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Kaur, Manmohan; Wangler, Thomas – International Journal for Technology in Mathematics Education, 2014
Although most calculus students are comfortable with the Cartesian equations of curves and surfaces, they struggle with the concept of parameters. A multivariable calculus course is really the time to nail this concept down, once and for all, since it provides an easy way to represent many beautiful and useful surfaces, and graph them using a…
Descriptors: Creativity, Technology Uses in Education, Calculus, Mathematical Concepts
Tucker, Jessica Fink – Knowledge Quest, 2014
Proud Readers Own What's Learned (PROWL) was developed out of the need to find an engaging, creative process for readers to express what they have read and, frankly, to let teachers see that the students actually read the books. In other more prescriptive reading programs students can go through the motions and actually pass tests without having…
Descriptors: Reading Programs, Reading Improvement, Library Services, Program Descriptions
Halverson, Erica Rosenfeld; Bass, Michelle; Woods, David – Qualitative Report, 2012
In the 21st century, meaning making is a multimodal act; we communicate what we know and how we know it using much more than printed text on a blank page. As a result, qualitative researchers need new methodologies, methods, and tools for working with the complex artifacts that our research subjects produce. In this article we describe the…
Descriptors: Qualitative Research, Research Methodology, Data Analysis, Films
Swank, Jacqueline M. – Journal of Creativity in Mental Health, 2012
Utilizing games within the classroom may assist counselor educators with enhancing learning. Counselor educators may integrate games within the curriculum to assist students in learning and developing self-awareness and to assess knowledge and skills. This article describes the utilization of games within experiential-learning theory and presents…
Descriptors: Counseling, Learning Theories, Counselor Training, Counselor Educators
Forest, Craig R.; Moore, Roxanne A.; Jariwala, Amit S.; Fasse, Barbara Burks; Linsey, Julie; Newstetter, Wendy; Ngo, Peter; Quintero, Christopher – Advances in Engineering Education, 2014
Creativity, invention, and innovation are values championed as central pillars of engineering education. However, university environments that foster open-ended design-build projects are uncommon. Fabrication and prototyping spaces at universities are typically "machine shops" where students relinquish actual fabrication activities to…
Descriptors: Engineering Education, Intellectual Property, Studio Art, Creativity
Wong, Yi Lin; Siu, Kin Wai Michael – Asia Pacific Education Review, 2012
As creativity is likely to become a crucial aspect of living in the future, it is important for educators to teach students to think creatively when solving constantly evolving and increasingly complex problems. Supported by the idea that creativity can be taught and learnt, elements of creativity are now embedded in secondary school education.…
Descriptors: Foreign Countries, Creative Activities, Creativity, Program Descriptions
Baker, Sarah; Homan, Shane – Journal of Youth Studies, 2007
Popular music is increasingly being viewed by local, state and national governments as a useful form of creative activity for at-risk youth both within and outside young offender institutions. This paper examines a music programme operating for a group of predominantly black youth within one North American detention centre, and considers the range…
Descriptors: African American Children, Creativity, Music, Creative Activities
Ranstrom, Aaron – Camping Magazine, 2002
To complement its outdoor physical activities, a New York day camp offered a visual media class. During the 6-day program, campers agreed on the theme of the video and which locations would be used, shot and edited the video, and made copies for each participant. As campers came to understand what the program was about, attendance increased. (TD)
Descriptors: Camping, Creative Activities, Creativity, Day Camp Programs
Davies, Dan; Howe, Alan; Haywood, Susan – International Journal of Art and Design Education, 2004
This article reports on findings from a research project designed to explore ways in which creativity can be fostered through interactions between selected children, particular environments, materials, techniques and key adults. The Young Designers on Location (YDoL) project was funded by the National Endowment for Science, Technology and the Arts…
Descriptors: Ecology, Creativity, Foreign Countries, Program Descriptions

Juntune, Joyce – Gifted Child Quarterly, 1979
Project development activities centered on the components of teacher in-service, classroom activities, curriculum materials, parent/community involvement, and student evaluation. After three years of operation, test scores showed increasingly superior performance in creative thinking on the part of the students. (DLS)
Descriptors: Community Involvement, Creative Activities, Creative Development, Creative Teaching