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Susan McKenney; Jan van den Akker; Ryan Wakamiya; Andreas Beer; Yvonne Zijlstra; Edlyn Chao – Curriculum Matters, 2024
Curriculum development is critically important to the educational enterprise, yet we lack insight into if and how ideal design and development practices are enacted in organizations that create curricular programs and resources intended for large-scale implementation. This study identified essential elements of curriculum development practices…
Descriptors: Curriculum Design, Curriculum Development, Evaluation Methods, Educational Practices
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Roy Bendor; Maria Luce Lupetti – International Journal of Technology and Design Education, 2025
Speculative design is an emerging form of critical material engagement with possible futures. Designers working speculatively call attention to current and future sociotechnical dilemmas, and aim to provoke debate about the moral, political and ethical implications of sociotechnical innovation. Despite the popularity of speculative design and its…
Descriptors: Graduate Study, College Curriculum, Design, Engineering Education
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Sanjana Moondra; Mohammad Amir Khan – International Journal of Sustainability in Higher Education, 2024
Purpose: The Sustainable Development Goals (SDGs) were established by the UN in 2015 as an international call to action to end poverty, protect the environment, and ensure that everyone will live in peace and prosperity by the year 2030. (UNDP, 2015). Out of the 17 Goals, Goal 4 talks about "ensuring inclusive and equitable quality education…
Descriptors: Sustainable Development, College Curriculum, Architectural Education, Undergraduate Study
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Tunnel, Raimond-Hendrik; Norbisrath, Ulrich – Journal of Education and Learning, 2023
As in any professional field, aspiring video game artists, designers, and developers must acquire the necessary skills and knowledge for a successful career. Higher education institutions offer varying video game Bachelor's degree programs to meet the diverse needs of the industry. Our objective in this study was to explore these curricula to gain…
Descriptors: Classification, Video Games, Bachelors Degrees, College Curriculum
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Madalyn Wilson-Fetrow; Vanessa Svihla; Abhaya K. Datye; Jamie R. Gomez; Eva Chi; Sang M. Han – International Journal of Designs for Learning, 2024
Engineering is fundamentally about design, yet many undergraduate programs offer limited opportunities for students to learn to design. This design case reports on a grant-funded effort to revolutionize how chemical engineering is taught. Prior to this effort, our chemical engineering program was like many, offering core courses primarily taught…
Descriptors: Undergraduate Study, Chemical Engineering, Design, Curriculum Development
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Derek Thurber; Karen Bossen – To Improve the Academy, 2025
Despite its many benefits, curriculum review has yet to become a widespread practice in many areas of higher education. Previous research suggests that this is because of a lack of faculty time and expertise to conduct curriculum reviews independently. As such, this action research study builds on the existing literature to explore the utility of…
Descriptors: Curriculum Evaluation, Educational Development, Higher Education, Research Universities
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Feng Yang; Jiraporn Chano; Songsak Phusee-orn – Higher Education Studies, 2025
This study aims to develop a curriculum to enhance the design thinking of art and design students in higher vocational education in Guangzhou, China, and assess the effectiveness of its implementation. Collected data using the Design Thinking Scale (DTLS). A total of 31 participants came from majoring in art and design at a higher vocational…
Descriptors: Curriculum Development, Design, Thinking Skills, Higher Education
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Rennick, Christopher; Litster, Greg; Hulls, C. C. W.; Hurst, Ada – IEEE Transactions on Education, 2023
Contribution: This article defines "curricular hackathons" and describes the features, challenges, and opportunities of adopting the hackathon format into engineering curricula. It is based on experience implementing a series of curricular hackathons which provide students with formative design experiences as they address ill-structured…
Descriptors: Curriculum Development, Engineering Education, Curriculum Implementation, Design
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Guarino, Jody; Cole, Shelbi; Sperling, Michelle – Mathematics Teacher: Learning and Teaching PK-12, 2022
What would it look like to engage in more humanizing assessment practices, practices that support the positive development of students' identity, agency, and belonging? In a Southern California school district, a group of teachers have been working toward doing exactly that. One of the first things the teachers did was to recognize that the…
Descriptors: Mathematics Education, Student Evaluation, Mathematics Curriculum, Curriculum Based Assessment
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Seolyung Choi; Eunryung Hyun – International Journal of Art & Design Education, 2025
In South Korea, the National Curriculum and textbooks, especially within design education, are closely intertwined. The Curriculum is critical in establishing educational goals and standards for each subject, acting as a blueprint for schooling. Textbooks, which must be approved, are designed to align with this Curriculum. This article introduces…
Descriptors: Design, Education, Classroom Environment, National Curriculum
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Isabel Hilliger; Constanza Miranda; Sergio Celis; Mar Pérez-Sanagustín – British Journal of Educational Technology, 2024
Several studies have indicated that stakeholder engagement could ensure the successful adoption of learning analytics (LA). Considering that researchers and tech developers may not be aware of how LA tools can derive meaningful and actionable information for everyday use, these studies suggest that participatory approaches based on human-centred…
Descriptors: Learning Analytics, Higher Education, Stakeholders, College Curriculum
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Zhou, Ding; Gomez, Rafael; Wright, Natalie; Rittenbruch, Markus; Davis, James – International Journal of Technology and Design Education, 2022
Integrated "Science, Technology, Engineering, and Mathematics" (STEM) education is recognised as the latest development stage on the pathway to a highly capable future workforce, and is thus linked to a nation's future development and prosperity. However, despite various appeals and efforts by the Australian Government, effective…
Descriptors: Foreign Countries, STEM Education, Integrated Curriculum, Design
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Regina Sipos; Alexander Kutschera; Janina Klose – Critical Education, 2025
This article explores how critical making - or a combination of critical thinking and making - could enhance and future-proof technical and vocational education and training (TVET). The article reports from a series of multi-stakeholder participatory workshops with educators, caretakers, pupils, and makers. The workshops themselves represent an…
Descriptors: Critical Thinking, Career and Technical Education, Barriers, Stakeholders
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Jason D. Bader; Norm Friesen; Patrick R. Lowenthal; Chareen Snelson – Quarterly Review of Distance Education, 2024
Research has illustrated the role visual design plays in effective communication and instruction. However, more research has yet to investigate how online course designers (i.e., anyone who designs online courses) add visual appeal to online courses. This study explored the visual design process in online course development. It examines how…
Descriptors: Design, Electronic Learning, Online Courses, Curriculum Design
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Mosely, Genevieve; Harris, Jess; Grushka, Kath – Australian Educational Researcher, 2022
Recent understandings of 'design' and, in particular design education have become entrenched within schools and higher education as approaches to provide students with opportunities to develop creativity and imagination, and the skills needed for a globalized future. Drawing from Australian curriculum documents, this paper presents a content…
Descriptors: Foreign Countries, Design, Curriculum Evaluation, Content Analysis
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