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Showing 1 to 15 of 38 results Save | Export
Grabill, Jeffrey T.; Gretter, Sarah; Skogsberg, Erik – Johns Hopkins University Press, 2022
It's time to design the next iteration of higher education. There is no question that higher education faces significant challenges. Most of today's universities aren't prepared to tackle issues like demographic change, the continued defunding of public education, cost pressures, and the opportunities and challenges of educational technologies.…
Descriptors: Higher Education, Educational Change, Change Strategies, Design
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Lester, G. Brooke – Teaching Theology & Religion, 2018
Games offer unique possibilities for learning, and text-based interactive fiction ("IF") in particular lends itself as a low barrier to entry for instructors and students wishing to build interactive narrative games. Understanding by Design provides a framework by which to determine the best possible places for instructor- and…
Descriptors: Fiction, Teaching Methods, Religious Education, Interaction
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Bazler, Judith Ann, Ed.; Van Sickle, Meta Lee, Ed. – IGI Global, 2020
STEAM education can be described in two ways. One model emphasizes the arts and is not as concerned about the accuracy of the STEM fields. In the second model, STEM content is the prevailing force with a focus on accuracy, and the arts are used in limited and secondary resources for the teaching of the content. However, in order to promote…
Descriptors: Art Education, STEM Education, Models, Teaching Methods
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Huang, Ronghuai; Spector, J. Michael; Yang, Junfeng – Lecture Notes in Educational Technology, 2019
The aim of this book is to prepare students with knowledge and skills to understand the organizational needs and requirements of educational technology. Students should be able to use and manage both existing and emerging technologies effectively and be able to apply associated pedagogies to suit the environment, but also evaluate and manage…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Higher Education
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Keengwe, Jared, Ed. – IGI Global, 2022
Even though digital technologies are ubiquitous in education, assessment methods continue to employ traditional assessments even though they are inadequate to provide information about a student's reasoning and conceptual understanding. Digital-based assessment models allow students to demonstrate higher-order skills while integrating digital…
Descriptors: Educational Technology, Technology Uses in Education, Student Evaluation, Educational Assessment
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Ronghuai Huang, Editor; Dejian Liu, Editor; Michael Agyemang Adarkwah, Editor; Huanhuan Wang, Editor; Boulus Shehata, Editor – Lecture Notes in Educational Technology, 2024
This book identifies the educational problems and issues that could be solved by design and discusses how to overcome these challenges by adopting a design thinking approach. The chapters cover topics such as opportunities and challenges for the futures of education, the emerging models of design thinking for education, learning activity design,…
Descriptors: Educational Trends, Futures (of Society), Design, Best Practices
Zande, Vande Robin – National Art Education Association, 2017
Students need lifelong skills to build their problem-solving capabilities for better understanding of the world and themselves. Working through design lessons allows them to directly apply thinking strategies and learning about facts, figures, and concepts while they are crafting meaningful ideas about the influence and social implications of…
Descriptors: Design, Art Education, Thinking Skills, Problem Solving
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Mak, Carry; Hong, Jacky – Learning Organization, 2020
Purpose: This paper aims to offer a contextualized and multi-stakeholder perspective for creating a learning organization (LO) 2.0. Design/methodology/approach: Based on a systematic review of the critiques of LO in the past three decades, this paper suggests some possible directions for the development of next-generation of LO (e.g. LO 2.0).…
Descriptors: Criticism, Models, Stakeholders, Design
Anzelone, Caitlin; Yu, Justine; Subedi, Prabin – Administration for Children & Families, 2018
This case study is designed to be a teaching guide for graduate and undergraduate students in behavioral science courses, as well as a resource for practitioners curious about this field. It is intended to help readers practice applying a behavioral diagnosis and design methodology to a real-world challenge: increasing attendance at an…
Descriptors: Higher Education, Social Services, Attendance, Tax Credits
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Åsa Mäkitalo, Editor; Todd E. Nicewonger, Editor; Mark Elam, Editor – New Perspectives on Learning and Instruction, 2019
"Designs for Experimentation and Inquiry" examines how digital media is reconfiguring the established worlds of research, education and professional practice. It reflects on the theoretical, methodological and ethical issues shaping contemporary engagements with digital learning and offers insights for both analysing and intervening in…
Descriptors: Ethics, Learning Processes, Information Technology, Sociocultural Patterns
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Thomas, Kelli, Ed.; Huffman, Douglas, Ed. – IGI Global, 2020
The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines.…
Descriptors: STEM Education, Art Education, Educational Change, Barriers
Duval, Erik, Ed.; Sharples, Mike, Ed.; Sutherland, Rosamund, Ed. – Springer, 2017
This book gives an overview of the state-of-the-art in Technology Enhanced Learning (TEL). It is organized as a collection of 14 research themes, each introduced by leading experts and including references to the most relevant literature on the theme of each cluster. Additionally, each chapter discusses four seminal papers on the theme with expert…
Descriptors: Educational Technology, Technology Uses in Education, Educational Research, Learning Theories
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Shahriar, Ambreen, Ed.; Syed, Ghazal Kazim, Ed. – IGI Global, 2017
The pursuit of higher education has become increasingly popular among students of many different backgrounds and cultures. As these students embark on higher learning, it is imperative for educators and universities to be culturally sensitive to their differing individualities. "Student Culture and Identity in Higher Education" is an…
Descriptors: Higher Education, College Students, Identification (Psychology), Cultural Awareness
Clayfield, Helen; Hyatt, Robyn – 1994
This instructional resource provides teachers with ideas for teaching technology and incorporating it into other areas of the curriculum. The book includes 24 work units that can be adapted for use by any elementary grade. These units allow students to translate their ideas into practice by designing, making, and testing. The information and…
Descriptors: Art Education, Design, Design Crafts, Design Requirements
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Canavan, Heather E.; Stanton, Michael; Lopez, Kaori; Grubin, Catherine; Graham, Daniel J. – Chemical Engineering Education, 2008
This article describes a hands-on activity and demonstration developed at the University of Washington and further reined at the University of New Mexico. In this activity, the authors present a real-world problem to the student: Someone has an injured finger joint, and the students in the class need to design an implant to replace it. After…
Descriptors: Elementary School Students, Graduate Students, World Problems, Engineering Education
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