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Andreas Giannakoulas; Stelios Xinogalos – Journal of Educational Computing Research, 2025
This study critically reviews sixteen empirical studies that investigate the various difficulties that primary school students encounter while learning programming through educational games. Specifically, the challenges that students face in understanding basic programming concepts and the game elements that contribute to these difficulties, as…
Descriptors: Elementary School Students, Elementary School Teachers, Programming, Game Based Learning
Justin Gambrell; Eric Brewe – Physical Review Physics Education Research, 2024
Computational thinking in physics has many different forms, definitions, and implementations depending on the level of physics or the institution it is presented in. To better integrate computational thinking in introductory physics, we need to understand what physicists find important about computational thinking in introductory physics. We…
Descriptors: Physics, Introductory Courses, Science Instruction, Thinking Skills
Parker, Denise – Exchange: The Early Childhood Leaders' Magazine Since 1978, 2010
Play is so important that it is declared as one of the human rights by the United Nations. Although it is focused on children, play does "not" stop there. In the 1990s the author designed and facilitated a blended curriculum for a Head Start Program. The instructional goal was to introduce and get the children to effectively and…
Descriptors: Play, Disadvantaged Youth, Adult Basic Education, Preschool Children
Mayer, Richard E. – 1982
This three-part volume provides a summary, for use by practitioners, of a project concerned with how novices learn to become creative educational computer users. The first chapter examines techniques for increasing the novice's understanding of computers and computer programming, and specifically analyzes the potential usefulness of five…
Descriptors: Calculators, Computer Literacy, Computers, Curriculum Development
Harapnuik, Dwayne – 1998
This paper discusses the development of a learning approach based on the unique needs of adult learners who are required to learn and use new information technologies. It establishes how the "Inquisitivism" learning approach has evolved from a synthesis of key cognitive learning theories into one cohesive approach and how the…
Descriptors: Adult Education, Adult Learning, Adult Students, Computer Anxiety
Frechette, Julie D. – Yearbook of the National Society for the Study of Education, 2005
This chapter will address questions centered on the integration of new telecommunications technology in the classroom by responding to concerns over Internet access and content through media literacy initiatives. While much research about online computer technology focuses on the communication "end"-goal of accessing the "Information…
Descriptors: Curriculum Development, Computer Uses in Education, Educational Technology, Telecommunications
Ediger, Marlow – 1986
Discussing various aspects of the language arts curriculum, this guide contains the following essays: (1) "Listening and the Child in the Language Arts Curriculum," which details a philosophy for teaching and learning in the language arts; (2) "Creative Writing in the Curriculum," which outlines ways teachers can help students achieve creatively;…
Descriptors: Computer Assisted Instruction, Computer Literacy, Content Area Reading, Creative Writing