Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 7 |
Descriptor
Decision Making | 8 |
Instructional Design | 8 |
Vignettes | 8 |
Computer Simulation | 4 |
Artificial Intelligence | 3 |
Computer Software | 3 |
Electronic Learning | 3 |
Experiential Learning | 3 |
Problem Solving | 3 |
Teaching Methods | 3 |
Computer Assisted Instruction | 2 |
More ▼ |
Source
Author
Cavanna, Annlouise | 1 |
Corbett, Beverley | 1 |
Dugdale, Julie | 1 |
Durlach, Paula J., Ed | 1 |
Ip, Barry | 1 |
Jackson, Peter L. | 1 |
Jost, Patrick | 1 |
Klein, Michael G. | 1 |
Lesgold, Alan M., Ed. | 1 |
Mazereeuw, Miho | 1 |
Meshgi, Kourosh | 1 |
More ▼ |
Publication Type
Reports - Descriptive | 5 |
Journal Articles | 4 |
Reports - Research | 2 |
Speeches/Meeting Papers | 2 |
Books | 1 |
Guides - Classroom - Teacher | 1 |
Tests/Questionnaires | 1 |
Education Level
Postsecondary Education | 6 |
Higher Education | 4 |
Adult Education | 3 |
Audience
Teachers | 1 |
Location
France | 1 |
North Carolina | 1 |
United Kingdom (Wales) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Klein, Michael G.; Jackson, Peter L.; Mazereeuw, Miho – Decision Sciences Journal of Innovative Education, 2022
Effective disaster response requires time-critical decisions to get personnel and supplies to the right places as quickly as possible. Such operations are complicated by the need for coordination among multiple stakeholders. In this teaching brief, we describe a serious online game for humanitarian logistics courses called the "Disaster…
Descriptors: Social Values, Natural Disasters, Emergency Programs, Decision Making
Jost, Patrick – International Association for Development of the Information Society, 2021
Educators are increasingly confronted with technology-driven learning scenarios. Even before the push from the current pandemic, digital learning apps became an integrated didactic tool. Advanced computing can thereby support the digital content creation for educational courses offered on mobile platforms. Computed media content such as natural…
Descriptors: Artificial Intelligence, Computer Software, Nonverbal Communication, Decision Making
Mirzaei, Maryam Sadat; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2020
The emergence of virtual worlds and simulation games provide ample opportunities for developing cultural competence by offering a visual, contextual, immersive, and interactive experience. Learners can benefit from contextual interactions and develop cultural competencies by fulfilling quests or exploring the environment. However, most of the…
Descriptors: Experiential Learning, Cultural Awareness, Second Language Learning, Second Language Instruction
Robert L. Moore – International Journal of Designs for Learning, 2019
This design case details the critical design decisions used in the development of an e-learning module library for North Carolina local government officials focused on land use regulations. These modules cover topics from an introduction to land use regulations, to evidentiary hearing conduct guidelines, defining vested rights, and explaining how…
Descriptors: Adult Students, Instructional Effectiveness, Electronic Learning, Educational Principles
Office of Special Education Programs, US Department of Education, 2015
The purpose of this document is to summarize evidence-based, positive, proactive, and responsive classroom behavior intervention and support strategies for teachers. These strategies should be used classroom-wide, intensified for support small-group instruction, or amplified further for individual students. These strategies can help teachers…
Descriptors: Evidence Based Practice, Student Behavior, Intervention, Positive Behavior Supports
Durlach, Paula J., Ed; Lesgold, Alan M., Ed. – Cambridge University Press, 2012
This edited volume provides an overview of the latest advancements in adaptive training technology. Intelligent tutoring has been deployed for well-defined and relatively static educational domains such as algebra and geometry. However, this adaptive approach to computer-based training has yet to come into wider usage for domains that are less…
Descriptors: Expertise, Educational Strategies, Semantics, Intelligent Tutoring Systems
Dugdale, Julie; Pallamin, Nico; Pavard, Bernard – Simulation & Gaming, 2006
Training firefighters is a difficult process in which emotions and nonverbal behaviors play an important role. The authors have developed a mixed reality environment for training a small group of firefighters, which takes into account these aspects. The assessment of the environment was made up of three phases: assessing the virtual agents to…
Descriptors: Foreign Countries, Decision Making, Training Methods, Experiential Learning
Ip, Barry; Cavanna, Annlouise; Corbett, Beverley – ALT-J: Research in Learning Technology, 2005
This paper examines the recent development of a computer-assisted learning program--in Practice--at the School of Health Science, in the University of Wales Swansea. The project, which began in 2001, was developed in close collaboration with The Meningitis Trust, the aim being to produce a software package to increase nursing students' knowledge…
Descriptors: Problem Solving, Foreign Countries, Student Attitudes, Program Implementation