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Showing all 9 results Save | Export
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Gulkilik, Hilal – Interactive Learning Environments, 2023
The purpose of this study was to analyze the prompts that preservice secondary mathematics teachers used for the acquisition of mathematics knowledge in dynamic geometry environment tasks. The participants, four preservice secondary mathematics teachers who were enrolled in a computer-supported mathematics education course, designed a dynamic…
Descriptors: Preservice Teachers, Geometry, Mathematics Teachers, Mathematics Instruction
Naoko Taguchi – CALICO Journal, 2021
This exploratory study investigated the usability of immersive virtual reality (VR) as a way of creating a role-play task to examine pragmatic competence, specifically the ability to produce the speech act of request. The study created a closed role-play task in two versions. One was a standard computer-based version in which participants read a…
Descriptors: Pragmatics, Computer Simulation, Role Playing, Task Analysis
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Daumiller, Martin; Dresel, Markus – Journal of Experimental Education, 2019
Studying with digital media, learners often struggle because of inadequate self-regulation. Previous research presented clear evidence of metacognitive prompts being effective in supporting learning with digital media. This study examines the potential of motivational regulation prompts, which are assumed to additionally support self-regulated…
Descriptors: Metacognition, Cues, Student Motivation, Pretests Posttests
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Nam, SungJin; Frishkoff, Gwen; Collins-Thompson, Kevyn – IEEE Transactions on Learning Technologies, 2018
In an intelligent tutoring system (ITS), it can be useful to know when a student has disengaged from a task and might benefit from a particular intervention. However, predicting disengagement on a trial-by-trial basis is a challenging problem, particularly in complex cognitive domains. In the present work, data-driven methods were used to address…
Descriptors: Intervention, Learner Engagement, Middle School Students, Vocabulary Development
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Quam, Carolyn; Swingley, Daniel – Child Development, 2012
Young infants respond to positive and negative speech prosody (A. Fernald, 1993), yet 4-year-olds rely on lexical information when it conflicts with paralinguistic cues to approval or disapproval (M. Friend, 2003). This article explores this surprising phenomenon, testing one hundred eighteen 2- to 5-year-olds' use of isolated pitch cues to…
Descriptors: Cues, Computer Assisted Instruction, Nonverbal Communication, Young Children
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Soemer, Alexander; Schwan, Stephan – Journal of Educational Psychology, 2012
The literature on learning with animations has focused so far on subject matters in which changes over time depicted in the animation are mapped onto changes over time in the reality of the concepts to be learned. The experiments presented in this article, however, suggest that also a nontemporal mapping of facts, as in paired-associate learning…
Descriptors: Computer Assisted Instruction, Paired Associate Learning, Control Groups, Cues
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Amir, Nader; Beard, Courtney; Taylor, Charles T.; Klumpp, Heide; Elias, Jason; Burns, Michelle; Chen, Xi – Journal of Consulting and Clinical Psychology, 2009
The authors conducted a randomized, double-blind placebo-controlled trial to examine the efficacy of an attention training procedure in reducing symptoms of social anxiety in 44 individuals diagnosed with generalized social phobia (GSP). Attention training comprised a probe detection task in which pictures of faces with either a threatening or…
Descriptors: Attention Control, Anxiety, Symptoms (Individual Disorders), Cues
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Hummel, Hans G. K.; Paas, Fred; Koper, E. J. R. – Journal of Computer Assisted Learning, 2004
We investigate the effects of cueing, in a multimedia programme for the individualized training of the whole task to prepare a plea, on the learning outcomes of 43 sophomore law students. The cueing formats of worked-out examples (WOEs), process worksheets (PWs), and both WOE and PW are compared to a no-cueing control condition. Our hypotheses…
Descriptors: Law Students, Multimedia Instruction, Cues, Comparative Analysis
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Clariana, Roy B. – Journal of Educational Computing Research, 2003
This study compares the effectiveness of multiple-choice (MC) and constructed-response (CR) study tasks both with feedback. Graduate students (n = 46) completed a computer-delivered vocabulary lesson on instructional design terms followed by cued recall and recognition posttests. The CR study task was significantly more effective than the MC study…
Descriptors: Program Effectiveness, Instructional Design, Graduate Students, Comparative Analysis