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Xue Zhou; Lilian Schofield – Journal of Learning Development in Higher Education, 2024
This paper proposes a conceptual framework for integrating Artificial Intelligence (AI) into the curriculum. It builds on previous conceptual papers, which provided initial suggestions on integrating AI into teaching. The approach to developing the conceptual framework includes drawing on existing frameworks, AI literature, and case studies from…
Descriptors: Artificial Intelligence, Technological Literacy, Technology Integration, Curriculum Development
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Adi Korisky; Ido Davidesco; Ofek Ben-Abu; Orel Levy; Klil Abrahami; Orly Geri; Elana Zion Golumbic – Mind, Brain, and Education, 2024
Students' school requirements and learning activities engage many different cognitive processes, including language processing, memory, learning, attention, reasoning, decision-making, and social interaction. However, students rarely learn about these cognitive processes, or the brain mechanisms underlying them and therefore lack the critical…
Descriptors: Neurosciences, Artificial Intelligence, Computer Software, Learning Activities
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Monsurat M. Lawal; Tugba G. Kucukkal – Journal of Chemical Education, 2024
An undergraduate-level Computational Chemistry project was incorporated initially into a Physical Chemistry course and then into the laboratory curriculum in the subsequent application. Before the introduction of the project, the lectures covered quantum chemistry, spectroscopy, and kinetics while simultaneously including computational chemistry…
Descriptors: Chemistry, Science Instruction, Computation, Active Learning
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Bajracharya, Biju; Khan, Mohammad Shoeb – Information Systems Education Journal, 2023
The Autonomous Vehicles (AV) are a self-driving vehicle capable of sensing its environment and operating with minimal or no human intervention converting into a fully or partially automated vehicle. These automated vehicles have great potential to revolutionize the automotive industry and our daily lives. Thus, they are receiving a lot of…
Descriptors: Motor Vehicles, Interdisciplinary Approach, Computer Science Education, Artificial Intelligence
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Zhu, Meina; Basdogan, Merve; Bonk, Curtis J. – Contemporary Educational Technology, 2020
Instructional design and training skills have become a key competency that is expected of public health professionals. However, the research on educating public health students as instructional designers (ID) is lacking. The purpose of this study is to better understand how novice IDs design trainings using their design judgment in an authentic…
Descriptors: Instructional Design, Public Health, Teaching Methods, Curriculum Development
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Savic, Goran; Segedinac, Milan; Milenkovic, Dušica; Hrin, Tamara; Segedinac, Mirjana – Australasian Journal of Educational Technology, 2018
This paper presents research on using a model-driven approach to the development and management of electronic courses. We propose a course management system which stores a course model represented as distinct machine-readable components containing domain knowledge of different course aspects. Based on this formally defined platform-independent…
Descriptors: Electronic Learning, Online Courses, Curriculum Development, Management Systems
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Boukhechba, Hicham; Bouhania, Bachir – International Journal of Education and Development using Information and Communication Technology, 2019
The indispensability of ICT tools in EFL classrooms is rather taken for granted, often in a way to promote the teaching/learning experience. Accordingly, teachers more than ever are encouraged or even explicitly instructed to use different tools inside the classroom. However, the lack of a systematic approach that governs the design and the…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Middle School Students
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Cober, Rebecca; Tan, Esther; Slotta, Jim; So, Hyo-Jeong; Könings, Karen D. – Instructional Science: An International Journal of the Learning Sciences, 2015
Teachers are not typically involved as participatory designers in the design of technology-enhanced learning environments. As they have unique and valuable perspectives on the role of technology in education, it is of utmost importance to engage them in a participatory design process. Adopting a case study methodology, we aim to reveal in what…
Descriptors: Technology Uses in Education, Educational Technology, Instructional Design, Case Studies
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Eggermont, Marjan; Brennan, Robert; Freiheit, Theo – Advances in Engineering Education, 2010
Our full-year capstone design course, "Mechanical and Manufacturing Engineering Design Methodology and Application," focuses on both design methodology and design application. We redesigned the course to more effectively prepare students for the "application" aspect of design. The approach was essentially to implement a short…
Descriptors: Curriculum, Engineering Education, Design, Inquiry
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McCormick, John W. – Computer Science Education, 2007
Less than one half of one percent of all processors manufactured today end up in computers. The rest are embedded in other devices such as automobiles, airplanes, trains, satellites, and nearly every modern electronic device. Developing software for embedded systems requires a greater knowledge of hardware than developing for a typical desktop…
Descriptors: Computer System Design, Learning Activities, Relevance (Education), Computer Software
Paris, Cynthia L. – 1985
Answers to questions about how children successfully use computers were found by identifying computer skills and concepts achieved by children attending the 1984 Computer Camp for Young Children at the University of Delaware. A total of 43 children from 4 through 7 years of age attended 1-1/2 hour sessions each day for 4 weeks. Computer activities…
Descriptors: Computer Literacy, Computer Software, Curriculum Development, Early Childhood Education
Hutinger, Patricia L.; Beard, Marisa; Bell, Carol; Bond, Janet; Robinson, Linda; Schneider, Carol; Terry, Clare – 1998
This guide presents a curriculum that integrates development of emergent literacy skills with computer technology in young children, including those with disabilities. The curriculum was tested over a 3-year period in preschool classrooms that included children with mild to severe disabilities. Quantitative and qualitative evaluation results are…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Curriculum Development
Green, Tim; Brown, Abbie H. – MultiMedia Schools, 2002
Explains how student-generated, computer-based multimedia projects can be meaningful learning activities to integrate into the K-12 curriculum. Describes three phases: design, including goals and objectives of the project and use of the finished product; production, including choosing multimedia software, prototyping, and usability testing; and…
Descriptors: Computer Software, Curriculum Development, Elementary Secondary Education, Instructional Design
Cavanaugh, Catherine; Cavanaugh, Terence – MultiMedia Schools, 1997
Discusses the use of digital cameras in elementary and secondary education. Highlights include hardware and software; applications; practical considerations, including cost; curriculum possibilities; examples of activities for elementary, middle, and high schools; and using cameras for student assessment and for administrative support. (LRW)
Descriptors: Computer Software, Computer Uses in Education, Costs, Curriculum Development
Daly, Judith; And Others – 1987
This computer-assisted curriculum is intended to be used to enhance a vocational mathematics/applied mathematics course. A total of 32 packets were produced to increase the basic mathematics skills of students in the following vocational programs: automotive trades, beauty culture, building trades, climate control, electrical trades,…
Descriptors: Computer Oriented Programs, Computer Software, Curriculum Development, Instructional Materials
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