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Sanjana Moondra; Mohammad Amir Khan – International Journal of Sustainability in Higher Education, 2024
Purpose: The Sustainable Development Goals (SDGs) were established by the UN in 2015 as an international call to action to end poverty, protect the environment, and ensure that everyone will live in peace and prosperity by the year 2030. (UNDP, 2015). Out of the 17 Goals, Goal 4 talks about "ensuring inclusive and equitable quality education…
Descriptors: Sustainable Development, College Curriculum, Architectural Education, Undergraduate Study
Sakkumpa Inchuen; Nopmanee Meethong; Numpong Janto; Nirada Wechayaluck – Journal of Education and Learning, 2024
The purpose of this research is twofold: 1) to study the application of the design thinking process in school administration under the Secondary Educational Service Area Office, Phitsanulok, Uttaradit, and 2) to explore the implementation of design thinking process in school administration of school administrators under the Secondary Educational…
Descriptors: Foreign Countries, School Administration, Design, Secondary Education
Salma Banu Nazeer Khan; Ayse Aysin Bilgin; Deborah Richards; Paul Formosa – Teaching Statistics: An International Journal for Teachers, 2024
Infographics are visual storytelling techniques used to communicate complex information. However, infographics can be misleading if they are not created ethically. When universities teach how to create infographics, they often do so without emphasizing the ethical issues underlying infographics. To address this gap, we designed a study to educate…
Descriptors: Ethics, Visual Aids, Statistics Education, Design
Tomita, Kei – Educational Technology Research and Development, 2022
Despite the recognized importance of emotion in learning (Kim and Pekrun in Handbook of research on educational communications and technology, 4th ed., Springer, pp. 65-75, 2014), instructional material design research primarily focuses on cognition, tending to ignore the affective dimension (Brom et al. in Educ Res Rev 25:100-119, 2018). To…
Descriptors: Design, Emotional Response, Learning Processes, Material Development
Dong, Yenan; Zhu, Shangshang; Li, Wenjie; Lin, Minxi – International Journal of Art & Design Education, 2023
Design guidelines for traditional cultural artefacts play an important role in Culturally Inspired Design (CID) activities and design education. In this paper, a comparative study was performed to assess the impact of present-day design guidelines for traditional Chinese cultural artefacts on novice designers in a CID process. In all, 42 novice…
Descriptors: Cultural Awareness, Design, Art, Cultural Background
Pessoa, M. V. Pereira – European Journal of Engineering Education, 2023
Real-world design settings can be complex, ill-structured, open and typically uncertain and/or ambiguous about their goals and solution paths. This study contributes to understanding how to work with these types of problems in a course project setting. The main objective of the study is to identify, propose and validate a set of practical…
Descriptors: Guidelines, Teaching Methods, Engineering Education, Active Learning
Behnaz Norouzi; Sumita Sharma; Marianne Kinnula; Netta Iivari; Minttu Ukkola; Ivan Sanchez Milara; Gleb Bulygin; Jari uusitalo; Megumi Iwata – International Journal of Technology and Design Education, 2024
Digital fabrication laboratories (Fab Labs) are accessible to the public, including children and families. However, a variety of technical skills, tools, and expertise are needed in these spaces, and Fab Lab staff--instructors working there--are in a key role in helping Fab Lab users. There is, however, a lack of research on how these instructors…
Descriptors: Children, Student Participation, Manufacturing, Laboratories
Michael Schneider – ProQuest LLC, 2024
Electronic textiles (e-textiles) weave computational and electronic components into fabric, enabling students to design and build fabric-based projects that interact with their surroundings. This meshing of physical hardware and virtual software can be difficult for students to untangle when debugging. Is an LED failing to light up because of an…
Descriptors: Troubleshooting, Computer Science Education, Computation, Secondary School Students
Benjawan Plengkham; Sonthaya Rattanasak; Patsawut Sukserm – Journal of Education and Learning, 2025
This academic article provides the essential steps for designing an effective English questionnaire in social science research, with a focus on ensuring clarity, cultural sensitivity and ethical integrity. Developed from key insights from related studies, it outlines potential practice in questionnaire design, item development and the importance…
Descriptors: Guidelines, Test Construction, Questionnaires, Surveys
Blijlevens, Janneke – Journal of Marketing Education, 2023
Marketers and designers are likely to work together on innovation teams as they both have customer satisfaction as their end goals. Collaboration between these disciplines in innovation teams is often impaired due to the different thought-worlds that drive decision making: intuitive versus rational. To facilitate collaboration between design and…
Descriptors: Marketing, Teaching Methods, Design, Guidelines
Ros, Germán; Fraile Rey, Arántzazu; Calonge, Amelia; López-Carrillo, María Dolores – EURASIA Journal of Mathematics, Science and Technology Education, 2022
In this study, the process of design, implementation, evaluation, and redesign of a Teaching-Learning Sequence (TLS) on simple machines for students of 9-12 years old is shown according to the principles of Design Based Research. The aim is to create a TLS that satisfactorily addresses the conceptual difficulties inherent to the object of study…
Descriptors: Teaching Methods, Learning Processes, Creativity, Self Efficacy
Bo Kelestyn; Jess Humphreys – Perspectives: Policy and Practice in Higher Education, 2025
Institutional approaches to co-creation are shifting away from directive methods to more active and participatory design approaches. New tools for problem solving such as design thinking are becoming increasingly popular in universities. Leveraged incorrectly, they often risk excluding parts of the community. Effective implementation requires more…
Descriptors: Design, Thinking Skills, Guidelines, College Faculty
Gibbs, William J. – Design and Technology Education, 2022
The ambiguous identity of the digital media field, the ubiquity of media, and rapid and persistent technological change and innovation pose inimitable challenges for academic programs in digital media. Digitization of media is an underlying impetus for today's rapid innovation that compels related academic programs in higher education to…
Descriptors: Design, Thinking Skills, Epistemology, Information Technology
Claudia M. König; Christin Karrenbauer; Michael H. Breitner – International Journal of Educational Technology in Higher Education, 2024
Increasing student numbers, heterogeneity and individual biographies lead to a growing need for personalized support. To meet these challenges, an Individual Digital Study Assistant (IDSA) provides features to help students improve their self-regulation and organizational skills to achieve individual study goals. Based on qualitative expert…
Descriptors: Foreign Countries, College Students, Individualized Instruction, Learning Management Systems
Ravishankar Chatta Subramaniam; Nikhil Borse; Amir Bralin; Jason W. Morphew; Carina M. Rebello; N. Sanjay Rebello – Physical Review Physics Education Research, 2025
Reform documents advocate for innovative pedagogical strategies to enhance student learning. A key innovation is the integration of science and engineering practices through engineering design (ED)-based physics laboratory tasks, where students tackle engineering design problems by applying physics principles. While this approach has its benefits,…
Descriptors: Physics, Laboratory Experiments, Teaching Methods, Science Instruction