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Shujun Dong; Ran Zhi; Feng Gan – European Journal of Education, 2025
As educational paradigms continue to evolve in response to technological advancements, there is growing interest in interdisciplinary approaches that bridge the gap between STEM and the arts. One such emerging area is the integration of robotics into art education, which holds the potential to enrich learning experiences and foster a range of…
Descriptors: Technology Integration, Technology Uses in Education, Art Education, Constructivism (Learning)
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Tasch, Jeremy; Tasch, Weiwei C. – Journal of Geography in Higher Education, 2016
This article analyses student-learning outcomes from the redesign of Introduction to Physical Geography 101. Among the purposes of the redesigned course were to enhance student learning by providing rich interactive online content, provide more meaningful instructor-student and peer-peer exchanges, and to promote attitudes that facilitate student…
Descriptors: Physical Geography, Curriculum Design, Curriculum Development, Student Centered Learning
Cheng, Eric C. K. – Online Submission, 2011
This paper aims to validate a theoretical model for developing teacher collective learning by using a quasi-experimental design, and explores the management strategies that would provide a school administrator practical steps to effectively promote collective learning in the school organization. Twenty aided secondary schools in Hong Kong were…
Descriptors: Foreign Countries, Administrators, Curriculum Development, Quasiexperimental Design
Kamal, Abdulrahman – ProQuest LLC, 2012
The purpose of this study was to investigate teacher practices of enabling factors in the implementation of technology-assisted PBL, in Tatweer schools in Jeddah, Saudi Arabia. This study also explored how the International Society for Technology in Education (ISTE) National Education Technology Standards for Teachers (NETS.T) were used in Tatweer…
Descriptors: Foreign Countries, Technology Uses in Education, Active Learning, Student Projects
Francis, Linda M. – ProQuest LLC, 2009
The study examined interest, a unique affective construct distinct from motivation, as an important instructional design consideration. New interest theory suggests that interest develops along a continuum, and at its earliest stages, may be triggered through intentional use of interesting materials and environments. Instructional designers need…
Descriptors: Instructional Design, Student Interests, Learner Engagement, Student Attitudes
Samuels, Jason – ProQuest LLC, 2010
This study was inspired by a history of student difficulties in calculus, and innovation in response to those difficulties. The goals of the study were fourfold. First, to design a mathlet for students to explore local linearity. Second, to redesign the curriculum of first semester calculus around the use of technology, an emphasis on…
Descriptors: Experimental Groups, Prior Learning, Visualization, Program Effectiveness
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Amer, T. S.; Mohrweis, Lawrence C. – American Journal of Business Education, 2009
This study describes the multifaceted components of an assessment process. The paper explains a novel approach in which an advisory council participated in a "fun," hands-on activity to rank-order learning outcomes. The top ranked learning competency, as identified by the advisory council, was the need for students to gain a better…
Descriptors: Experimental Groups, Control Groups, Outcome Measures, Minimum Competency Testing
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Zhao, Jensen J.; Zhao, Sherry Y. – Journal of Information Systems Education, 2010
As the entry-level information technology jobs could be easily outsourced offshore, the demand for U.S. employees who are innovative and productive in information technology (IT) project design, development, and management is growing among U.S. companies. This controlled experiment presents how a model of integrating students' intelligence…
Descriptors: Student Attitudes, Intelligence Quotient, Gender Differences, Creativity
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Timmers, S.; Valcke, M.; de Mil, K.; Baeyens, W. R. G. – Interactive Learning Environments, 2008
This article focuses on an evaluation of the impact of an innovative instructional design of internships in view of a new integrated pharmaceutical curriculum. A key innovative element was the implementation of a computer-supported collaborative learning environment. Students were, as part of their formal curriculum, expected to work in a…
Descriptors: Instructional Design, Knowledge Level, Computer Assisted Instruction, Pharmacy
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Sharma, Sarla – Journal of Educational Technology Systems, 1987
Critically analyzes recent research studies that examine background variables, cognitive style, and psychological type as influences on performance in college-level computer science courses. Implications for matching curriculum and instructional strategies with student characteristics are presented, recommendations for further research are made,…
Descriptors: Academic Achievement, Cognitive Style, Computer Science Education, Curriculum Development
EdSource, 2010
This paper presents the research and methodology and analyses used for the "Gaining Ground in the Middle Grades" research. This appendix contains the following sections: (1) Overview; (2) Constructing the Survey Data File; (3) Constructing Composite Independent Variables (Subdomains); (4) Constructing Longitudinal Outcome Variables; (5)…
Descriptors: Academic Achievement, Measures (Individuals), Longitudinal Studies, Research Methodology
Foshay, Wellesley R.; And Others – 1977
Two studies are described which capitalize on the strengths of the instructional development process for research purposes. Typically, developed courses have carefully-designed learning environment specifications, replicable instructional treatments, and well-proven achievement measures. A battery of questionnaires and rating scales concerning…
Descriptors: Academic Ability, Academic Achievement, Academic Advising, Aptitude Treatment Interaction
2000
This document contains 18 papers from the human resource development and manpower training section of an international conference on vocational education and training (VET) for lifelong learning in the information era. The following papers are included: "Use of Social and Economic Modeling to Plan Vocational Education and Training"…
Descriptors: Adult Learning, Career Education, Competency Based Education, Computer Uses in Education