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Howard, Elizabeth V.; Woods, David M. – Information Systems Education Journal, 2016
In previous semesters of our IT Ethics course, students created traditional final projects where they presented some topic in IT Ethics that we did not cover during the course. Students were free to choose how they would present their information with most groups choosing a traditional presentation where some members of the group were clearly…
Descriptors: Ethics, Multimedia Materials, Information Technology, Student Projects
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Lang, Guido – Information Systems Education Journal, 2016
This study tests the effects of tutorial format (i.e. video vs. text) on student attitudes and performance in online computing education. A one-factor within-subjects experiment was conducted in an undergraduate Computer Information Systems course. Subjects were randomly assigned to complete two Excel exercises online: one with a video tutorial…
Descriptors: Tutorial Programs, Online Courses, Multimedia Materials, Multimedia Instruction
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Bajko, Robert; Hodson, Jaigris; Seaborn, Katie; Livingstone, Pamela; Fels, Deborah – Information Systems Education Journal, 2016
Gamification is an increasingly acceptable alternative to traditional classroom structures and practices that is based on the notion that games can be engaging to students. Gamification consists of applying game concepts such as challenges, rewards, and leaderboards to educational materials and courses. While gamification in the classroom is not…
Descriptors: Undergraduate Students, Multimedia Materials, Social Media, Student Participation
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Odunaike, Solomon Adeyemi; Chuene, Daniel – Information Systems Education Journal, 2011
Traditionally, in education and business environment, Information Technology has been seen as purely a support or operational tool. Advances in computing, information storage, software, and networking are all leading to new tools for teaching and learning and are also changing the paradigm for new initiative in the classroom teaching. The Internet…
Descriptors: Delivery Systems, Electronic Learning, Intermode Differences, Online Courses