Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 5 |
Descriptor
Author
B. Ettinger | 1 |
Crummett, Dan | 1 |
Davis, Kimberly | 1 |
Gurney, Laura | 1 |
Hebebci, Mustafa Tevfik | 1 |
Kwon, Hyunkyung | 1 |
Maya Hebebci, Güleser | 1 |
Quinlan, James | 1 |
Tennenhouse, Craig | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Tests/Questionnaires | 3 |
Guides - Classroom - Teacher | 2 |
Guides - Classroom - Learner | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Secondary Education | 1 |
Audience
Practitioners | 2 |
Teachers | 2 |
Students | 1 |
Location
Texas | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
B. Ettinger – PRIMUS, 2024
This paper presents a semester-long bottle design project for an undergraduate Numerical Analysis course. Students implement numerical methods in MATLAB to design and 3D print a bottle. Employing mathematical methods to compute features of their designs enhances students' understanding of numerical techniques in design applications. Student…
Descriptors: Undergraduate Students, College Mathematics, Mathematics Activities, Mathematics Instruction
Hebebci, Mustafa Tevfik; Maya Hebebci, Güleser – International Society for Technology, Education, and Science, 2021
The three-dimensional design and production technologies are today widely used in many fields. Automotive, health, art and education, and especially architecture and engineering are among the prominent examples. The three-dimensional design technology can be categorized into two dimensions: design and production. The first of these dimensions,…
Descriptors: STEM Education, Spatial Ability, Geometric Concepts, Depth Perception
Davis, Kimberly; Gurney, Laura – International Journal of Technology in Education and Science, 2021
This study examines a mixed methods experiment, evaluating the impact of 3D printing on Occupational Therapy student's self-reported technology efficacy levels, before and after an educational module focused on 3D printing technology. Utilizing free and online software and university owned 3D printers, students were challenged to create client…
Descriptors: Occupational Therapy, Allied Health Occupations Education, Technological Literacy, Printing
Quinlan, James; Tennenhouse, Craig – PRIMUS, 2016
Too often our students submit incomplete homework that is disorganized, unclear, and nonlinear. Typesetting with LATEX, although time consuming for those new to the software, strengthens communication by forcing organization and proper notation required by the precise, formal language of mathematics. In this manuscript we report on a study of 42…
Descriptors: Undergraduate Study, College Mathematics, Homework, Algebra
Kwon, Hyunkyung – Journal of STEM Education: Innovations and Research, 2017
Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is…
Descriptors: Computer Peripherals, Printing, Computer Software, Design
Missouri Univ., Columbia. Instructional Materials Lab. – 1992
This module is the fourth of five in the Commercial Art series. The curriculum guide is designed for competency-based teaching and testing. Within this module on computer graphics are six instructional units. A cross-reference table reveals how the instructional components of the module relate to Missouri competencies. Each unit includes some or…
Descriptors: Art Education, Commercial Art, Competency Based Education, Computer Graphics
Crummett, Dan – 1997
This document contains teacher and student materials for a course in graphic arts. Ten units of instruction cover the following topics: (1) orientation; (2) shop safety; (3) shop organization; (4) printing processes; (5) paper; (6) typography; (7) typesetting; (8) design principles; (9) paste-up principles and procedures; and (10) proof procedures…
Descriptors: Art, Behavioral Objectives, Competence, Competency Based Education