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Yu-chu Yeh; Jui-Ling Chiang; Sheng-Ling Chang; Yu-Shan Ting; Chih Min Wang; Yueh-Yin Peng – Educational Technology Research and Development, 2025
Visible thinking and design thinking are two approaches that have drawn attention. This study integrated these approaches into the teaching of creativity, by which we developed and evaluated the effects of "Making Creative Thinking Visible" (MCTV) on the learning of creativity and creativity mindsets among college students. Five course…
Descriptors: Thinking Skills, Creative Thinking, Creativity, Design
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Jason D. Bader; Norm Friesen; Patrick R. Lowenthal; Chareen Snelson – Quarterly Review of Distance Education, 2024
Research has illustrated the role visual design plays in effective communication and instruction. However, more research has yet to investigate how online course designers (i.e., anyone who designs online courses) add visual appeal to online courses. This study explored the visual design process in online course development. It examines how…
Descriptors: Design, Electronic Learning, Online Courses, Curriculum Design
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Vernon, Zachary; Paz, Analee – International Journal of Art & Design Education, 2023
This article introduces a pedagogical approach in design education referenced as creative authenticity. Creative authenticity is defined as an ongoing process of learning to create through intrinsically motivated, self-aware and self-affirming actions and rationales. The concept is grounded in Constructivist learning theory, Postmodernist views of…
Descriptors: Creativity, Design, Teaching Methods, Constructivism (Learning)
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Khaleel Asyraaf Mat Sanusi; Daniel Majonica; Deniz Iren; Nardie Fanchamps; Roland Klemke – Education and Information Technologies, 2024
Developing immersive learning systems is challenging due to their multidisciplinary nature, involving game design, pedagogical modelling, computer science, and the application domain. The diversity of technologies, practices, and interventions makes it hard to explore solutions systematically. A new methodology called Multimodal Immersive Learning…
Descriptors: Taxonomy, Multimedia Materials, Innovation, Creativity
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Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation
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De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
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K. E. Rajcic – International Journal of Designs for Learning, 2023
This design case is about Emotional Design Theory in application to the design of pandemic face masks. As we know designers rely strongly on theoretical knowledge in making design moves. To understand how students may learn to apply theory, research was conducted to test the effectiveness of an assessment called Design CUE (Conceptual…
Descriptors: Psychological Patterns, Design, Instructional Design, Introductory Courses
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MacGill, Belinda – International Journal of Art & Design Education, 2023
Understanding and advancing pluralist worldviews through education is a tenet of decolonisation. This paper explores the importance of a decolonial pedagogical framework in visual art and design education by disrupting epistemic injustice through employing creative body-based learning (CBL). This approach focuses on relationality and…
Descriptors: Art Education, Design, Decolonization, Creativity
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Wan-Chun Liao; Chien-Liang Lin; Shi-Jer Lou; Chih-Chao Chung – Innovations in Education and Teaching International, 2024
This study aimed to develop a maker spirit problem-based learning (PBL) innovation and entrepreneurship course and explore its impact on students' learning effectiveness. A mixed research method was adopted for this study, in which qualitative and quantitative data were collected for inductive analysis. The research subjects comprised 49 students…
Descriptors: Instructional Design, Entrepreneurship, Problem Based Learning, Course Descriptions
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Guodong Chen; Zuting Li; Qixun Zhao; Bei Kong; Yana Gao; Rong Pan – International Journal of Art & Design Education, 2025
Cultural creative design activity and education involve the application of cultural inspiration. This study examines the impact of cultural inspiration distance and timing on designer' creativity in Targeted Cultural Creative Design Pattern (TCCDP). Four design novice groups attended the cultural product design experiment with a combination of…
Descriptors: Creativity, Design, Cultural Influences, Learning Activities
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Nandita Bhanja Chaudhuri; Debayan Dhar – International Journal of Technology and Design Education, 2024
Evaluation in Design education is subjective and generally depends upon the pedagogues' personal perspective. Conducting subjective evaluation on a large scale is associated with multiple challenges; therefore, digitized evaluation is integral to maintain consistency in the evaluation process. This systematic literature review utilized SCOPUS, Web…
Descriptors: Creativity, Design, Evaluation Methods, Research Methodology
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Cano-Moreno, Juan David; Arenas Reina, José Manuel; Sánchez Martínez, Francisca Victoria; Cabanellas Becerra, José María – International Journal of Technology and Design Education, 2022
One of the popular creativity methods to solve technical problems is the Theory of Inventive Problem Solving, (TRIZ), however, requires a considerable investment of time. A teaching methodology for a simplified version of TRIZ (TRIZ10) has been developed for reducing learning time and improving the creative process in solving technical problems.…
Descriptors: Problem Solving, Creativity, Engineering Education, Design
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Jinbo Tan; Kinshuk; Lei Wu – Educational Technology Research and Development, 2024
The role of creativity has been well recognized in wholesome development of children's personality and attitude. Among various approaches to foster creativity in children, design thinking (DT) has emerged as a significant approach. The study presented in this paper explores the implementation of DT into maker education to help K-12 students…
Descriptors: Design, Thinking Skills, Elementary Secondary Education, Creativity
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Lerzan Aras – International Journal of Art & Design Education, 2024
The first year architectural education is based on understanding the nature of creativity in design thinking, which serves to build a solid base for a real design process; and in studios several methods are used to develop it. This study aims to discuss how using fairy tales can serve as a tool for encouraging creativity in first year design…
Descriptors: Architectural Education, Fairy Tales, Creativity, Teaching Methods
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John Gero; Julie Milovanovic – Creativity Research Journal, 2024
In this paper, we explore measurements of design creativity through metrics related to the processes used in designing and relate them to the metrics used in psychology for idea creativity, ie, novelty and fluency. Our goal was to test the reliability of psychometric measures of creativity to assess creativity in team design. We studied 19 teams…
Descriptors: Correlation, Creativity, Psychology, Psychometrics
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