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Brisco, Ross; Whitfield, Robert Ian; Grierson, Hilary – Design and Technology Education, 2022
Based on observations of global design classes at different institutions, students selected technologies without justification for the suitability of the technology to support their collaborative design activities. To best support students in their collaborative endeavours, a short online course in computer-supported collaborative design was…
Descriptors: Design, Computer Assisted Instruction, Engineering Education, Online Courses
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Roham Sadeghi Tabar – Cogent Education, 2024
Technological advancements are pushing new simulation and analytical tools, driving the research fields in design forward. In this environment, for introducing new modeling, simulation, and analytic tools, the pre-training aspect becomes important, presenting the ideas behind the tools and preparing the students to structure their already grasped…
Descriptors: Interdisciplinary Approach, Educational Environment, Computer Assisted Instruction, Engineering
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Ullah, A. M. M. Sharif; Tashi; Kubo, Akihiko; Harib, Khalifa H. – Education Sciences, 2020
Three-dimensional (3D) printing can revolutionize the way products have been designed and manufactured. This necessitates engineering graduates equipped with the knowledge and skills of 3D printing. As a result, the educational aspects of 3D printing have earned a great deal of attention. Nevertheless, to teach 3D printing in an undergraduate…
Descriptors: Teaching Methods, Engineering Education, Computer Peripherals, Undergraduate Students
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Lei, Zhongcheng; Zhou, Hong; Hu, Wenshan; Deng, Qijun; Zhou, Dongguo; Liu, Zhi-Wei; Gao, Xingran – IEEE Transactions on Education, 2021
Contribution: A 3-D interactive learning environment, from which students of different levels in the control engineering background can benefit regarding classroom demonstration and online experimentation, is present. The findings support that students can benefit from the application of the online laboratory. Background: Control system design is…
Descriptors: Teaching Methods, Engineering Education, Educational Technology, Computer Assisted Instruction
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Rugh, Michael S.; Beyette, Donald J.; Capraro, Mary Margaret; Capraro, Robert M. – Interactive Technology and Smart Education, 2021
Purpose: The purpose of this study is to examine a week-long science, technology, engineering and mathematics (STEM) project-based learning (PBL) activity that integrates a new educational technology and the engineering design process to teach middle and high school students the concepts involved in rotational physics. The technology and teaching…
Descriptors: Physics, Student Projects, Active Learning, STEM Education
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Goldstein, Molly H.; Purzer, Senay; Adams, Robin S.; Chao, Jie; Xie, Charles – European Journal of Engineering Education, 2019
Although reflection is a key behaviour of expert designers, it is often a challenging task for new designers. In addition, research on the reflectivity of student designers is limited. The purpose of this study is twofold: (1) to identify the levels of reflectivity while designing, and (2) to study the relationship between reflectivity and…
Descriptors: High School Students, Reflection, Design, Engineering
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Xing, Wanli; Li, Chenglu; Chen, Guanhua; Huang, Xudong; Chao, Jie; Massicotte, Joyce; Xie, Charles – Journal of Educational Computing Research, 2021
Integrating engineering design into K-12 curricula is increasingly important as engineering has been incorporated into many STEM education standards. However, the ill-structured and open-ended nature of engineering design makes it difficult for an instructor to keep track of the design processes of all students simultaneously and provide…
Descriptors: Engineering Education, Design, Feedback (Response), Student Evaluation
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Pando Cerra, Pablo; Fernández Álvarez, Humberto; Busto Parra, Bernardo; Iglesias Cordera, Paula – Journal of Educational Computing Research, 2022
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the engineering studies. However, this innovative methodology may be difficult to incorporate in some subjects due to their complex contents. This paper aims at combining traditional learning methodologies with game mechanics by using an ad-hoc gaming web environment…
Descriptors: Academic Achievement, Game Based Learning, Information Technology, Teaching Methods
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Zhang, Helen Z.; Xie, Charles; Nourian, Saeid – International Journal of Technology and Design Education, 2018
This paper investigates iteration and fixation in design by mining digital footprints left by designers. High school students used computer-aided design software to create buildings in an urban area, with the goal of applying passive solar design techniques to ensure optimal solar gains of the buildings throughout a year. Students were required to…
Descriptors: Design, Computer Software, High School Students, Computer Assisted Instruction
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Gamze Ozogul; Jana Reisslein; Martin Reisslein – International Journal of Designs for Learning, 2016
Even though engineering outreach to K-12 schools initially seemed to be a simple undertaking, it proved to require complex design solutions related to a variety of issues. The purpose of this design case is to tell the story of our National Science Foundation (NSF) supported engineering outreach project, that took place between the years of…
Descriptors: Engineering Education, Kindergarten, Elementary Secondary Education, Computer Assisted Instruction
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Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Samperio, Raúl Zamora – International Journal of Technology and Design Education, 2017
The ease with which 3D CAD models may be modified and reused are two key aspects that improve the design-intent variable and that can significantly shorten the development timelines of a product. A set of rules are gathered from various authors that take different 3D modelling strategies into account. These rules are then applied to CAD…
Descriptors: Foreign Countries, Computer Assisted Instruction, Models, Design
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Magana, Alejandra J.; Chiu, Jennifer; Ying Seah, Ying; Bywater, James P.; Schimpf, Corey; Karabiyik, Tugba; Rebello, Sanjay; Xie, Charles – International Journal of Science Education, 2021
This multiple case study focused on the implementation of a computer-aided design (CAD) simulation to help students engage in engineering design to learn science concepts. Our findings describe three case studies that adopted the same learning design and adapted it to three different populations, settings, and classroom contexts: at the…
Descriptors: Case Studies, Computer Simulation, Engineering Education, Design
Adrian Julian Gumpert – ProQuest LLC, 2020
This study examined a novel learning environment in one kindergarten classroom with 90% Spanish-speaking ELLs. The design combined the interactive whiteboard platform and a student-centered, constructionist pedagogy to structure cooperative tasks, academic language and semiotic formations through the engineering design process within a…
Descriptors: Computer Assisted Instruction, Instructional Design, English Language Learners, Spanish Speaking
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Kohnke, Lucas; Zou, Di; Zhang, Ruofei – RELC Journal: A Journal of Language Teaching and Research, 2021
In higher education, understanding discipline-specific vocabulary can be challenging. Insufficient vocabulary can be a major challenge for students as they begin their university studies. This study examined university undergraduate English language learners' discipline-specific vocabulary retention when they used an in-house developed mobile app,…
Descriptors: Higher Education, Vocabulary Development, English for Academic Purposes, Second Language Learning
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Lee, Dong-Kuk; Lee, Eun-Sang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The engineering design process has been largely implemented in a collaborative project format. Recently, technological advancement has helped collaborative problem solving processes such as engineering design to have efficient implementation using computers or online technology. In this study, we investigated college students' interaction and…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Engineering Education, Teamwork
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