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Bulut, Derman; Samur, Yavuz; Cömert, Zeynep – Smart Learning Environments, 2022
In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce…
Descriptors: Grade 5, Grade 6, Creative Thinking, Educational Technology
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Furkan Kalyoncu; Hasan Karal – Education and Information Technologies, 2025
The aim of this study is to design and develop an augmented reality based mobile application (HardwARe teaching material) based on the "Computer Systems" subject outcomes in the 5th grade curriculum. In the design and development phase of the HardwARe teaching material, the design-based research (DBR) method, which is frequently…
Descriptors: Computer Simulation, Technology Uses in Education, Design, Material Development
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Sandra Vorensky – Mathematics Teacher: Learning and Teaching PK-12, 2024
The Great Mini-Golf Project requires students to use a ruler to identify measurements to the quarter-inch, with careful precision and accuracy, which supported the Standards for Mathematical Practice 5 and 6: using appropriate tools to solve mathematical problems with precision (NGA Center & CCSSO, 2010). This project also supported Standard…
Descriptors: Mathematics Instruction, Geometry, Measurement, Athletics
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Kai-Lin Yang; Chia-Yang Chen – Education and Information Technologies, 2024
Game-based learning, which includes non-digital and digital games, highlights the benefits of games in terms of players' learning and engagement. Whereas contemporary research focuses more on digital than non-digital game-based learning, more studies shall compare the effects between the two types of game-based learning and their integration. This…
Descriptors: Game Based Learning, Computer Games, Spatial Ability, Grade 5
Whitney Lowery Oberndorf – ProQuest LLC, 2023
Nearly one-fifth of U.S. children attend rural schools; however, these students have fewer opportunities for high-quality STEM learning. Rural students are also less likely to attend college and less likely to enroll in STEM majors than their urban and suburban peers. In conjunction with these factors, female students are also less likely to…
Descriptors: Engineering Education, Design, Rural Schools, Females
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Capobianco, Brenda M.; Radloff, Jeffrey – Research in Science Education, 2022
Learning to teach science using engineering design is a complex endeavor for elementary preservice teachers (PSTs). This entails helping PSTs understand students as sense makers and recognizing ways to notice, respond, and leverage their students' ideas throughout the design process. In this study, we follow a cohort of elementary PSTs through a…
Descriptors: Preservice Teachers, Elementary School Teachers, Engineering, Grade 5
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Sung, Euisuk; Kelley, Todd R. – International Journal of Science and Mathematics Education, 2023
With the increasing importance of teaching STEM to young students, the engineering design process (EDP) has become a popular learning platform in K-12 STEM education. The engineering design process guides students in solving engineering problems, but there is a lack of understanding of how students utilize this process. In this study, we explored…
Descriptors: Elementary School Students, Engineering, Design, STEM Education
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Liying Zhu; Liying Shu; Peiyao Tian; Daner Sun; Ma Luo – International Journal of Science Education, 2025
This study aimed to evaluate the effectiveness of a design thinking teaching and learning model on students' design thinking skills in science class. The study utilised two projects, 'Making a Simple Solar Water Heater' and 'Drawing a 3D Topographic Map of Zhejiang Province,' based on the 5th-grade science curriculum in China, and involved 45…
Descriptors: Design, Thinking Skills, Teaching Methods, Science Instruction
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Koculu, Asli; Girgin, Sefika – World Journal of Education, 2022
E-STEM (Environmental, Science, Technology, Engineering and Mathematics) refers to the integration environmental education into STEM education and can have important role on students' understandings and engineering design process about environmental issues such as plant growth, acid rains, pollution, sustainable agriculture etc. since it engages…
Descriptors: STEM Education, Student Attitudes, Environmental Education, Design
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Patricia S. Moyer-Packenham; Christina W. Lommatsch; Kristy Litster; M. Jill Harmon; Allison Roxburgh – Journal of Computers in Mathematics and Science Teaching, 2023
This paper reports on a large clinical study with 193 children (Grades 3-6) who interacted with 12 digital math games during clinical interviews. Children completed a pretest, interacted with the digital math games, completed a posttest, and answered questions about their interactions with the games. During the interviews, researchers used two…
Descriptors: Educational Games, Mathematics Instruction, Interaction, Program Effectiveness
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Özlem Göksen; Esra Kizilay; Nagihan Tanik Önal – Science Insights Education Frontiers, 2024
In the current study, an engineering design-based STEM activity was designed and implemented for 5th graders. The current activity is expected to provide guidance and perspective to teachers (practitioners) in designing and implementing an activity based on design-based learning, STEM activity, and engineering design process (EDP). At the same…
Descriptors: STEM Education, Engineering Education, Learning Activities, Middle Schools
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Pearl, Sandra; Bless, Elizabeth – Science and Children, 2021
The activity presented in this article is an engaging engineering challenge that has been conducted with third- through fifth-grade students in school classrooms and during after-school programs. This article describes the hands-on activity as appropriate for fifth graders that supports the "Next Generation Science Standards." This…
Descriptors: Elementary School Students, Engineering Education, Grade 3, Grade 4
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Zeynep Özer; Rasim Erol Demirbatir – LUMAT: International Journal on Math, Science and Technology Education, 2023
In this study, the aim is to present a STEAM-based music activity for gifted students and to determine the students' awareness of the process at the end of the activity. The study group of the research consists of exceptionally gifted students who applied to STEAM Based Music Activities Workshop in the Halil Inalcik Science and Art Center.…
Descriptors: Art Education, STEM Education, Music Activities, Academically Gifted
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Coban, Merve; Costu, Bayram – Journal of Biological Education, 2023
This study aims to integrate biomimicry into science education by proposing a teaching approach for primary school students. An action research approach was used. The developed 'Biomimicry Teaching Approach' was applied in a 5th grade classroom in a public school in Turkey where one of the authors is a teacher. According to this approach, the…
Descriptors: Science Instruction, Teaching Methods, Biology, Elementary School Students
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Irfan Fauzi; Andika Arisetyawan; Jiraporn Chano – International Online Journal of Primary Education, 2023
This study aims to develop a didactic design using Engklek games to teach the concept of fractions in elementary schools. This study combines a cultural approach, namely Engklek games with mathematics in the concept of fractions. This study used didactical design research, with 2 research subjects, namely 20 students in grade 5 for learning…
Descriptors: Game Based Learning, Elementary School Students, Grade 5, Fractions
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