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Clowes, Darrel A.
A short exercise is presented designed to show in 45-90 minutes some of the aspects of simulation gaming as an educational tool. The simulation involves participants acting as members of a Community Advisory Council to the Board of Trustees and the President of a community college, meeting to discuss budget problems. The council represents diverse…
Descriptors: Administrator Education, Budgeting, College Administration, College Governing Councils
Karweit, Nancy; Livingston, Samuel A. – 1969
The major hypotheses of this experiment were that students who play a computer game in teams of two or three will perform at least as well as those who play the game individually, and that teams of two or three students will be at least as successful in the game as individual students. Sixth graders of high academic ability were divided into four…
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Computer Oriented Programs, Decision Making
Olmstead, Joseph A.; Elder, B. Leon – 1978
A research project was undertaken to provide a foundation for future research on the efficacy of games and simulations for use in training and assessing junior company-grade officers working in administrative, nontactical support, and staff jobs. Based on survey interviews with nineteen incumbents of Finance, Adjutant General, and Quartermaster…
Descriptors: Administrative Problems, Administrator Education, Catalogs, Competency Based Education