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Yang-Hsin Fan; Tzung-Jin Lin – Journal of Educational Computing Research, 2025
Extant literature has preliminarily confirmed the potential benefits of holographic projections for educational purposes. Yet, students' experiences of learning by holographic projection have rarely been addressed. The main purpose of this study was therefore to explore students' conceptions of and approaches to learning by holographic projection.…
Descriptors: Foreign Countries, College Students, Astronomy, Lunar Research
Rabattu, Pierre-Yves; Debarnot, Ursula; Hoyek, Nady – Anatomical Sciences Education, 2023
Descriptive and functional anatomy is one of the most important sciences for kinesiology students. Anatomy learning requires spatial and motor imagery abilities. Learning anatomy is complex when teaching methods and instructional tools do not appropriately develop spatial and motor imagery abilities. Recent technological developments such as…
Descriptors: College Students, Kinesiology, Anatomy, Movement Education
Lafever, Hayden A.; Brinthaupt, Thomas M.; Cottle, Frederick S.; Asbury, Mary Beth – Journal of Family and Consumer Sciences, 2019
Three-dimensional (3D) body scanning is becoming an increasingly popular tool for research in the field of family and consumer sciences (FCS) because it quickly and accurately measures constructs that describe the human form. This study compared viewing a 3D body representation to viewing a two-dimensional (2D) representation and whether the…
Descriptors: Human Body, Self Esteem, Self Concept, Body Composition
Andreas Bueckle – ProQuest LLC, 2021
In the age of big data, interactive data visualizations are becoming increasingly prevalent. The ability to focus on subsets of data is essential for exploring large temporal, geospatial, topical, and network datasets. In order to categorize all parts of data visualizations, various attempts have been made to build frameworks for how to interpret,…
Descriptors: Computer Simulation, Visual Aids, Computer Interfaces, Technology Uses in Education
Sarah J. Anderson; Heather A. Jamniczky; Olave E. Krigolson; Sylvain P. Coderre; Kent G. Hecker – npj Science of Learning, 2019
Advances in computer visualization enabling both 2D and 3D representation have generated tools to aid perception of spatial relationships and provide a new forum for instructional design. A key knowledge gap is the lack of understanding of how the brain neurobiologically processes and learns from spatially presented content, and new quantitative…
Descriptors: Anatomy, Medicine, Brain, Neurology
Fenesi, Barbara; Mackinnon, Chelsea; Cheng, Lucia; Kim, Joseph A.; Wainman, Bruce C. – Anatomical Sciences Education, 2017
The use of two-dimensional (2D) images is consistently used to prepare anatomy students for handling real specimen. This study examined whether the quality of 2D images is a critical component in anatomy learning. The visual clarity and consistency of 2D anatomical images was systematically manipulated to produce low-quality and high-quality…
Descriptors: Anatomy, Evaluation Methods, Medical Education, Spatial Ability
Dillon, Moira R.; Spelke, Elizabeth S. – Developmental Science, 2015
Research on animals, infants, children, and adults provides evidence that distinct cognitive systems underlie navigation and object recognition. Here we examine whether and how these systems interact when children interpret 2D edge-based perspectival line drawings of scenes and objects. Such drawings serve as symbols early in development, and they…
Descriptors: Geometry, Young Children, Visual Aids, Freehand Drawing
Diener, Marissa L.; Wright, Cheryl A.; Dunn, Louise; Wright, Scott D.; Anderson, Laura Linnell; Smith, Katherine Newbold – International Journal of Disability, Development and Education, 2016
This study explores the processes occurring during technology workshops which built on interests and enhanced social engagement for students with autism spectrum disorders (ASD). The workshops used a community based research design and focused on teaching a creative three-dimensional (3D) design programme (SketchUp™) to students with ASD. Seven…
Descriptors: Pervasive Developmental Disorders, Workshops, Summer Programs, Visual Aids
Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Kuchemann, Dietmar – Mathematics Teaching Incorporating Micromath, 2007
Perspective is a rich area for mathematical work, and one that should be accessible to many students, since it is based on the everyday experience of viewing the 3D world directly and through familiar 2D representations (drawings, photographs, images on a television or cinema screen, etc). A nice feature of perspective tasks is that they can be…
Descriptors: Mathematics Education, Optics, Geometric Concepts, Visual Aids
King, Barry C.; Fowler, Frank D. – 1972
In the design of visual simulation equipment for training systems, one key decision is the nature of the image storage medium to be used. One consideration in this complex issue is the adequacy of the depth cues which can be derived from imagery based on two- rather than three-dimensional sources. Although motion parallax is a relatively minor…
Descriptors: Comparative Analysis, Depth Perception, Flight Training, Military Training

Hurt, Jeffry A. – TechTrends, 1989
Examines the use of pictures by different learners in different ways, and presents guidelines for using pictures in teaching culturally diverse children. The degree of complexity versus simplicity is discussed, the need for effective directional cues is emphasized, and depth and motion cues are described. (LRW)
Descriptors: Children, Cues, Depth Perception, Guidelines

Fleisher, P. Jay – Journal of Geological Education, 1974
Descriptors: College Science, Depth Perception, Educational Media, Geology
Metallinos, Nikos – 1984
Technological advancements in television images have resulted in an increase of media imagery. One cause of people's fascination with the new media technology is the constant utilization of depth axis staging. The visual elements that make up the image are often placed within the Z-axis, moving rapidly toward or away from the viewer, often…
Descriptors: Depth Perception, Media Research, Production Techniques, Psychophysiology

Boyer, Paul S. – Journal of Computers in Mathematics and Science Teaching, 1987
Describes some of the capabilities of the Apple Macintosh computer in constructing stereo pairs for three-dimensional viewing. Discusses various software packages which can produce the desired graphics. Provides examples of how to use these stereo images in geology, chemistry, and psychology. (TW)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Graphics