes, Instructional Design, Statistical Analysis
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