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Bushey, William Edward – 1970
In order to investigate the use of strategies in a game-playing computer program, "Gammon," a computer program that plays Backgammon, was developed. It focuses on the play of a given strategy, as well as the process of strategy selection, and examines the concept of strategy as an integrating and driving force in the play of a game. A…
Descriptors: Artificial Intelligence, Computer Programs, Computers, Decision Making
Egelston, Richard L.
Decisions to terminate training for subjects involved with discrete trial experiments in discrimination learning should utilize a probability criterion rather than a deterministic criterion. Furthermore, these decisions should be based upon the number of correct and error responses made by the subject, with the decision made to terminate training…
Descriptors: Computer Programs, Decision Making, Discrimination Learning, Expectancy Tables
Steinheiser, Frederick H., Jr. – 1976
A computer simulation of Bayes' Theorem was conducted in order to determine the probability that an examinee was a master conditional upon his test score. The inputs were: number of mastery states assumed, test length, prior expectation of masters in the examinee population, and conditional probability of a master getting a randomly selected test…
Descriptors: Bayesian Statistics, Classification, Computer Programs, Criterion Referenced Tests
Novick, Melvin R. – 1973
This project is concerned with the development and implementation of some new statistical techniques that will facilitate a continuing input of information about the student to the instructional manager so that individualization of instruction can be managed effectively. The source of this informational input is typically a short…
Descriptors: Bayesian Statistics, Computer Oriented Programs, Computer Programs, Criterion Referenced Tests
Shuford, Emir H., Jr.; Brown, Thomas A. – 1974
A student's choice of an answer to a test question is a coarse measure of his knowledge about the subject matter of the question. Much finer measurement might be achieved if the student were asked to estimate, for each possible answer, the probability that it is the correct one. Such a procedure could yield two classes of benefits: (a) students…
Descriptors: Bias, Computer Programs, Confidence Testing, Decision Making