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Flowers, Jim – Technology and Engineering Teacher, 2014
Technology and engineering education and its predecessors have a long history of being effective programs for helping students learn about technology and technological design. Students are often asked to solve design challenges, develop product ideas, and create models or prototypes for products. They do not often set up tests with product users…
Descriptors: Usability, Engineering Education, Technology Education, Design
Kiernan, Louise; White, Eoin; Morrissey, Kellie – Design and Technology Education, 2021
Contemporary design education seeks to prepare students for the workplace through studiobased learning that replicates real world practice. Design problems in the workplace have become increasingly complex and one example of this is within the area of design for healthcare, which requires multidisciplinary collaboration between various…
Descriptors: Blended Learning, Design, Partnerships in Education, Online Courses
Roman, Harry T. – Technology and Engineering Teacher, 2013
Clothing is influenced by many factors, trends, and social happenings. Much of what is worn today had utilitarian roots in the past. In the activitiy presented in this article, students will have the opportunity to redesign clothing for new trends, in this case, the explosion of handheld electronic devices.
Descriptors: Handheld Devices, Clothing, Influence of Technology, Design Crafts
Sutton, Kevin; Grubbs, Michael E.; Ernst, Jeremy – Technology and Engineering Teacher, 2014
Engineering design has been suggested as a viable instructional approach for Technology Education (TE) to intentionally provide students the opportunity to apply multidisciplinary concepts to solve ill-defined design challenges (Wells & Ernst, 2012; Sanders & Wells, 2010; Wicklein, 2006). Currently, the context for design challenges in TE…
Descriptors: Design, Design Crafts, Design Requirements, Engineering Technology
Bedny, Gregory Z.; Harris, Steven Robert – Mind, Culture, and Activity, 2005
This article offers an introduction to the central concepts and principles of the Systemic-Structural Theory of Activity (SSTA), an activity-theoretical approach specifically tailored to the analysis and design of human work. In activity theory, cognition is understood both as a process and as a structured system of actions. Building on the…
Descriptors: Human Factors Engineering, Design, Problem Solving, Man Machine Systems