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Isabel Alonso – ProQuest LLC, 2021
In the 21st century, digital technology skills are necessary to succeed in technology-rich environments such as the school, the workplace, and daily life activities such as shopping online, applying for jobs, working online, and receiving education. This qualitative case the study provided insights into digital literacy and the most influential…
Descriptors: Adult Learning, Digital Literacy, English (Second Language), Second Language Learning
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Fluck, Andrew; Webb, Mary; Cox, Margaret; Angeli, Charoula; Malyn-Smith, Joyce; Voogt, Joke; Zagami, Jason – Educational Technology & Society, 2016
Computer science has been a discipline for some years, and its position in the school curriculum has been contested differently in several countries. This paper looks at its role in three countries to illustrate these differences. A reconsideration of computer science as a separate subject both in primary and secondary education is suggested. At…
Descriptors: Computer Science, Curriculum Development, Elementary Education, Secondary Education
Mason, Sharon – ProQuest LLC, 2019
This exploratory case study examined the nature of problem solving in terms of the types of problems posed, instructional approaches and collaborative learning, in first-year and second-year post-secondary computing education. Participants included faculty across three computing programs. Instructional classroom and laboratory observations,…
Descriptors: Cooperative Learning, Problem Solving, Undergraduate Students, Computer Science Education
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Brush, Thomas; Ottenbreit-Leftwich, Anne; Kwon, Kyungbin; Karlin, Michael – Journal of Computers in Mathematics and Science Teaching, 2020
The focus of this research project was to examine how problem- based learning (PBL) impacts students' interest and knowledge in computer science (CS) at the elementary level. By focusing on a problem that emphasizes social activism, we hypothesized that PBL CS could increase interest for students. We employed an iterative design-based research…
Descriptors: Culturally Relevant Education, Curriculum Implementation, Problem Based Learning, Computer Science Education
Reima Al-Jarf – Online Submission, 2021
Due to the COVID-19 Pandemic, there was a sudden shift from face-to-face instruction to distance learning (DL) in all schools and universities in Saudi Arabia. This abrupt transition was associated with some challenges and changes. This study aims to find out whether instructors, departments and/or colleges at Saudi universities have changed,…
Descriptors: Foreign Countries, COVID-19, Pandemics, Distance Education
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Parker, Kevin R.; Srinivasan, Sankara Subramanian; Houghton, Robert F.; Kordzadeh, Nima; Bozan, Karoly; Ottaway, Thomas; Davey, Bill – Education and Information Technologies, 2017
Curriculum development is particularly challenging in computing-related disciplines as the computing industry changes more quickly than most. As information technology degrees have become relatively pervasive, some institutions that offer information systems degrees have recognized a need to develop specialist studies in information systems. This…
Descriptors: Health, Information Science, Curriculum Development, Case Studies
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Bohler, Jeffrey A.; Larson, Benjamin; Peachey, Todd A.; Shehane, Ronald F. – Journal of Information Systems Education, 2020
Information systems education objectives must continually adapt to a dynamic marketplace for knowledge and skills. For faculty developing programs that better prepare students for this demanding environment, existing research and guidelines provide a foundation to develop relevant coursework. However, an examination of peer institutions indicates…
Descriptors: Information Systems, Computer Science Education, Curriculum Evaluation, Guidelines
Fowler, Brian; Nesen, Yuri; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer Science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. Based on prior analysis and…
Descriptors: Foreign Countries, Computer Science Education, Elementary Secondary Education, Curriculum Development
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Corritore, Cynthia; Love, Betty – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This study reports the outcome of how a first pilot semester introductory programming course was designed to provide tangible evidence in support of the concept of Student Ownership of Learning (SOL) and how the outcomes of this programming course facilitate effective student learning. Background: Many instructors want to create or…
Descriptors: Introductory Courses, Programming, Computer Science Education, Management Information Systems
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Hulshult, Andrea; Woods, David M. – Information Systems Education Journal, 2020
Agile is emerging as a new paradigm for organizations across a variety of industry sectors because Agile helps teams manage and adapt quickly to change. In order to provide our students with workforce ready skills and better performance in group projects, a regional campus Computer and Information Technology (CIT) department began implementing…
Descriptors: Information Technology, Educational Technology, Technology Uses in Education, Teamwork
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Mahaney, Robert C.; Fisher, James H. – Journal of Information Technology Education: Research, 2019
Aim/Purpose: At a public, higher education program in information technology, faculty are frequently asked to evaluate their curricula concerning: course content, the matriculation experience, where and in what capacity graduates are employed, and future academic initiatives developed to keep pace with changes in technology. The problem is…
Descriptors: Computer Science Education, Information Systems, Curriculum Development, Information Technology
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Coenraad, Merijke; Weintrop, David; Eatinger, Donna; Palmer, Jen; Franklin, Diana – Designs for Learning, 2021
When designing learning environments and curricula for diverse populations, it is beneficial to connect with learners' cultural knowledge, and the related interests, they bring to the learning context. To aid in the design and development of a computing curriculum and identify these areas of personal and cultural connection, we conducted a series…
Descriptors: Student Diversity, Culturally Relevant Education, Student Interests, Curriculum Development
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Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory – Journal of Educational Computing Research, 2016
"Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…
Descriptors: Computer Science, Computer Science Education, High School Students, Instructional Design
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Koch, Melissa; Gorges, Torie – Journal of Science Education and Technology, 2016
Underrepresented populations such as women, African-Americans, and Latinos/as often come to STEM (science, technology, engineering, and mathematics) careers by less traditional paths than White and Asian males. To better understand how and why women might shift toward STEM, particularly computer science, careers, we investigated the education and…
Descriptors: Females, Computer Science, Career Choice, Science Interests
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
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