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Sohail Ahmed Soomro; Halar Haleem; Bertrand Schneider; Georgi V. Georgiev – IEEE Transactions on Learning Technologies, 2025
This study presents a monocular approach for capturing students' prototyping activities and interactions in digital-fabrication-based makerspaces. The proposed method uses images from a single camera and applies object reidentification, tracking, and depth estimation algorithms to track and uniquely label participants in the space, extracting both…
Descriptors: Learning Activities, Shared Resources and Services, Manufacturing, Photography
How Is One plus One More than Two? The Interaction between Two Players in Online Co-Creativity Tasks
Wu, Ching-Lin – Educational Technology & Society, 2022
This study is one of the first to employ an online interactive creativity task platform to explore one's creativity performance in a paired-player mode. It analyzed the differences between 342 participants' performances in single- and paired-player modes on two creativity tests: The Alternative Uses Task (AUT) and Chinese Radical Remote Associates…
Descriptors: Adults, Teamwork, Creativity, Online Systems
Anjo, José Edemir da Silva; Tureta, César – Journal of Creative Behavior, 2022
The article aims to identify and analyze the roles played by the script in the creative process of independent short film production. The theoretical framework is based on distributed creativity and sociomateriality. These approaches are complementary and helped us discuss how the script can shape the creativity of the subjects involved in the…
Descriptors: Scripts, Creativity, Film Production, Teamwork
Bellard, Erwan; Delobbe, Nathalie – Journal of Creative Behavior, 2023
This study investigates the assumption that teams are the basic unit for creativity and innovation in organizations. Through a quasi-experiment conducted with 548 professionals participating in a training course on management, the study first examines whether individuals opt for intrinsically more creative solutions than groups in a music…
Descriptors: Creativity, Innovation, Teamwork, Job Training
Mingchuan Yu; D. Harold Doty; Jie Yang – Creativity Research Journal, 2024
Although shared leadership is typically considered a beneficial leadership approach, findings reporting its effectiveness are mixed. By integrating implicit theory and the "Too-Much-of-a-Good-Thing" (TMGT) effect, this study hypothesizes that both too little and too much shared leadership restrict team creativity and employee creativity.…
Descriptors: Leadership Styles, Creativity, Teamwork, Correlation
John Gero; Julie Milovanovic – Creativity Research Journal, 2024
In this paper, we explore measurements of design creativity through metrics related to the processes used in designing and relate them to the metrics used in psychology for idea creativity, ie, novelty and fluency. Our goal was to test the reliability of psychometric measures of creativity to assess creativity in team design. We studied 19 teams…
Descriptors: Correlation, Creativity, Psychology, Psychometrics
Andrew King; Bogdan Marculescu; Tong He – Higher Education Research and Development, 2025
This article introduces a framework for transforming Higher Education Institutions (HEIs) through Heterotopic Affinity Spaces (HAS). Our model suggests HAS can shift traditional power dynamics by enhancing learner agency. Drawing on studies of affinity spaces and heterotopias, we present these spaces as free from the restrictions of formal…
Descriptors: Foreign Countries, College Students, College Faculty, Student Empowerment
Ming Kong; Yahua Lu – Journal of Creative Behavior, 2024
In the era of digital intelligence, how to improve the behavioral quality of R&D team members by granting work autonomy and proposing corresponding work demands is a pressing issue in the transformation of organizational management into digital intelligence. Based on the conservation of resources theory, this study investigates the effects of…
Descriptors: Teamwork, Creativity, Work Attitudes, Work Environment
Egosi, Ayelet; Somech, Anit – Leadership and Policy in Schools, 2023
This study explores how champions promote innovation in schools. The model examines the mediating role of champions' boundary activities (internal processes and external activities with the environment in which it operates) in the relationship between champion behavior and school innovation (creativity and innovation implementation). Eighty-six…
Descriptors: Educational Innovation, Advocacy, Creativity, Mediation Theory
Zhang, Gang; Li, Huihui; Yan, Shimei – Journal of Creative Behavior, 2021
This study provides insight into the role of expertise in the process of team creativity. Existing process models, that is, the random variation model and the creative synthesis model, either fail to treat team as an independent creative entity or neglect the differentiation in the voice of individual members in team creative process. In contrast,…
Descriptors: Expertise, Teamwork, Creativity, Models
Caitlin Ferreira; Jeandri Robertson; Leyland Pitt; Sarah Lord Ferguson – Marketing Education Review, 2024
The importance of play is well established in early childhood development; however the importance of play appears to diminish in more advanced levels of education. Despite this, the demand for experiential, engaging learning experiences that seek to differentiate graduate-level programs in a fiercely competitive market continues to increase. This…
Descriptors: Graduate Students, Play, Business Administration Education, Marketing
Jessica Oudenampsen; Enny Das; Nicole Blijlevens; Marjolein H. J. van de Pol – Review of Higher Education, 2024
This review systematically synthesizes empirical evidence on learning outcomes of interdisciplinary learning. A meta-synthesis approach was used to synthesize data in two rounds, based on strict (n = 38) versus more lenient (n = 60) operationalizations of interdisciplinary learning. The results revealed a variety of interdisciplinary learning…
Descriptors: Interdisciplinary Approach, Higher Education, Outcomes of Education, Metacognition
Kiernan, Louise; Ledwith, Ann; Lynch, Raymond – Design and Technology Education, 2022
While design is associated with novelty and creativity, few studies have explored the cognitive processes employed during team interactions. Design practice is collaborative where designers work in multidisciplinary teams. Along with the cognitive skills involved in designing, designers also need skills to work in teams, share information, and…
Descriptors: Design, Cognitive Processes, Teamwork, Interaction
Huan Li; Qinghui Hou; Ren Mu; Yating Wang; Yating Yang – Journal of Creative Behavior, 2025
Although research on team performance-prove goal orientation (TPPGO) has flourished, there remains a scarcity of studies investigating its impact on individual performance. Drawing upon transactional stress theory, our study aims to explore the dual nature of the influence exerted by TPPGO on employee creative performance. Employing a multi-level…
Descriptors: Teamwork, Job Performance, Goal Orientation, Individual Differences
Ana Jesús López-Menéndez; Rigoberto Pérez-Suárez – Review of Education, 2025
Econometrics has become increasingly important in Economics and Business degrees, since it appears to be narrowly related to several main skills and competencies as information management, creativity, problem-solving or decision-making. Furthermore, the development of information technologies, including econometric software, makes it possible to…
Descriptors: Teamwork, Economics, Models, Information Management