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Bushey, William Edward – 1970
In order to investigate the use of strategies in a game-playing computer program, "Gammon," a computer program that plays Backgammon, was developed. It focuses on the play of a given strategy, as well as the process of strategy selection, and examines the concept of strategy as an integrating and driving force in the play of a game. A…
Descriptors: Artificial Intelligence, Computer Programs, Computers, Decision Making
Manus, Lee Aura; Zipser, Dean – 1977
An interdisciplinary course in problem solving, entitled "patterns of problem solving," and its unique peer program offered at the University of California, Los Angeles, are described. The emphasis in the subject matter and approach is to expose the student to the wide range of alternative problem solving techniques and to enable the…
Descriptors: Communication (Thought Transfer), Computer Oriented Programs, Computers, Course Descriptions