Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 14 |
Descriptor
Curriculum Development | 25 |
Instructional Design | 25 |
Student Motivation | 25 |
Teaching Methods | 10 |
Educational Technology | 8 |
Student Attitudes | 7 |
Foreign Countries | 6 |
Case Studies | 5 |
Computer Assisted Instruction | 5 |
Constructivism (Learning) | 5 |
Higher Education | 5 |
More ▼ |
Source
Author
Simonson, Michael, Ed. | 3 |
Agustini, Ketut | 1 |
Akcaoglu, Mete | 1 |
Apiola, Mikko | 1 |
Arndt, Elissa | 1 |
Baran, Mette L., Ed. | 1 |
Beatty, Brian J. | 1 |
Boshuizen, Henny P. A. | 1 |
Burbank, Mary D. | 1 |
Capps, Rosemary | 1 |
Christian Rogers | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 11 |
Postsecondary Education | 10 |
Elementary Secondary Education | 5 |
Adult Education | 2 |
Elementary Education | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Two Year Colleges | 1 |
Location
China | 2 |
Asia | 1 |
Florida | 1 |
Guam | 1 |
Indonesia | 1 |
Israel | 1 |
Singapore | 1 |
South Korea | 1 |
Taiwan | 1 |
Tanzania | 1 |
Turkey | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Christian Rogers; Jerry Schnepp – Journal of the Scholarship of Teaching and Learning, 2024
The Learner Experience Design (LXD) framework enables educators to create engaging and relevant learning experiences by considering students' backgrounds, motivations, challenges, frustrations, emotions, and needs, alongside their interactions with faculty, staff, and peers. The LXD methodology involves three steps: research, design, and…
Descriptors: Instructional Design, College Instruction, Action Research, Teacher Student Relationship
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
den Hertog, Ria; Boshuizen, Henny P. A. – Vocations and Learning, 2022
Since decades, nursing education struggles with a persistent gap between the theoretical knowledge offered in the study program and its application in professional practice. To bridge this gap competence-based curricula were developed with instructional designs as authentic learning contexts and self-directed learning. In this project we explored…
Descriptors: Nursing Education, Education Work Relationship, Theory Practice Relationship, Competency Based Education
Flint, Emilia S. – Higher Education for the Future, 2016
It is no secret that the student attending university classes today is different from the learner of several years ago (Blakefield, 2013). Educators have been recently encouraged to shift the paradigm of traditional lecture-style education to incorporate service-learning and experiential activities involving media and technology whenever possible…
Descriptors: Constructivism (Learning), College Faculty, Social Influences, Curriculum Development
Jones, Janice E., Ed.; Baran, Mette L., Ed.; Cosgrove, Preston B., Ed. – IGI Global, 2019
The definition of education and learning has been changing in recent years, as the field experienced, and is still experiencing, many changes. One of those changes is a rise in adult learners in higher education. In order to cope with this particular change and set their classrooms up for success, it is vital for educators to be aware of and…
Descriptors: Outcome Based Education, Adult Learning, Higher Education, Nontraditional Students
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2021
For the forty-fourth time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online and onsite during the annual AECT Convention. Volume 1 contains papers dealing primarily with research and development topics. Papers dealing with…
Descriptors: Educational Technology, Technology Uses in Education, Feedback (Response), Course Evaluation
Apiola, Mikko; Tedre, Matti – Computer Science Education, 2012
Programming education is a widely researched and intensely discussed topic. The literature proposes a broad variety of pedagogical viewpoints, practical approaches, learning theories, motivational vehicles, and other elements of the learning situation. However, little effort has been put on understanding cultural and contextual differences in…
Descriptors: Foreign Countries, Programming, Information Technology, Computer Science Education
Kesiman, Made Windu Antara; Agustini, Ketut – Journal of Information Technology Education: Innovations in Practice, 2012
By studying and analyzing thoroughly the aspects of Indonesian culture, we may find many concepts of local wisdom that have been practiced in daily life of Indonesian people that can be beneficial for Information Technology study. Subak is a Balinese organization of irrigation systems, and is one example of local wisdom known widely in the world.…
Descriptors: Foreign Countries, Developing Nations, Hypermedia, Computer Assisted Instruction
Fanta-Vagenshtein, Yarden – Journal of Language and Literacy Education, 2011
Language proficiency is a crucial factor for immigrants to integrate successfully in the new society in all aspects of life, especially in the labor market. As a result, there is great importance in acquiring the new language as quickly and effectively as possible. Several factors affect second language acquisition, including motivation, age,…
Descriptors: Foreign Countries, Semitic Languages, Second Language Learning, Language Proficiency
Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
Kosanovich, Marcia; Jordan, Georgia; Arndt, Elissa; Van Sciver, Mary; Wahl, Michelle; Rissman, Lila – Center on Instruction, 2008
The Curriculum and Instructional Projects Team at the Florida Center for Reading Research (FCRR) developed "Guidelines for Reviewing a Reading Program" ("Guidelines") to assist reviewers in determining if a program is consistent with the scientific research on reading. Based on that work, the Center on Instruction Reading Strand developed this…
Descriptors: Scientific Research, Reading Research, Reading Programs, Guidelines
Law, Wai K. – Journal of Information Systems Education, 2007
The heterogeneous backgrounds and interests of prospective students has been an emerging challenge in Information Systems (IS) education. Pounding waves of technology carried students away from the shores of traditional IS training. Pragmatists avoided the traditional IS programs, many of which struggled among budget reduction, competing training…
Descriptors: Information Systems, Internet, Problem Based Learning, Learning Strategies

Maxson, Robert C. – High School Journal, 1973
Article considered simulation as a method for bringing relevance to the curriculum and sparking student's interests in their education. (RK)
Descriptors: Curriculum Development, Decision Making, Feedback, Games
Schrum, Lynne; Burbank, Mary D.; Capps, Rosemary – Internet and Higher Education, 2007
This study provides an example of one institution's efforts to design coursework that meets the simultaneous challenges of supporting the aims of increasing access to online courses and simultaneously better preparing teachers to work in diverse classrooms. Based on online pre- and post-surveys and monthly open-ended writing prompts administered…
Descriptors: Elementary Secondary Education, Online Courses, Student Motivation, Conventional Instruction
Young, Martin – J Secondary Educ, 1969
Descriptors: Continuation Students, Curriculum Development, Educational Objectives, Educational Strategies
Previous Page | Next Page ยป
Pages: 1 | 2