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Grissom, Scott; Koschmann, Tim – 1995
The objective of this project was to develop a way of producing instructional materials such that once an acceptable design had been achieved, hypermedia documents could be easily generated with no additional programming or design effort. The project was undertaken to support a case-based instructional curriculum in medical education. Southern…
Descriptors: Case Method (Teaching Technique), Case Studies, Curriculum Development, Higher Education
Hawkridge, David, Ed. – 1995
This program for the 1995 Association for Learning Technology Conference summarizes the presentations of the discussions, demonstrations, workshops, and poster sessions. Abstracts of the following papers presented at the conference are included: "New Structures for Learning" (Patrick Allen & Kate Sankey); "Multiple System…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Development, Educational Change
Smith, Eric E.; Westhoff, Guy M. – Educational Technology, 1992
Describes the Taliesin Project, a current curriculum materials research and development effort whose main goals are (1) the development of a computer-aided classroom instructional tool for grades six through eight based on hypermedia technology, and (2) the development of a multidisciplinary curriculum to help develop stronger interests in…
Descriptors: Computer Assisted Instruction, Curriculum Development, Elementary Secondary Education, Hypermedia
Goldfarb, Ilia – 2002
The Spirit of Democracy Project was initiated in 2000 by the University of New Brunswick (Canada) Faculty of Education in partnership with the Russian Association for Civic Education, and was made possible through financial contribution from the Canadian International Development Agency. The focus of the Project is the development of online…
Descriptors: Computer Assisted Instruction, Cooperative Programs, Curriculum Development, Democracy
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Allen, Brockenbrough S.; And Others – Educational Technology, Research and Development, 1989
Outlines curriculum reforms being made in the master's level educational technology program at San Diego State University. Topics discussed include technological changes and the roles of educational product designers; human information processing; knowledge base design; student design of educational adventure games; interactive video design; and…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Games, Curriculum Development
Cates, Ward Mitchell – Educational Technology, 1992
Discusses design principles that apply to the creation of effective instructional hypermedia or multimedia products that meet the needs of teachers and students. Topics addressed include the adoption of technological innovations; curricular issues; the development of thinking skills; user needs; videodisks; interactive systems; context; and print…
Descriptors: Adoption (Ideas), Context Clues, Courseware, Curriculum Development
Rogers, Patricia L.; Erickson, Mary – 1998
This paper describes the development of two World Wide Web sites, "Our Place in the World" (OPITW) and "Chicana and Chicano Space" (CCS), specifically designed as resources for art educators, and describes a framework for three blended levels or layers of navigation that support knowledge construction within the domain. The…
Descriptors: Access to Information, Art Education, Cognitive Style, Computer System Design