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Torrance Tests of Creative…13
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Showing all 13 results Save | Export
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Bulut, Derman; Samur, Yavuz; Cömert, Zeynep – Smart Learning Environments, 2022
In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce…
Descriptors: Grade 5, Grade 6, Creative Thinking, Educational Technology
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Teng, Jing; Wang, Xinyue; Lu, Kelong; Qiao, Xinuo; Hao, Ning – Creativity Research Journal, 2022
Creativity is not only a natural part of the design process but also one of the most important criteria for the quality of design performance. However, the difference in creativity between design novices and experts remain to be explored. To explore this question, this study compared the differences in domain-specific and domain-general creativity…
Descriptors: Creative Thinking, Thinking Skills, Design, Novices
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Tran, Khue N.; Kudrowitz, Barry; Koutstaal, Wilma – International Journal of Technology and Design Education, 2022
Can originality in real-world creative design thinking be improved through instruction and practice? Do such frequently-used measures of creative ideation as the Alternative Uses Task or Torrance Tests of Creative Thinking, or other factors predict students' performance on actual industry-based design-brief challenges? Results to date are weakly…
Descriptors: Creative Thinking, Design, Undergraduate Students, Student Characteristics
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Ozkan, Gulbin; Umdu Topsakal, Unsal – International Journal of Technology and Design Education, 2021
Creativity has an important role in many scientific processes which constitute a large and complex structure. It is difficult to identify and measure. Students' creativity can be enhanced through specific education programs. The aim of this study was to develop a science, technology, engineering, art, mathematics (STEAM) design process program for…
Descriptors: STEM Education, Art Education, Design, Creativity
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Demetriou, Helen; Nicholl, Bill – Improving Schools, 2022
According to the age-old proverb from Plato's "Republic: necessity is the mother of invention," the main motivation for creating new discoveries is the need for them. However, as well as the necessity factor, we argue that a very important aspect that influences invention and creativity is the "empathy factor." This mixed…
Descriptors: Empathy, Foreign Countries, Creative Thinking, Creativity Tests
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Maheshwari, Anil K.; Werd, Margaret Rose P. – Creativity Research Journal, 2019
This paper reports on the effect of architectural design of a workplace on the creativity of its users. A technical services company relocated from a conventional office building to one designed according to Maharishi Vastu (MVA), a natural system of architecture based on alignment with the energy fields of the sun and the earth. The company's…
Descriptors: Architecture, Design, Work Environment, Creativity
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Suacamram, Mayuree – International Journal of Instruction, 2019
Creativity is essential for everyone; it will be one of their valuable assets that will become beneficial their organization. This study aims to develop a series of workshop classes to promote learners' creativity based on the C-K theory. This research method uses pretest-posttest control group design. The research is divided into three stages:…
Descriptors: Creativity, Teaching Methods, Theories, Design
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Hsiao, Shih-Wen; Wang, Ming-Feng; Chen, Chien-Wie – International Journal of Technology and Design Education, 2017
Creativity is a critical aspect of competitiveness in all trades and professions. In the case of designers, creativity is of the utmost importance. Based on the perspective of industrial design, the relationship between creativity and time pressure was investigated in this study using control and experimental groups. In the first part of the…
Descriptors: Creativity, Time Management, Stress Variables, Industrial Arts
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Calkin, Joshua; Karlsen, Megan – Journal of Applied Research on Children, 2014
Destination Imagination is a creative problem solving competition for school-aged children that encourages creative growth and long-term problem solving skills. These skills are important for young children as they can be directly related to future success in school, home, and the workplace. This extracurricular activity has impacted 1.5 million…
Descriptors: Imagination, Creativity, Skill Development, Problem Solving
Ibrahim, Badaruddin – ProQuest LLC, 2012
In the 21st century, engineers are expected to be creative and work collaboratively in teams to solve or design new products. Research in the past has shown how creativity and good team communication, together with knowledge, can impact the outcomes in the organization. The purpose of this study was to explore the relationships among creativity,…
Descriptors: Creativity, Engineering Education, Design, Teamwork
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Wang, Sy-Chyi; Peck, Kyle L.; Chern, Jin-Yuan – International Journal of Technology and Design Education, 2010
This study is aimed to obtain a better understanding of difference in time of day as a factor influencing creativity performance between design and management programs students. Two hundred and ninety-seven college students, consisting of 154 design majors and 143 management majors at a university, participated in this study. Two idea generation…
Descriptors: Majors (Students), Creativity, Verbal Tests, Program Effectiveness
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Hokanson, Brad – Industry and Higher Education, 2007
Specific training may be required to develop creativity in design students. At the very least, training is valuable in developing creativity in first-year students. Creativity is a skill that can be examined, used and taught--and it is one that is central to designing. This paper presents the results of empirical research from a class in creative…
Descriptors: Creativity, Creative Thinking, Design, Innovation
Joyner, Jerry E. – 1973
To ascertain the effects of an instructional strategy utilizing structural design problems and an instructional strategy utilizing unstructured design problems, 86 eleventh and twelfth grade students with IQ scores in the upper and lower 40 percent of the school population were randomly assigned to two treatment groups. The treatments consisted of…
Descriptors: Analysis of Variance, Creativity, Design, Doctoral Dissertations