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Showing 1 to 15 of 162 results Save | Export
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Aadarsh Padiyath – ACM Transactions on Computing Education, 2024
As computing educators begin to recognize that their students need strong ethical foundations, there is a growing interest to integrate meaningful ethics education into undergraduate computing curricula. To achieve this, it is crucial to understand how students respond to ethical interventions in the classroom. This review examines the acceptance…
Descriptors: Undergraduate Students, Student Attitudes, Ethics, Intervention
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Farjudian, Amin – IEEE Transactions on Education, 2023
Contribution: Using threshold concepts as the framework for curriculum design, a project on neural network methods for solving differential equations is presented, with a rich set of transformative concepts from mathematics and computer science. Projects of this kind complement a typical curriculum with expertise that is crucial for critique and…
Descriptors: Mathematics Education, Computer Science Education, Concept Formation, Curriculum Development
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Drew Hwang; Hui Shi; Larisa Preiser-Houy – Information Systems Education Journal, 2024
Modern digital technologies are advancing rapidly, driving transformative changes. For Information Systems (IS) educators, maintaining curricula that prepare graduates for the digital economy is imperative. This study developed a knowledge pool of 121 common keywords in digital transformation through literature review and investigated their…
Descriptors: Information Systems, Computer Science Education, Course Descriptions, Undergraduate Study
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Dai, Yun; Liu, Ang; Qin, Jianjun; Guo, Yanmei; Jong, Morris Siu-Yung; Chai, Ching-Sing; Lin, Ziyan – Journal of Engineering Education, 2023
Background: The recent discussion of introducing artificial intelligence (AI) knowledge to K-12 students, like many engineering and technology education topics, has attracted a wide range of stakeholders and resources for school curriculum development. While teachers often have to directly interact with external stakeholders out of the public…
Descriptors: Artificial Intelligence, Technology Education, Curriculum Development, Computer Science Education
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Blumenthal, Richard – ACM Transactions on Computing Education, 2022
In May and June 2021, the author conducted a survey of the computing and mathematical graduation requirements of 500 Bachelor of Science in Computer Science (BSCS) programs in the U.S. to determine alignment among these requirements and those recommended by ACM/IEEE-CS's Computer Science Curricula 2013 guidelines and ABET's Criteria for…
Descriptors: Alignment (Education), Computer Science Education, Curriculum Development, Accreditation (Institutions)
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Selçuk Dogan; Mete Akcaoglu – Teacher Education Quarterly, 2024
Learning computer science (CS) is increasingly becoming a necessary component of K-12 education, but in most cases, teachers do not have either the essential knowledge to teach or a curriculum to follow. In this article, we analyze the outcomes from a yearlong, blended professional development (PD) program to teach teachers game design and coding…
Descriptors: Disproportionate Representation, Blended Learning, Professional Development, Computer Science
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Michael Karlin; Yin-Chan Liao; Swati Mehta – Journal of Research on Technology in Education, 2024
With the increasing demand for K-12 computer science education (CSed), and the importance of preparing highly qualified preservice teachers who have basic CS knowledge, teacher education faculty play an essential role in CSed capacity building. However, little is known about the best ways for supporting teacher education faculty with the…
Descriptors: Computer Science Education, Preservice Teacher Education, Teacher Educators, Faculty Development
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Nicolai Plintz; Dirk Ifenthaler – International Association for Development of the Information Society, 2024
This study aims to develop a preliminary model for the content validation of serious games, specifically to assess two cybersecurity games designed for children aged 8-13 years as part of the Erasmus+ project "SuperCyberKids". Using a scoping review of databases from pedagogy, psychology, and computer science, we identified current…
Descriptors: Computer Security, Educational Games, Computer Uses in Education, Game Based Learning
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Garcia, David; Rabbani, Farshad – Journal of Learning and Teaching in Digital Age, 2022
Computer science became a distinct academic discipline in the early 1950s. The first computer science degree program was founded in Belize around 45 years later, under the auspices of the nascent University College of Belize, which would subsequently become the University of Belize. We present a twenty-year synopsis of a degree program created in…
Descriptors: Computer Science Education, Educational History, Foreign Countries, Undergraduate Study
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Oliver McGarr; Bård Ketil Engen – European Journal of Education, 2024
Interest in the study of computer technology in schools (often in the form of Computer Science subjects or coding initiatives) is seen to have undergone two waves of interest, one in the late 1970s/early 1980s and the other more recently since about 2010. Through a historical exploration of the rationales for the study of computer technology in…
Descriptors: Computer Science Education, Science Education History, Science Curriculum, Curriculum Research
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Aidan Doyle; Pragnya Sridhar; Arav Agarwal; Jaromir Savelka; Majd Sakr – Journal of Computer Assisted Learning, 2025
Background: In computing education, educators are constantly faced with the challenge of developing new curricula, including learning objectives (LOs), while ensuring that existing courses remain relevant. Large language models (LLMs) were shown to successfully generate a wide spectrum of natural language artefacts in computing education.…
Descriptors: Computer Science Education, Artificial Intelligence, Learning Objectives, Curriculum Development
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Busra Ozmen Yagiz; Ecenaz Alemdag – Education and Information Technologies, 2025
Resilience is a critical personality trait that allows one to deal with difficulties, learn from failures, and maintain a positive attitude during task performance. However, it has not been understudied in a complex and challenging educational domain. The current research intends to address this gap by analyzing the specific characteristics of…
Descriptors: Foreign Countries, Undergraduate Students, Resilience (Psychology), Programming
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Faherty, Roisin; Nolan, Karen; Quille, Keith; Becker, Brett; Oldham, Elizabeth – International Journal of Computer Science Education in Schools, 2023
This paper unites the history of Computer Science (CS) Education in Ireland by plotting Ireland's roadmap leading to the implementation of formal Computer Science Education in schools. It first outlines the educational system in Ireland. The history roadmap starts in the 1970s with the first notions of introducing computing in post-primary school,…
Descriptors: Foreign Countries, Educational History, Computer Science Education, Elementary Secondary Education
Nesen, Yuri; Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. Based on prior analyses and…
Descriptors: Program Implementation, Computer Science Education, Foreign Countries, Curriculum Development
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Hamlen, Karla R.; Chu, Pong P. – IEEE Transactions on Education, 2023
Background: Engineering curricula often consist of separate courses that do not form a cohesive learning experience. Researchers revised an undergraduate computer engineering curriculum at an urban university, seeking to improve motivation and achievement in an important population that is traditionally underrepresented in STEM fields.…
Descriptors: Spiral Curriculum, Student Projects, Class Activities, Student Motivation
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