NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 247 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Afra Çalik; Ali Sen; Zeynep Aydin; Ercan Altug Yilmaz – International Society for Technology, Education, and Science, 2023
Gamification is an approach that solves real-life motivational problems with game design techniques by target a long-term behavioral change in participants. However, the application models in gamification design are limited and lack a holistic approach in scope. While existing models may seem sufficient on their own, they tend to focus on certain…
Descriptors: Gamification, Behavior Change, Holistic Approach, Design Requirements
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Zhi-Han, Yang; Zhang, Shiyue; Rafferty, Anna N. – International Educational Data Mining Society, 2022
Online educational technologies facilitate pedagogical experimentation, but typical experimental designs assign a fixed proportion of students to each condition, even if early results suggest some are ineffective. Experimental designs using multi-armed bandit (MAB) algorithms vary the probability of condition assignment for a new student based on…
Descriptors: Algorithms, Educational Experiments, Design, Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mahmut Sami Öztürk; Nurdan Yurtsever Karatas – International Society for Technology, Education, and Science, 2023
With the great change in technology in today's world, instant communication and communication mobile devices has become possible for everyone. People have reached the technology that can instantly receive news about a development occurring anywhere in the world through social media. In a period when social media is so important, the preparation of…
Descriptors: Graphic Arts, Social Media, Marketing, Private Colleges
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Miha Kim; Dong-Yeong Lee – International Association for Development of the Information Society, 2022
Due to COVID-19, all classes in schools have been converted to distance learning using online platforms. However, various problems were raised when converting face-to-face classes to online distance learning. In particular, the difficulties were more pronounced for practical design courses because they include practical experience. In this…
Descriptors: COVID-19, Pandemics, Teaching Methods, Teacher Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Neal, Makena – American Association for Adult and Continuing Education, 2022
The literature on teaching centers and faculty development increasingly recognizes teaching centers are well-positioned to support institutional effectiveness activities. There is critical importance in collaborating with educators to establish topics of engagement, positioning, and partnership including the importance of stakeholder buy-in, which…
Descriptors: College Faculty, Faculty Development, Educational Facilities, Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Cai, Zhiqiang; Marquart, Cody; Shaffer, David W. – International Educational Data Mining Society, 2022
Regular expression (regex) coding has advantages for text analysis. Humans are often able to quickly construct intelligible coding rules with high precision. That is, researchers can identify words and word patterns that correctly classify examples of a particular concept. And, it is often easy to identify false positives and improve the regex…
Descriptors: Coding, Classification, Artificial Intelligence, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Getchell, Kristen M.; Carradini, Stephen; Cardon, Peter W.; Fleischmann, Carolin; Ma, Haibing; Aritz, Jolanta; Stapp, James – Business and Professional Communication Quarterly, 2022
The rapid, widespread implementation of artificial intelligence technologies in workplaces has implications for business communication. In this article, the authors describe current capabilities, challenges, and concepts related to the adoption and use of artificial intelligence (AI) technologies in business communication. Understanding the…
Descriptors: Artificial Intelligence, Business Communication, Ethics, Lexicography
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Liat Eyal; Talia Traister – International Association for Development of the Information Society, 2024
Multicultural classes in academia present challenges, intensified further in the context of online learning. Addressing these disparities requires innovative solutions to the challenges stemming from the diverse cultural backgrounds, religious affiliations, age disparities, varying learning skills, and differences in technology access. This study…
Descriptors: Handheld Devices, Telecommunications, Multicultural Education, Electronic Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lin, Wan-Ting – International Society for Technology, Education, and Science, 2021
A skills gap from theoretical knowledge to practical application is always a critical issue in Taiwan's education field. The launch of 12-year Basic Education Curriculum and the emergence of the educational innovation industry arouse the awareness of project-based competency-oriented curriculum design. Introducing design thinking into the…
Descriptors: Design, Thinking Skills, Educational Innovation, Curriculum Design
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alberto Giretti; Dilan Durmus; Massimo Vaccarini; Matteo Zambelli; Andrea Guidi; Franco Ripa di Meana – International Association for Development of the Information Society, 2023
This paper provides a possible strategy for integrating large language artificial intelligence models (LLMs) in supporting students' education in artistic or design activities. We outline the methodological foundations concerning the integration of CHATGPT LLM in the educational approach aimed at enhancing artistic conception and design ideation.…
Descriptors: Art Education, Design, Artificial Intelligence, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
McCarthy, Kathryn S.; Magliano, Joseph P.; Snyder, Jacob O.; Kenney, Elizabeth A.; Newton, Natalie N.; Perret, Cecile A.; Knezevic, Melanie; Allen, Laura K.; McNamara, Danielle S. – Grantee Submission, 2021
The objective in the current paper is to examine the processes of how our research team negotiated meaning using an iterative design approach as we established, developed, and refined a rubric to capture comprehension processes and strategies evident in students' verbal protocols. The overarching project comprises multiple data sets, multiple…
Descriptors: Scoring Rubrics, Interrater Reliability, Design, Learning Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Supathanarangsri, Thamakorn; Tanlamai, Uthai; Chandrachai, Achara; Inchamnan, Wilawan – International Society for Technology, Education, and Science, 2020
Empirical research methods were used to study the motivation factors that may persuade young adults in Thailand to learn finance. We aim to clarify the stimulus factors to acquire financial knowledge and stimulus factors to change financial behavior and demonstrate their importance to incorporate in the game design by integrating psychological…
Descriptors: Foreign Countries, Vocational Schools, Students, Financial Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Oliver-Quelennec, Katia; Bouchet, François; Carron, Thibault; Pinçon, Claire – International Association for Development of the Information Society, 2021
In-person sessions of participative design are commonly used in the field of Learning Analytics, but to reach students not always available on-site (e.g. during a pandemic), they have to be adapted to online-only context. Card-based tools are a common co-design method to collect users' needs, but this tangible format limits data collection and…
Descriptors: Learning Analytics, Educational Technology, Data Collection, Universities
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gallico, Dalia – International Association for Development of the Information Society, 2021
E-learning, knowledge sharing, design thinking education and design driven innovation innovation are all key elements of this case study. The E-learning platform about Design Thinking is born as a result of the growing pervasiveness of this approach to innovation in different application contexts: from strategic consulting to digital…
Descriptors: Electronic Learning, Integrated Learning Systems, Educational Innovation, Design
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  17