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Li, Chengcheng – Journal of Information Technology Education: Innovations in Practice, 2015
As both the frequency and the severity of network breaches have increased in recent years, it is essential that cybersecurity is incorporated into the core of business operations. Evidence from the U.S. Bureau of Labor Statistics (Bureau of Labor Statistics, 2012) indicates that there is, and will continue to be, a severe shortage of cybersecurity…
Descriptors: Curriculum Development, Computer Security, Internet, Computer Networks
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Sung, K.; Hillyard, C.; Angotti, R. L.; Panitz, M. W.; Goldstein, D. S.; Nordlinger, J. – IEEE Transactions on Education, 2011
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. Game-themed…
Descriptors: Computers, Video Games, Introductory Courses, Programming
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Kafai, Yasmin B.; Lee, Eunkyoung; Searle, Kristin; Fields, Deborah; Kaplan, Eliot; Lui, Debora – ACM Transactions on Computing Education, 2014
In this article, we examine the use of electronic textiles (e-textiles) for introducing key computational concepts and practices while broadening perceptions about computing. The starting point of our work was the design and implementation of a curriculum module using the LilyPad Arduino in a pre-AP high school computer science class. To…
Descriptors: High School Students, Scientific Concepts, Educational Practices, Curriculum Development
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Kabicher, Sonja; Derntl, Michael; Motschnig-Pitrik, Renate – Journal of Educational Multimedia and Hypermedia, 2009
This paper addresses the challenges resulting from the design and implementation of a modular, flexible curriculum of computer science. It is intended to share the processes and structures that are being employed in order to cooperatively approach desired qualities and qualifications. In addition, the paper shares goals, strategies, and…
Descriptors: Foreign Countries, Computer Science, Curriculum Design, Curriculum Development
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Brackenbury, L. E. M.; Plana, L. A.; Pepper, J. – IEEE Transactions on Education, 2010
The system-on-chip module described here builds on a grounding in digital hardware and system architecture. It is thus appropriate for third-year undergraduate computer science and computer engineering students, for post-graduate students, and as a training opportunity for post-graduate research students. The course incorporates significant…
Descriptors: Foreign Countries, Computer System Design, Teamwork, Learning Modules
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the International Conference e-Learning 2016, which was organised by the International Association for Development of the Information Society, 1-3 July, 2016. This conference is part of the Multi Conference on Computer Science and Information Systems 2016, 1-4 July. The e-Learning (EL) 2016 conference aims…
Descriptors: Professional Associations, Conferences (Gatherings), Electronic Learning, Computer Science Education
NorthWest Center for Emerging Technologies, Bellevue, WA. – 2000
This curriculum was developed for Job Corps Centers to introduce the principles of information technology. The goal was to make it flexible but comprehensive, and a variety of teaching strategies related to real-life situations in different types of businesses that students might face in a work environment were incorporated. Each module consists…
Descriptors: Computer Literacy, Computer Science Education, Curriculum Development, Information Technology
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Gress, Eileen K. – Arithmetic Teacher, 1982
A framework for a computer literacy module is detailed, through a description of one that has evolved in schools in Fairport, New York. It is noted that the availability of computer-literacy instructional materials is increasing substantially, but a specific curriculum is sorely lacking. (MP)
Descriptors: Computer Literacy, Computer Science Education, Computers, Curriculum Development
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Oriogun, Peter K. – Educational Media International, 2000
Provides an introduction to capability issues in the United Kingdom and expands on the University of North London's capability curriculum. Explains the new software engineering module for computer science that incorporates the capability curriculum and discusses the need for a partnership between educators, employers, and the government to advance…
Descriptors: Competence, Computer Science Education, Computer Software Development, Curriculum Development
Alberta Dept. of Education, Edmonton. Curriculum Branch. – 1990
This manual is designed to help classroom teachers in Alberta, Canada implement the Junior High Computer Studies Program. The first eight sections cover the following material: (1) introduction to the teacher resource manual; (2) program rationale and philosophy; (3) general learner expectations; (4) program framework and flexibility; (5) program…
Descriptors: Computer Literacy, Computer Science Education, Computer Software Evaluation, Computer Software Selection
International Co-operation Europe Ltd. (ICEL), Brussels, Belgium. – 2001
Career Space is a consortium of major information and communications technology (ICT) companies working in partnership with the European Commission to encourage and enable more people to join and benefit from a dynamic e-Europe and to narrow the current skills gap. It believes the way in which engineering and computer studies students are educated…
Descriptors: Business Administration, Communications, Computer Science Education, Curriculum Development