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Garner, Gabrielle – Educational Media and Technology Yearbook, 2013
This essay articulates some of the ways in which a unique form of digital media, online videogames, have shaped and have been shaped by social, technological, and economic influences, which have secured the relative sustainability of specific games in the global marketplace over time. Based on trends observed from a review of previous empirical…
Descriptors: Video Games, Social Influences, Economic Factors, Sustainability