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Sung, K.; Hillyard, C.; Angotti, R. L.; Panitz, M. W.; Goldstein, D. S.; Nordlinger, J. – IEEE Transactions on Education, 2011
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. Game-themed…
Descriptors: Computers, Video Games, Introductory Courses, Programming
Kabicher, Sonja; Derntl, Michael; Motschnig-Pitrik, Renate – Journal of Educational Multimedia and Hypermedia, 2009
This paper addresses the challenges resulting from the design and implementation of a modular, flexible curriculum of computer science. It is intended to share the processes and structures that are being employed in order to cooperatively approach desired qualities and qualifications. In addition, the paper shares goals, strategies, and…
Descriptors: Foreign Countries, Computer Science, Curriculum Design, Curriculum Development